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Popular Content
Showing content with the highest reputation on 02/14/2014 in all areas
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'Price is coming'
Plumbers Crack and 2 others reacted to Diddums for a topic
Right now? Mate I dunno if you live under a rock or summat, but CoD has been a hater's paradise for years. As has Battlefield. And Xbox. And Playstation. And whatever the dumb "cool kids" want to hate. I'm so glad I've outgrown that shit. Looking at life and making up your opinions rather than following the cool cats is so much better. It lets us look down at them and tut rather satisfyingly too.3 points -
Both on sale at GOG.com for super cheap. 1 is free 2 is like 1.50 both games are hysterical and well worth it2 points
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'Price is coming'
NCA-Paendrag and one other reacted to Palle for a topic
I just got BF4 about a week ago. It's a steep learning curve and I haven't bothered to play it that much but I just realized I'm glad so I didn't fall for CoD again. F*ck Activision.2 points -
The most romantic thing you've ever done
Harrison and one other reacted to Dr Diamond for a topic
put the toilet seat back down /thread2 points -
Proud Moments
uberwarrior and one other reacted to Diddums for a topic
I'm getting so hooked to this game it's fucking unreal. I was completely AFK until Stretch came round and wanted a go on the PC, turns out that loads of the issues are fixxored (still loads active, but we're slowly approaching Beta status). I have two modes of playing this game: Absolutely fucking awful. Mediocre ("God mode" in Diddums terms). Yesterday I was playing all the DLC maps only, as an engineer (holy shit I love the new maps, except for the one with the cave thing in the middle, which is the most beautiful but whatevs). I was seriously tearing it up. I was getting so much rage from repair bitches it was awesome. Silk Road, the usual scout chopper layin' down the law y0 with his repair bitches keeping him afloat, I was killing this dude over and over until they decided to come after me with a tank. A small tip, on the ledge close to the centre compound, there's a battle drop rocket launcher. This puppy shoots three rockets at once. In layman's terms, it will take out anything in one shot, provided they don't flare. use a regular rocket to force flares, grab that puppy, and blow the shit out of the repairbitches. Triple kill guaranteed. On the mountain one (the one with the boats n shit, can't remember the name) I came across another trio of repairbitches so I tried stingering™ them over and over, but there's quite a bit of cover on this map so they simply fucked off and repaired. I tried about ten times to nab these fuckers but they kept pussying out. I then grabbed my RPG and came up close whilst they had half our team cowering and shot them down in one shot. Good sports too, I got a "good shot!" from two of them, and the third said he loves seeing engis use RPGs instead of Stingers (I wasn't going to tell them I tried for like 20 mins prior to that to stinger them, if someone gives you a compliment, fuckin' rock that shit br0). I also took out about 20 tanks and stuff over the course of the night, those SLAMs are a real killer. Also, if you're engi and you enjoy shooting vehicles, make sure you grab the right perk upgrade thingy and join a full squad. If you get upgraded, you get double rockets. I also only join squads with an ammo guy who actually drops ammo boxes (seriously rest of BF4, how fucking hard is it?) and follow him like a scavenger picking up all his scraps. I absolutely pwned last night, topping the leaderboards a few times. Prior to this, I was just trying to hold flags and get kills, but last night I rocked the engineer for the first time properly and decided to ditch flags, and try being more tactical. I had SLAMs covering access points to flags we were holding, I was shooting down choppers left, right & center, and just generally trying to be the biggest pain in the enemy's ass I could be, which quite often made me the high value target. Also, taking out Pussy Ass Recons with an RPG and watching their little fits of Pussy Assed Rage unfold is oh-so-satisfying. Good times. Fuck working. Someone buy me a lottery ticket.2 points -
Titanfall [BETA] First Impressions
OccamRazor reacted to J4MES OX4D for a topic
Well I managed to get in a few matches of Titanfall just now so I thought I'd deliver my initial impressions of the extremely hyped game. Firstly; you complete a training mode which allows you to experience the controls, general feel and the overall combat mechanics. It comprises of 14 or so mini-missions and lasts around 15 minutes. It is extremely well implemented and very helpful before going into battle. The first thing you notice whilst getting to grips with the features is how good the engine is. It is silky smooth and the combat is very satisfying. I have never experienced such an impressive feel to a FPS ever. This absolutely top of the range production in how to produce a quality build. I opted to use my 360 pad to start with and the controls are pretty straightforward with an input binding similar to that of Call of Duty. The only difference really is a cloaking feature on L1 which is the same as what we saw in Crysis 2. The Titan is easy to use also and has rockets and a shield on the shoulder buttons. You can also dash from side to side and forwards in place of the jump function. My first match was Attrition (TDM) on Angel City which is a urban city based location. You begin by getting air dropped into the map with your team. The map felt pretty good and even the highest buildings could be reached by almost a parkour manner by easily navigating off walls using the jump button. The guns look and feel brilliant also. Unfortunately the AI on the bots has to be called into question; they seem clueless and useless and don't really offer any input into the match. Reminded me of combat training in COD using recruit bots! Fortunately the battle with the opposition is much more trickier and intense. It's a real shame that it's only 6v6 as the NPC units discredit the gameplay but when you have numerous Titans on the map; you can understand why the 12 player count has been sensibly reduced. You seem to get your own mech every few minutes and when you do; the action becomes pretty chaotic and you mow down the bots and battle with players on top of buildings and on the ground along going toe to toe with other Titans. It's pure old-school carnage. If your Titan is on its last legs; you must eject which sees you shot up into the sky and come down to get right back into the action. The pace is fast and furious and very enjoyable although the mode seemed to lack meat which perhaps is expected as it's only team deathmatch. In terms of gameplay balancing; perhaps it would have been better if they had limited the amount of Titans available; lets say one on a team at a time and allowed for more human players in place of the bots. It feels like this game is ideal for 9v9 or 12v12. At the end of a match; the team that scores 250 wins and to add a twist; the losing team must reach the evacuation point on the map and the winners must prevent them getting there. Why? I don't know but if you're on a streak; you can grab some last ditch kills. I assume this game ending event is connected to the story or something. I next played on a very good map called Fracture. It was a much more open setting than Angel City and there were less high buildings so I saw quite a bit of action on the ground. I was initially concerned that there wouldn't be much diversity between the maps but Fracture certainly adds a different dimension to the gameplay in terms of how you approach battles. In Angel City; you were playing off the buildings and trying to work into clear lines of sight but on this map you desperately seek cover from buildings against Titans whilst getting into open areas hunting bots and other human players. It will be interesting to see what other maps will be on offer and how they vary. Visually Titanfall isn't overly-spectacular and the colour pallet is quite drab but the gameplay is fun, frantic, fun and at times spectacular. The general feel is magnificent but the balance between human and AI players along with the Titans could drag the gameplay down. The AI needs drastic improvements also to make the game a viable challenge throughout matches and to keep players engaged. If you like old-school titles like Quake and Unreal Tournament; this game is a pretty astonishing reconstruction of the classic frenzied arcade shooter compiled with the impressive Titan battles. I will delve into the other modes later to see how the gameplay copes with objective play thrown in but overall this game is a pleasant surprise from what initially looked quite a generic shooter. The menu presentation and statistics is extremely polished and the ranking system and unlocks mirror that of the typical COD games. Familiar but nevertheless fresh and interesting going forward. I will also give it a try using the M+K but so far, so bloody good yeah!1 point -
1 point
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Dungeon Keeper 1 & 2
J4MES OX4D reacted to Diddums for a topic
One of the best series ever. I miss these good oldies, Carmageddon is another good one.1 point -
Dungeon Keeper 1 & 2
Diddums reacted to jordie1892 for a topic
TotalBiscuit put out a video a few days ago on Dungeon Keeper 2. Might want to watch it if anyone's thinking of buying.1 point -
Naval Strike DLC (English, not French)
Sennex reacted to J4MES OX4D for a topic
Titan in BF2142 was a mode where each team had to defend their floating aircraft carrier (Titan) by capturing missile points on the ground to destroy the opponents craft. The more missiles you controlled on the ground; the more firepower you had to destroy the enemies Titan by depleting its shield and eventually destroying it. I am really looking forward to the remake of this for BF4. The Titans will probably be replaced by an aircraft carrier ship for each team and the capture points for the missiles could possibly be inland. Hopefully the more destruction you do to the carrier; the less vehicles they have available on the ship to counter. This is gonna be an objective-heavy mode but it could be a real blast! Oh I thought I'd attach this video for further clarity:1 point -
1 point
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Youtube Stuff
deterioration reacted to Just Cal for a topic
Just please just watch all of it hahahahahahahahahahahahahahaha!!!!!1 point -
'Price is coming'
Diddums reacted to J4MES OX4D for a topic
Same with me really. I don't know whether I've just outgrown the franchise or if COD has become really dumbed-down and being aimed at a younger audience but I am just not pumped like I used to be not so long ago. COD has been a marmite series for years but with Ghosts; I feel the hate for most aspects of the game completely justified this time around. I remember when it used to be a serious shooter with a decent community but now it feels really cheap and cheesy and all these microtransactions and piss-poor small DLC packets leave no appeal to even the casual gamers.1 point -
Longest Headshot
TigerBurge reacted to uberwarrior for a topic
I can't see that far so I'm buggered!1 point -
'Price is coming'
J4MES OX4D reacted to Dattebayo for a topic
Yeah, Ghosts is SSDD.I'm just waiting for BO 3, really. x) Maybe Sledgehammer Games can be as good as 3arc? Considering they had a hand in Mw 3...I doubt it. X)1 point -
Proud Moments
Sennex reacted to Dr Diamond for a topic
dude, get the sraw on the go. the best counter sniping weapon for pussy assed recons.1 point -
'Price is coming'
NCA-Paendrag reacted to techno for a topic
Then you get player appreciation month, ghosts is, still unplayable1 point -
'Price is coming'
TigerBurge reacted to burnfitbillyboy for a topic
"Hey guys Tmartn here and I'm SUPER excited!"no doubt this won't be free. cod season pass = maps only BF premium = maps, camos, weapons, dog tags and xp bonuses Nice to see who really loves their fans1 point -
Mod or Pre-Alpha?
Diddums reacted to J4MES OX4D for a topic
DayZ update just out and vehicle implementation in progress http://mp1st.com/2014/01/22/major-dayz-update/#.UuD6uhDFJD81 point