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Luseth

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  1. Like
    Luseth got a reaction from J4MES OX4D in Arc Raiders   
    Tagging @GazzaGarratt as I want to talk about how people are playing this. Lee frustrated the hell out of me last night being completely unaware of his surroundings and going for loot first which in one round led to us being shot at by other players & me getting stamped on by a leaper.
     
    I very much play this game cautiously, being fully aware of what is going on in and around where I am exploring first and then I will try to find what I jumped into a game for whatever item or quest that may be. I am almost always turning my camera looking in the sky, listening out for the machines as what can being as one machine catching you out can very quickly due to the noise of combat draw in others and result in you being quickly overrun. To me that is great as the danger is there and every encounter can quickly go South.
     
    My frustration with you Lee last night was that you were busy looting when @LordBaguette had just said a couple of times that he was being shot at by raiders, at that point for me it turns the game from a looter into a survival PvP game. That flicks a switch in my head and suddenly you should be playing the game differently and on trios you need your squad otherwise you quickly get overrun but I have a vivid image of you being quite exposed, looting a vehicle with your back to the direction the gunfire was coming from. There is no point picking up loot to be shot in the back because you won't then be extracting with it anyway!
     
    I think what it taught me last night is that even when you are part of a squad, don't expect your squad to have your back and going forwards if there are enemies I will be getting into cover or getting out of there and potentially leaving Lee with all his loot to fend for himself. 😄 
     
    And we won't get into the fact we had a bombarder right next to us at the church destroying everyone, Lee decides to ignore it and climb up the church anyway to complete his objective not really knowing what he was doing or looking for and Tom decided to attack & kill one of the raiders who were being friendly and fighting it. Only for a few minutes later for said raider to kill him whilst he was reviving Lee who had fallen from the church because he was too fekkin impatient to wait for us to deal with the bombarder first!
  2. Love
    Luseth got a reaction from LordBaguette in Arc Raiders   
    Tagging @GazzaGarratt as I want to talk about how people are playing this. Lee frustrated the hell out of me last night being completely unaware of his surroundings and going for loot first which in one round led to us being shot at by other players & me getting stamped on by a leaper.
     
    I very much play this game cautiously, being fully aware of what is going on in and around where I am exploring first and then I will try to find what I jumped into a game for whatever item or quest that may be. I am almost always turning my camera looking in the sky, listening out for the machines as what can being as one machine catching you out can very quickly due to the noise of combat draw in others and result in you being quickly overrun. To me that is great as the danger is there and every encounter can quickly go South.
     
    My frustration with you Lee last night was that you were busy looting when @LordBaguette had just said a couple of times that he was being shot at by raiders, at that point for me it turns the game from a looter into a survival PvP game. That flicks a switch in my head and suddenly you should be playing the game differently and on trios you need your squad otherwise you quickly get overrun but I have a vivid image of you being quite exposed, looting a vehicle with your back to the direction the gunfire was coming from. There is no point picking up loot to be shot in the back because you won't then be extracting with it anyway!
     
    I think what it taught me last night is that even when you are part of a squad, don't expect your squad to have your back and going forwards if there are enemies I will be getting into cover or getting out of there and potentially leaving Lee with all his loot to fend for himself. 😄 
     
    And we won't get into the fact we had a bombarder right next to us at the church destroying everyone, Lee decides to ignore it and climb up the church anyway to complete his objective not really knowing what he was doing or looking for and Tom decided to attack & kill one of the raiders who were being friendly and fighting it. Only for a few minutes later for said raider to kill him whilst he was reviving Lee who had fallen from the church because he was too fekkin impatient to wait for us to deal with the bombarder first!
  3. Like
    Luseth reacted to phil bottle in S.T.A.L.K.E.R 2   
    PS5 launch trailer 🖤❤️
     
     
  4. Like
    Luseth got a reaction from GazzaGarratt in Last movie you watched   
    I had not watched a film for a while but sat down and watched the greatest showman with my wife yesterday, I kind of enjoyed it more than I thought I would to be honest.
  5. Haha
    Luseth got a reaction from GazzaGarratt in Arc Raiders   
    Tagging @GazzaGarratt as I want to talk about how people are playing this. Lee frustrated the hell out of me last night being completely unaware of his surroundings and going for loot first which in one round led to us being shot at by other players & me getting stamped on by a leaper.
     
    I very much play this game cautiously, being fully aware of what is going on in and around where I am exploring first and then I will try to find what I jumped into a game for whatever item or quest that may be. I am almost always turning my camera looking in the sky, listening out for the machines as what can being as one machine catching you out can very quickly due to the noise of combat draw in others and result in you being quickly overrun. To me that is great as the danger is there and every encounter can quickly go South.
     
    My frustration with you Lee last night was that you were busy looting when @LordBaguette had just said a couple of times that he was being shot at by raiders, at that point for me it turns the game from a looter into a survival PvP game. That flicks a switch in my head and suddenly you should be playing the game differently and on trios you need your squad otherwise you quickly get overrun but I have a vivid image of you being quite exposed, looting a vehicle with your back to the direction the gunfire was coming from. There is no point picking up loot to be shot in the back because you won't then be extracting with it anyway!
     
    I think what it taught me last night is that even when you are part of a squad, don't expect your squad to have your back and going forwards if there are enemies I will be getting into cover or getting out of there and potentially leaving Lee with all his loot to fend for himself. 😄 
     
    And we won't get into the fact we had a bombarder right next to us at the church destroying everyone, Lee decides to ignore it and climb up the church anyway to complete his objective not really knowing what he was doing or looking for and Tom decided to attack & kill one of the raiders who were being friendly and fighting it. Only for a few minutes later for said raider to kill him whilst he was reviving Lee who had fallen from the church because he was too fekkin impatient to wait for us to deal with the bombarder first!
  6. Like
    Luseth reacted to J4MES OX4D in Arc Raiders   
    I reached level 20 last night with 50 successful extractions. I have my gear and gunsmith bench at level 2 plus scrappy at 3. I did a fair few quests yesterday and manged to unlock some achievements including returning to Speranza when downed after I got into a firefight at the exit whilst it was opening, downed the culprit, then got downed by an ARC and we both ended up crawling hilariously to the lift! Also flying through live event earning merits plus unlocking Raider decks with the credits. There's always plenty to do and work towards.
     
    Today I will do the daily challenges plus I need to broaden my horizons and try and discover new loot required for some of the level 2 benches. I'll probably need to increase my stash to beyond 200 because it is piling up and a lot of stuff, even the basics, you may still require down the line for things like upgrading weapons or simple attachments. 
  7. Like
    Luseth reacted to Sennex in Last movie you watched   
    Watched a movie last night called "2067"
     
    Not really sure how I feel about it other than it reminded me of all the movies I used to watch early Saturday or Sunday afternoon. It wasn't bad, but it was definitely an early afternoon movie, not a late night movie.
     
    I dont' even know if that makes sense, but it's what I was thing the whole 2nd half of the movie.
  8. Like
    Luseth reacted to CultureGeordie in Arc Raiders   
    So thinking of downloading this today (Friday). 
     
    Fairly new to PVP type extraction games, so don't really know what to expect, but I am finding a lot of games stale and too formulaic at the moment, so need something different. 
     
    Will probably be a weekend game with some week nights due to working patterns. 
     
    Ps5 player, using a Steelseries headset and possibly in the future a dual sense edge (just for thr custom button profiles mainly) 
     
    Edit: Played for a couple of hours this afternoon,  loving it!!
  9. Like
    Luseth got a reaction from GazzaGarratt in Arc Raiders   
    I have played a few solo runs and quite enjoying it, the PvP will nark me I think but we will see.
     
    For now though I have just been pottering about doing my missions and picking up anything not nailed down! It looks great and the maps are good. Every moment you come across a player can be tense, almost mexican standoff esque until someone does something as you have no idea who you can trust and who you can't.
  10. Like
    Luseth reacted to Plumbers Crack in Arc Raiders   
    PS3?
     

     
    £32.99 is not a bad price for a decent game and the videos look good - I'll have to give this serious consideration 
  11. Like
    Luseth got a reaction from J4MES OX4D in Arc Raiders   
    I have played a few solo runs and quite enjoying it, the PvP will nark me I think but we will see.
     
    For now though I have just been pottering about doing my missions and picking up anything not nailed down! It looks great and the maps are good. Every moment you come across a player can be tense, almost mexican standoff esque until someone does something as you have no idea who you can trust and who you can't.
  12. Like
    Luseth got a reaction from phil bottle in Arc Raiders   
    I have played a few solo runs and quite enjoying it, the PvP will nark me I think but we will see.
     
    For now though I have just been pottering about doing my missions and picking up anything not nailed down! It looks great and the maps are good. Every moment you come across a player can be tense, almost mexican standoff esque until someone does something as you have no idea who you can trust and who you can't.
  13. Like
    Luseth got a reaction from J4MES OX4D in BF6 Maps - Lets Talk!   
    @GazzaGarratt asked me last night what it was I am disliking about the game at the moment and I had a think about it after I came off last night and I have swung towards the same thinking as you. The maps are just bad.
     
    The things I picked out about them:-
     
    - The maps just feel very chaotic and without any real structure to them, in some instances you can have snipers shooting people in spawn sat up on a mountain, in others you can have tanks not even leaving their spawn and being able to take out people across the whole map.
    - Moving from one objective point to another generally see's you having to run across open spaces leaving you completely exposed to anyone sitting around waiting for you.
    - A number of the maps have high rise buildings that you can only reach the top via flying over in a helicopter and ditching it. Now I am no builder or architect but I don't recall many buildings in the world where they have been built without fekking stairs to the top! So many times I have been killed on this battlefield game by people sitting on top of a point that is not reachable by any means so unless you snipe back you can not counter them. Before Lee say's it, camping by snipers has always been in Battlefield but there has always been a way to fight back i.e. cover to sprint between to get to the sniper and such. Unfortunately we can't scale walls in this one. Even on the smaller skyscrapers you find there are sometimes no route up which to me is a futile attempt to make the assault class worth playing with it's ladders.
    - The maps are smaller than historically, operation firestorm compared to almost every other map demonstrates this. Then the space within the maps is not utilised well at all. Think of all the routes through from one side of the map to the other on Cairo for example, there are no choke points or tactical routes which removes any tactical element of the map. 
    - Then where we have bigger maps they are far too open and all of the objectives seem to be placed centrally leaving swathes of the map empty.
    - The new oilfields map is atrocious, it's like someone created an empty map, put some ridges in and then dropped in random geometry from the generic battlefield library and that's what we got. There are genuinely way better maps already in the community area.
    - Spawns are dreadful, the number of times I spawned on a point yesterday and I was being shot before I even moved anywhere.
     
    Oh on the game play side of it (we should just have 1 thread on this game) has anyone noticed that when you move from one lobby to another you can sometimes find yourself spawn in and start playing but other times you spawn in and the opposite team have already captured the first 2 bases before your side really get going? Like they load a number of players into the lobby at a time or something?
     
  14. Like
    Luseth reacted to GazzaGarratt in BF6 Maps - Lets Talk!   
    I'll stick to the maps in this thread, cos its the thread for it 😄 I can definitely see some of those concerns coming through on specific maps.
     
    New Sobek City - This one has the most vertical issues. Like you said, the fact people can find cubby holes on sides of buildings with no standard stairs you ropes to get you there is very odd. I think thats where obviously vehicles, well, helicopters I mean, get you there but also having an Assault class with deployable ladders. I still don't think thats a good enough answer though as you should be able to have stairs to 95% of all high openings. This desert map is nearly as bad as Operation Firestorm. Also, the vertical issue compounds the problem by way of allowing people way higher to also control the point. I don't think that is a good design at all.
     
    Operation Firestorm - Way too open. Far too wide for snipers to take you out.
     
    New Oilfields Map - Like Matt says, ridges around but too vast of an area wide open and no cover. Lighting also not great.
     
    On the flip side, I do find these enjoyable so far:
     
    Manhattan Bridge - Great point (usually C) on top of building. Can be blown up quite abit and can change the way a game flows given the advantage point but also can easily focus too hard on it. Middle 4 way point very good with lots of ways to attack it. One of the further points, E, can have different fights, given the pipes that are destructible but give good cover, and the zip line across the top of the point but doesn't allow you to control the point.
     
    Iberian Offensive - Nice lanes to flank teams across both sides. Tanks can make differences at both end points and at D but its good that 3-4 points aren't affected so a change of how you tackle each point must be taken into consideration. Spawn Beacons can really help on this map, possibly underused so nice to see how it can flip a game and area. C can have great cover points, but also largely destructible which can change how you play attack/defence on this.
     
    Liberation Peak - Large peak that separates E from B,C,D definitely adds something to this game and how different ways you can approach winning the game. Vehicles can help change a game but also a good defence strategy across either the bottom control points, or capturing high end grounds D, E and F. Snipers can make a difference on the Peak when C and D matter in whatever game mode you're playing.
     
     
    Theres obviously more, but just wanted to highlight some bits I really don't like on maps, and some that I do.
     
     
  15. Like
    Luseth reacted to Diddums in Arc Raiders   
    Bought this last night, already level 14. Literally played it all day today.
     
    This is the best game I've played in ages, and is the Destiny replacement I've been wanting for months or even years. I even cancelled my WoW sub. 
     
    The maps are absolutely superb, lots of good colours, nice and rich with terrain and fauna, and a very busy atmosphere, unlike some games which just go on for miles and miles and there's no action. This game will have you in the thick of it within seconds of loading in.
     
    The controls are slick, my only gripe is that there's no auto reloading (that I know of) and on a few occasions I've been in the middle of a fight and I press reload, only to open a door / use a zipline / whatever. Not a game breaker by any means, but when you're in the middle of a tense fight and it gets you killed, it can be quite frustrating.
     
    The PvE dudes are excellent. The difficulty is spot on. Not too hard to kill, but they will overwhelm you if you don't stay on top of them. At first some of the huge dudes can be very intimidating, but once you figure them out and play tactically, they're not too hard. That said, you can't just load in and take them on, you need to come prepared. They require specific weapons and will soak up tons of ammo so play with intent. The range of baddies is excellent too. From little rolly polly bastards that set you on fire to massive stomping spiders about 20 stories tall and everything inbetween. A genuine variety and they all suit their appearance in terms of combat. No silly bullet sponges a la the Division.
     
    The looting is good too, if slightly cumbersome. It can take a few seconds to loot stuff which is both great for slowing things down a bit, but it sucks in combat. I've already used a few skill points to speed it up a bit which helps.
     
    The crafting, looting, economy, all very good too. The inventory is rather limited so you have to be quite ruthless which I really like. The game isn't designed around who has the best guns or most loot, I've killed some massive spider things (leapers) with the most basic marksman rifle. I suspect it'll go quicker with the fancy stuff, but I managed it fine. Everything is achievable with the lowest level stuff, but crafting/buying/unlocking the heavier kit just makes it easier and quicker. There's no gatekeeping here, only more efficiency.
     
    The PvP element is one of the best things in this game. There's so much going on that every encounter feels slightly tense, but nothing like DayZ. Lose all your shit and you're back in in seconds with a default class (which is all random kit so you get to try out everything, really nice touch) collecting stuff to make better kit. 
     
    Normally with games like this I's suffer tremendously from gear fear, but I've lost some pretty good kit and just shrugged it off, as I can reacquire it quite easily. That said, collecting loads of mats and then using them to build an absolute baller loadout is extremely satisfying. I love going hunting for the bigger stuff like this.
     
    Most of the players are friendly and will help each other out, but as with any game of this nature you always come across the true PVPers. I was busy with a quest earlier and this dude was camping a beacon thingy. I clocked him from a while back as the robots were quite intense around that building and quite a bit of commotion was taking place. I snuck up on him and he stuck a shotgun up my arse.
     
    So I loaded in with a default class, snuck up on him and killed him. Then completed my quest, extracted, loaded in again and killed him again. I did this four times and on the last occasion he turned on his mic and it was some teeny little Spanish kid crying. Fuck you. Bitch. Left him alone after that.
     
    I think the thing I love the most about this game is the complete lack of direction. Wanna load in with a default class and just go loot shit for loads of xp and materials? Have at it. Wanna build a monster class and go hunting huge robots? That'll do too. Wanna load in with 100 bandages and play a medic? Crack on. You get the idea.
     
    Don't get me wrong, there are a few little niggles but on the whole this is the game I've been waiting a very long time for. 
     
    Can't wait to play it again tomorrow. This is exactly what I needed for the dark winter evenings.
  16. Like
    Luseth got a reaction from MrBiron in BF6 Maps - Lets Talk!   
    @GazzaGarratt asked me last night what it was I am disliking about the game at the moment and I had a think about it after I came off last night and I have swung towards the same thinking as you. The maps are just bad.
     
    The things I picked out about them:-
     
    - The maps just feel very chaotic and without any real structure to them, in some instances you can have snipers shooting people in spawn sat up on a mountain, in others you can have tanks not even leaving their spawn and being able to take out people across the whole map.
    - Moving from one objective point to another generally see's you having to run across open spaces leaving you completely exposed to anyone sitting around waiting for you.
    - A number of the maps have high rise buildings that you can only reach the top via flying over in a helicopter and ditching it. Now I am no builder or architect but I don't recall many buildings in the world where they have been built without fekking stairs to the top! So many times I have been killed on this battlefield game by people sitting on top of a point that is not reachable by any means so unless you snipe back you can not counter them. Before Lee say's it, camping by snipers has always been in Battlefield but there has always been a way to fight back i.e. cover to sprint between to get to the sniper and such. Unfortunately we can't scale walls in this one. Even on the smaller skyscrapers you find there are sometimes no route up which to me is a futile attempt to make the assault class worth playing with it's ladders.
    - The maps are smaller than historically, operation firestorm compared to almost every other map demonstrates this. Then the space within the maps is not utilised well at all. Think of all the routes through from one side of the map to the other on Cairo for example, there are no choke points or tactical routes which removes any tactical element of the map. 
    - Then where we have bigger maps they are far too open and all of the objectives seem to be placed centrally leaving swathes of the map empty.
    - The new oilfields map is atrocious, it's like someone created an empty map, put some ridges in and then dropped in random geometry from the generic battlefield library and that's what we got. There are genuinely way better maps already in the community area.
    - Spawns are dreadful, the number of times I spawned on a point yesterday and I was being shot before I even moved anywhere.
     
    Oh on the game play side of it (we should just have 1 thread on this game) has anyone noticed that when you move from one lobby to another you can sometimes find yourself spawn in and start playing but other times you spawn in and the opposite team have already captured the first 2 bases before your side really get going? Like they load a number of players into the lobby at a time or something?
     
  17. Thanks
    Luseth got a reaction from Lurchzy in EA FC 26 - Stats   
    You are right, putting that up as a straight snip does not show so well so I will put it in the post manually how we did 🙂
     
     
  18. Like
    Luseth reacted to phil bottle in Arc Raiders   
    Sorry @Luseth can't make tonight after all, forgot i'm at a birthday drink 🙈
     
     
  19. Like
    Luseth got a reaction from GazzaGarratt in Arc Raiders   
    Saturday should be do-able, Sunday is a no go as it is my wife's birthday. I will jump in the game room about 8ish tomorrow once kids are in bed then 🙂 
  20. Haha
    Luseth got a reaction from GazzaGarratt in Arc Raiders   
    I ended up picking this up @phil bottle if you are around at any point to jump on. I think it is really atmospheric and looks really good too. Did a couple of missions on my own and extracted with a bunch of gear and started building up my benches. Then played one with @GazzaGarratt & @Macca89 and Lee decided to take some walker thing on, some snitches etc after looting all the boxes so Macca had no loot to grab, we all lost our health to it then got took out by enemy players.
     
    I think my limited experience with Lee suggests he is not suited to the slower pace of these games and that you don't need to keep running off everywhere.
  21. Like
    Luseth got a reaction from phil bottle in Arc Raiders   
    Saturday should be do-able, Sunday is a no go as it is my wife's birthday. I will jump in the game room about 8ish tomorrow once kids are in bed then 🙂 
  22. Like
    Luseth reacted to phil bottle in Arc Raiders   
    I've only played solo where not everyone shoots on sight but would be good to be in a group 🙂
     
    I can be on over the weekend, just give me a shout when you're likely to be about. Maybe tomorrow evening? I have it on Steam but it does have crossplay, so that shouldn't be a problem.
     
    I reminded of that Fallout saying, Lee, Lee never changes 😅
     
     
  23. Like
    Luseth got a reaction from phil bottle in Arc Raiders   
    I ended up picking this up @phil bottle if you are around at any point to jump on. I think it is really atmospheric and looks really good too. Did a couple of missions on my own and extracted with a bunch of gear and started building up my benches. Then played one with @GazzaGarratt & @Macca89 and Lee decided to take some walker thing on, some snitches etc after looting all the boxes so Macca had no loot to grab, we all lost our health to it then got took out by enemy players.
     
    I think my limited experience with Lee suggests he is not suited to the slower pace of these games and that you don't need to keep running off everywhere.
  24. Like
    Luseth reacted to GazzaGarratt in EA FC 26 - Stats   
    That looks like Pro Clubs Head?! Is it finally back working again?? If so, thats awesome.
     
    It won't pick up all the stuff we see and where we give assists where its probably the game not crdeting the player, but nice one for finding this as its still some fantastic stats to see!
     
    Also shows how MoMs and ratings are defo linked to goals and clean sheets for a GK. We did pretty well last night too, 2 whole promotions in one night 😄
  25. Love
    Luseth got a reaction from GazzaGarratt in EA FC 26 - Stats   
    So I got chatting with a new guy at work today and it turns out he plays quite a lot of clubs (in much better teams than us) however he has made me aware of a new website and I thought I would extract some bits off it from last night's session:-
     
    So for those wondering how we got on:-
     
    10 games played, we won 7 and lost 3 so definately one of our better nights!
     

     

     

     

     

     
    & then one for @DrCasket at the end:-

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