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Baabcat

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Everything posted by Baabcat

  1. For year two mods already in weapons you have to delete the weapon. See the TWAB on Bungies website from 3 weeks ago for full details
  2. I assume you delete the weapon and it gives you a mod core.
  3. I don’t mind the masterwork infusion stuff, as you can buy them from the Spider, However what about mod cores, there seems to be no way to actually get them except by trashing already modded weapons. So how do you buy the new mods ! Hoping Xur has them
  4. So the return of Armour perks in Forsaken was one of the things I was looking forward to the most. Armour in year 1 was shallow, with only three variations Mobile / Resistance and Recovery. The addition of random perks pretty much means all year 1 armour is outclassed already. Also I think Exotic armour is going to get random perk rolls as well (in addition to the exotic perk) so all that stuff is now beaten by its equivalent in Y2 Looking at what I have dropped so far there's a pretty good pattern of what will drop for each different type of gear. All armour still comes with a bias toward mobility, resilience, recovery (column 1), a choice of two ways to tweak that bias (column 2) and then in column 3 and 4 choices of two or three perks to get the best load out you can. What drops in these columns is not totally random so I thought I'd set out what to look out for Helmets: Column 3 seems to drop two types of perk - targeting perk for specific weapons, or perks that give additional super energy depending on how you get kills - super from shotguns for example. For me teaming up this column with a weapon type to give extra super energy is a no brainer Column 4 is all about ammo, generally for type of weapon. Perks give either extra ammo (reserves) or more ammo drops by type of ammo (finder).. If you can link the extra ammo (reserve or finder) to the gun you are using, and getting extra super energy for from column 3, that's a top move! I've actually got a helmet that gives me super from shotgun and increases my chance of finding special ammo, that's good Arms: Column 3 has perks relating to reload of certain weapons, or perks that impact grenades or melee. Generally I'd go for perks that help with reload but make sure I'm using that weapon Column 4 seems to just have Scavenger perks to help pick up more ammo for certain types of weapon. Combine that with the helmet ammo perks. Chest: Column 3 is all about reducing flinch if ADSing with a specific weapon, choice of 2, good for snipers and scouts Column 4 looks largely to be about how much ammo you can carry for a weapon type (Reserves) Legs: Column 3 is either improved weapon handling (by weapon type), sprint boosts, or class ability boosts., helping with grenade or melee energy Column4 is all about ammo again, Scavenger(more ammo picked up ) and Finder perks (more frequent drops) Class item: Column 3 is all about extra boots from picking up orbs, be it extra grenade energy or health boosts. As a squishy hunter health from orbs is a great perk, as is orbs start health recovery Column 4 is again about ammo, Scavenger or extra reserves One of the great grinds in Destiny is getting this lot to work together, combined with your favourite weapons and sub class so all the perks feed into the perfect set up. A lot of it is about ammo - this is a substitute for heavy ammo packs. Chip in with any other perk types you see and any perfect rolls you get
  5. I can confirm like for like infusion is really cheap, dropped two halfan d autos, different perks and the infusion cost was only 5k glimmer, nothing else. Any other infusion looked a lot more expensive
  6. The thing about Gambit is it’s going to really reward teamwork , and having a plan. I suspect hopping into casually will be pretty frustrating but hopefully there will be enough of us who like it to get a regular squad going, with some FG strategy!
  7. I had heard that infusion costs will differ depending on how like for like the infusion is ( in terms of gun type ) , not sure how but something to watch out for. Personally not infusing anything just yet. The Spider is a key character for infusion and other materials, including masterwork cores. Apparently his inventory changes everyday so worth popping in and converting your mountains of glimmer to useful stuff. Always have the right ghost for the location on, to pick up caches. If you don’t have a ghost have look in collections, the green planet ghosts are there and are cheap to buy and some show caches (which is better than resources ) Resources from running around doing patrols seem to have been reduced from last week. However swing by the planetary vendor and pick up bounties which give plenty of stuff Old planetary tokens can be cashed in for faction packages, they drop year 1 gear so not really useful except for a potential light level boost. Worth doing early on as not much use later on Masterworking year 2 weapons looks expensive compared to year 1. Personally I’m expecting to use year 1 masterworked guns for some time yet, as the ability to self generate orbs is so valuable.
  8. Whooo whoooo
  9. Blimey Clash of the.Clans has got complicated !!!
  10. Same here by but it’s going to really tough until they sort out the power ammo drop rates. Me and Charlie did a run , got all the way to boss room without dropping a single purple brick. Cold heart was ok in the first two rooms but barely tickled the bosses.
  11. The thing to do I guess is, don’t infuse, equip whatever is highest til you hit a level cap, keep all the stuff that drops , and work out what to infuse when you hit that level cap.
  12. I’ve logged but no real idea what I’m doing, any tips on the easiest way to get points
  13. Oh man it’s so great having selectable perks back in armour. That’s the big thing for me, I’ll be happily grinding away for perfect builds now
  14. All year 1 legendaries are meant to be available in collections , provided you did actually get it
  15. Been using Fighting Lion in Crucible, massively funny and I’m hoping really annoying
  16. So big match tonight, The Mighty Boro v Dirty Leeds, top of the table clash and let’s not forget:
  17. Crispy I can’t do this tonight but if tomorrow night is a possibility I’d be happy to help
  18. Regarding infusion costs I saw on Bungie forum that it’s going to change again on 4 September so hopefully become less expensive, probably not worth infusing stuff at the moment .
  19. I like the changes , at least I’m enjoying running around with a Telesto/Sins of the Past combo. I think the interesting thing will be those Energy/Power combos you can now get. In some ways Enrgy slot now feels a bit crowded and I suspect a lot of the energy pulse/smg/hand cannons I have will get sharded pretty soon. Maybe even the AR’s, although good shield breaking scout rifles will probably stay as they will have more consistent ammo than snipers I think. Power weapon slot options seem a bit sparse , unless you’re running whisper/ sleeper/ exotic shotgun, there’s only really Sins of the Past or swords worth looking at. I guess this is why’s machine guns are coming back Looking forward to trying triple shotgun, and the ultimate cowardly play style, triple sniper
  20. I think it needs both, definitely needs 10 planetary materials . Don’t think other stuff needs materials other than vendor rank up The actual much bigger grind looks like master working where weapons now have 10 levels of masterwork and I think armour has a few levels. Not sure if this has been fully implemented yet so best to reserve judgement but you might find it’s hard to max out much gear going forward.
  21. Honestly don’t think I gad used Telesto in D2, been trying it since last night, man it’s awesome
  22. Yes they drop easy enough on the right planet, but this is for infusion. So every time you want to infuse your favourite gun up a few levels that’s 10 of a specific material. That’s going to be a lot of stuff
  23. As widely expected infusion now requires planetary materials. This is going to be a bit of a pain. To help out make sure you always have the correct ghost on for whichever planet you are on (try and get one that shows caches and resources) , will make this a lot less grindy.
  24. I’m really pleased and a bit surprised about how well the Boro are doing. Sold 3 of our best players just before season starts and are sitting pretty. Hope we don’t end up regretting selling Bamford to (is it to early to say) title rivals Leeds.😀
  25. If he’d gone triple shotgun he would still be alive 😭
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