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  1. Andy_White_07

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      35


  2. J4MES OX4D

    J4MES OX4D

    FGers


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  3. Riff Machine

    Riff Machine

    Moderators


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  4. LordBaguette

    LordBaguette

    FGers


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Popular Content

Showing content with the highest reputation on 01/24/2024 in all areas

  1. Andy_White_07

    Hi, I’m Andy!

    heyy, thank you. and no, not that I know of 😂
    2 points
  2. Ohhh haha, nah I don't watch it unfortunately but I do like TV shows like Friday Night Lights if that counts for anything.
    1 point
  3. Maybe I should drop him a dm haha
    1 point
  4. J4MES OX4D

    Palworld

    I think more and more people are jumping on the bandwagon as the game gets more exposed. Hard to tell when it'll finally peak as there's still a lot of people interested in it who may not have the funds to buy it right now or may jump in on the weekend. I'm more surprised at how many players jumped in on the first couple of days with the game seemingly going under the radar. The likes of Among Us and Lethal Company really took a while to get going but this is flying right off the bat!
    1 point
  5. Spacedeck

    Palworld

    Today that figured reached 1.8 mil! Overtaking CSGO. Really hope the devs work on this title, hire a more professional team or whatever, and make this something to really last the long run. Im surprised the player count has stayed this high though, I thought it'd have already peaked after a few days.
    1 point
  6. IRaMPaGe

    Palworld

    Huge figures, very impressive actually. Not my type of game, but I'm happy for it and wish it all the success.
    1 point
  7. IRaMPaGe

    Hi, I’m Andy!

    Welcome Andy, I'm sure you will enjoy it here. Any chance your related to Jimmy White the snooker legend?
    1 point
  8. LordBaguette

    Palworld

    After a few updates this game could really be next level, really wanna try it
    1 point
  9. 1 point
  10. No mate, I mean actually watching it not a game 🤣👍
    1 point
  11. Those free rewards are still financed by income generated from PS+ revenues whether the user has bought it or not. The rewards given away don't grow on trees - Sony have to subsidise the likes of EA in full on the contents given away exactly the same way how someone like Epic pays developers an install sum for the games they give away for free through their store. If I spend £50 on a Playstation Store game and then get a free £5 voucher and buy an indie game for £5, they don't get paid in a free voucher - that £5 has to be generated somewhere in real money so the indie developers can get paid for their game and the only ones that can do that is Sony because they provided the voucher. If Valve gave away a £5 voucher to every active account on the Steam platform then they would have to find £450,000,000 in real money so the recipient of the products bought actually get paid because they aren't going to give away their stuff for free or at a discount just because a provider decided to give away free vouchers out of thin air. This model only really works if the store owns its products and can dictate pricing and distribution. Sony probably owns about 1% of the digital stock sold in the Playstation Store and the majority that sell their stuff demand to be paid in full especially if they are already relinquishing 30% for the privilege on the cut alone.
    1 point
  12. Just trying to get my head around all of this, by the way i'm finding all this information useful. Playstation Stars is a free rewards system in which you only need a PSN account. You can then earn PSN vouchers to put towards anything or buy other in-game content through the points you earn such as fifa points to buy packs. Couldn't they just expand on this?
    1 point
  13. Tesco sell their own wholesaled goods whereas Playtation sell other people's products and take a cut. Playstation Rewards are facilitated as a perk by PS+ revenues so what people think is a sweet offer is actually based off the back of their own money in the first place. It's a carefully measured offering where they do not lose any money. If they had to subsidise a digital resell or revoke market out of their own pockets for other people's products then that would cause a devastating knock-on effect for either developers or Sony like we've already seen with microtransactions when they were first introduced to combat the preowned resell market. Sure, companies like Sony could offer a digital revoke points system but it'll essentially be coming out of their own pockets and be going against their own terms of service. The likes of Tesco use Clubcard to drive and reward sales and consumer loyalty but a model like this cannot be transitioned so simply into a completely different business framework. Everything Tesco sell with a Clubcard price is their own product so if they want to take off 30p on beans they can do that but if they tried to apply that to non-wholesaled products that they sell on behalf and take a cut then they will have to pay the difference out of their own pocket and/or waive the cut and further pay some of the difference.
    1 point
  14. See, I think this would be a great idea. I’ve recently signed up to the PlayStation Stars system so need to check out exactly how that works but I think if you’re buying all your games via the PlayStation store you should be rewarded with some points or in game content to unlock.
    1 point
  15. Thank you, nice to meet you all 😊
    1 point
  16. Thank you 😊 I don’t unfortunately, the only sports related games I play are FIFA and NBA when it gets released for free.
    1 point
  17. Isn't that similar to how Playstation rewards works? How tesco clubcard points works etc etc? Albeit not with handing back rights to a video game but you purchase something, they give you points and then when you have accumulated enough you then exchange that for a voucher?
    1 point
  18. My biggest issue with this game is NOT having the ability to control movement ON THE FUCKING D-PAD!!! It has been one of the more annoying parts of this so far. There have been times when some precision platforming is required but ends up failing due to the snap back of the analog stick. Maybe I'm old school, but a 2D game like this should have the option of d-pad movement. You can't even change it, as the up and down positions on the d-pad are used for potion and a stupid marker option that I never use. There are also some latency issues on the Xbox Series X that make the timing of evading and parrying a pain in the ass. Thankfully, using a headset fixes that, and it appears the issue is non-existent on PS5 and Switch. Also, just a word of warning. There's a dash move you get that's mapped to the RT/R2/R button. For some stupid reason, it makes you dash backward from whatever direction you're facing. WTF? Other than that, It's been decent between the frustrations mentioned.
    1 point
  19. I got that right but let's face it; it weren't exactly a difficult prediction!
    1 point
  20. After seeing some decent reviews for this, and giving the demo a go, I pre-ordered it and can't friggin wait to dive into it.
    1 point
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