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Everything posted by GazzaGarratt
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That's truly awesome pal, something that if I knew that could've been a career i'd have loved to have tried. Ah, didn't think of that. Easy to add games whenever you want then?
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Not had much time to get on but hopefully you're all enjoying the Concrete XP still? π€£π€£ Looks like I didn't reply to @tronic44's post so jus thought i'd mention I don't mind at all whatever people do or put anywhere. Main thing is to keep trying stuff in my eyes, rather than just waiting too long as thats why we kinda ended up with everything in that huge room so we made the most of it. Let us know how you're getting on with the garage. Excited to see the progress and see if there a super huge underground tunnel.
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Anyone intending to play this weekend at all?
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Top find, thanks mate. I'll download it later this week. I noticed Hasbro games is on sale in the Amazon prime day deals. It includes Monopoly, Risk and Trivial Pursuit which could be a nice cheap Β£18 buy.
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Apparently, Mahershala Ali is going to be the new Blade. I would hope that somehow they could get a cameo for Snipes in this, considering his initial Blade film kicked off the success for Marvel films as we know in this era. He seems to have the awards so I hope he can make Blade another series mainstay as I do look at the list more and more and i'm not as excited as I probably was when I saw the reveal names. I still can't get my head around doing a Black Widow film after Phase 3.
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Where's the next big Film Series/Universe coming from?
GazzaGarratt replied to GazzaGarratt's topic in Movies, TV & Music
I'm really hoping Nathan Fillion can save the DC films. However, he may be a baddie which I ain't too sure how that'll go down. -
Looks like theres a playstation update out thats changing a number of things existing whilst getting ready for PS5. Grabbed the following from Playstation: Includes changes to Party and Messages features, new avatars, updated parental controls and more. Our latest system software update for PlayStation 4, version 8.00, is launching today globally. This update includes changes to the existing Party and Messages features, new avatars, updated parental controls and more. Here are some of the key features in this update: Updates to Party and Messages Following this update, Party and Messages will be more tightly linked together and you will see changes to the UI. Both apps will now use the same βGroupsβ of players for Party voice chats and message exchanges, instead of having different groups setup across the two apps. So now you can start a Party chat or send a message to the group youβve previously chatted with across PS4, as well as PS5 when it launches. New Avatars Weβre expanding the collection of pre-set avatars for players to showcase on their Profile. An array of new avatars from your favorite games will be available, including Bloodborne, Journey, Ghost of Tsushima, God of War, The Last of Us Part II, The Last of Us Remastered, Uncharted 4: A Thiefβs End and many more. Mute all Mics from Quick Menu Weβve added an option to βMute all Microphonesβ in the Quick Menu, so you can easily mute your mics while gaming. Simplified and more flexible Parental Controls Under Parental Controls, weβre combining the βCommunicating with Other Playersβ and βViewing Content Created by other Playersβ into one setting β βCommunication and User Generated Contentβ- to cover both areas of communication and UGC sharing. This offers a simpler setting thatβs easier for parents to understand and apply to their children. In addition, children can send a request to their parents to use communications features in specific games. When a child sends this request, the parent will receive an email notification and can choose to make an exception for that game and allow the child to use its communications and UGC features. This will provide more flexibility to both parents and children. Enhanced 2-Step Verification The 2-Step Verification (2SV) feature on PS4 will be enhanced to support third party authenticator apps as an option during the activation flow and 2SV sign-in across PS4, mobile and web. Removal of Event Creation and Private Community Creation After 8.00, you will no longer be able to create Events or access existing Events created by other users. Weβre also removing the ability to create private Communities under the Community app on PS4. If you already have existing private Communities, you can continue to access them. Updates to Remote Play App on Mobile and PC At the same time as 8.00, the existing PS4 Remote Play app on mobile (iOS/Android), Windows PC and Mac, will change its name to PS Remote Play, and the option to connect to PS5 will be added. Youβll need to sign in to PSN from your PS5 to be able to access the feature, so sit tight until PS5 launches this November! As a reminder, a PS4 system with a wired connection via a LAN cable is recommended to download the update.
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Couldn't agree more....although I can't think of a game where I get so annoyed with myself more than anything else in the world! It was so tight on Qualifying for the first Sardegna race, I couldn't quite believe how close we are getting to each other if i'm honest. All 6 of us we're just over 3 seconds apart in the 10 minute Qualifying and a number of us were lapping even quicker than those times in practice. Great track selection this week. What's great too, is that each week someone starts to perform better than others as we all try to get better each week. I think this week @Mikepjbell made huge leaps and bounds imo as he challenged @JBR-Kiwi and @Greboth at the start of the race. He managed to stick with Greebs for quite a while and hold off a consistent challenge from Kiwi, only for him to fall away on the last lap after hitting the barriers around the first hard bend. A role reversal in the second race meant Kiwi grabbed second although Mike yet again pushed him hard around the track. I just didn't get to grips with the track properly at all, even though I could knock out a reasonably fast time, too many mistakes early doors allowed everyone else to get away. Pete struggled to keep the Huracan around the track first time round but was able to finish higher than @phil bottle in the first race as a few bad corners ended his race. However, Phil got a decent finish in the second race after being knocked out of top position by unfortunate collisions. Greebs took an easier race win in the second race rather than the third, but Kiwi got his revenge in the last race of the night where his KTM was on fire around the small Kitscubi track, clocking 1 minute dead laps consistently to make a large lead ahead of Greebs that just couldn't keep the laps as consistent as Kiwi. Another great night of racing, definitely learning a lot more about turning off Traction Control as well! GGFG Race 1 Result Race 2 Result
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A tale of two halves on MNF this week to our total surprise and ended up with a solid promotion to Division 6 by the end of the night! As per usual we felt like we were off to a flyer with some great chances in the first game falling to Forlan @ChaosGladiator and McManaman @Macca89 but we just couldn't hit the back of the net and, like most sessions, the opposition took full advantage by nicking a few goals. Macca managed to score a lovely worked goal in the second half and so for a change we managed to pick up a point when we would've usually got nothing for our efforts. After our first game though, we struggled to get any momentum going and took a huge battering in the middle of 3 losses on the bounce (5-3) even though it was end to end stuff, equalising twice straight from the kick off. Garry Goals, wasn't living up to his namesake, refusing to take shots at one point, as we were probably too guilty for being Seb's favourite team too much and trying to walk the ball in the net like good ol' Arsenal. We then decided to change and have an 'ANY' player because of the amount of times they were getting around the wings with one ball and easily beating the AI defense by pace alone. Macce assumed the role with Forlan upfront, Gary Goals @LordBaguette in CAM and Tommy Tickle @GazzaGarratt in LMF supporting defense and attack. This seem to pay dividends as the goals started to flow - even Garry Goals got in on the act (you can thank me later for the square pass into an empty netπ) and Forlan/McManaman combination upfront was hugely successful, banging the net and humiliating some teams by scoring over 3 goals a game. Tommy Tickle felt in control of most middle play, successfully winning most tackles he got stuck in with. So from an evening that looked the worst 20 minutes in, ended up in glory with FGFC missing out on Champions by a single point in the end as we went 4 games unbeaten. Somehow, quite incredibly, we find ourselves in Division 6 next time - that's 5 promotions across 9 seasons. Something to be proud of as we're playing for the absolute fun of it. Overall season - 4W 2D 4L = 14 points, promotion to Division 6 and a carbon copy of Division 8's results from the previous week. GGFG @Macca89 @ChaosGladiator @LordBaguette P.S. We're thinking of moving to FIFA 21 when we all get it (which is nearly a reality btw). If so, we'll create a new thread as Pro Clubs doesn't carry over from previous versions.
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What a game @J4MES OX4D ππ
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What are you listening to right now?
GazzaGarratt replied to BO7H B4RRELS's topic in Movies, TV & Music
Heard this on the Darts interlude on Sky the other night and can't get it out of my head! -
Thanks @techno and @Plumbers Crack . I'll take a look at recording some of these shows then. Who's on form and looking likely to get to the Superbowl?
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Yeah @techno is right, i've been watching from afar for a number of years now but not making the full plunge. I used to play Madden games when I was younger so did get into a little and understand some basic rules back then. My mate who live near me follows Jaguars, mainly because they've been the team that's been kind of adopted by the UK in recent years. What should I be looking out for in a team to see good play? I know that @TigerBurge is more into College Football over there but that doesn't get televised overseas so would miss most of that.
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Happy for you mate, its been a few years since they could really mount a charge so its good to see them start this year off to a flyer. Not gonna lie, it was a painful first half, mainly for me because of playing Henderson and Rice in the centre and therefore we played far too defensively. However, Southgate showed he does really have some words in the locker as we nullified Lukaku out of the game and De Bruyne was extremely quiet, apart from one pass. Typically, I felt Mount really offered nothing...and then he goes and gets the winner, even if it was massively deflected. π¬ Its the first time Southgate as a manager started to niggle me. for some reason. Only slightly though. I mean, we won for Christ's sake. I can't believe i'm being this negative! π€£ But I think it was more because it felt a little depressing because the amount of potential we have to look like a fast attacking side against the world number 1 and really batter them. What do I know though. We only went and beat them and played extremely well second half! π€£π€£
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These are amazing Ed! Loving the Arcade setup. Does it have an emulator in that thing? I can see you've put the alien creation on the front too which looks really cool too. What drew you into the horror art mate?
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You on this too @crispymorgan ? or is it just Ajay? Also, Justin @FallenDark200 was saying last night it may not be the best one to go this week as the roll on specific weapons is crap for EoW. May need to change it to Prestige Levi or something for you all if you want me to?
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Welcome to FG, Ed! Hope you enjoy your stay around here. I'm sure if you've met Nutty, you would've already realised this is quite a unique place so hopefully that doesn't put you off too much...you do come from the Welsh Land though so you never know π Phil's on point above about the relevant section for Souls games. If you ever had problems though by accident, we could easily move stuff around in seconds. Do you mainly play survival games only? We do get a whole load of different stuff around here. Looking forward to seeing you around online and getting involved whatever we can set up in the future.
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After a successful promotion campaign last week we bounce back up to Division 7 - lets try and get the pass and move grove going and see if we can bag ourselves a promotion and maybe even another trophy!
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Event Title: Monday Night Football - FIFA Pro Clubs - FGFC Event Author: GazzaGarratt Calendar: Community Calendar Event Date: 10/12/2020 08:00 PM After a successful promotion campaign last week we bounce back up to Division 7 - lets try and get the pass and move grove going and see if we can bag ourselves a promotion and maybe even another trophy! Monday Night Football - FIFA Pro Clubs - FGFC N.B. If viewing this via the FG App, please visit the Calendar event via browser to RSVP. Thanks.
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This week's racing was another great week for sure! Nice to see Pete, @phil bottle's mate jump in too after his debut last week. A cracking race to start with, I really do see how tyre wear and potential options to pit brings in different options that could happen. There's no getting away from how @Greboth would spank us every time if we were in just the same cars, no degradation or fuel consumption but with those switched on, it allows us to make certain different decisions. First race was an epic one with @JBR-Kiwi and Greebs pushing to a good 7-8 second lead over Phil, Pete and myself. I was able to get more traction with the RCZ than the other Gr.4 cars, having said that we just couldn't draw the gap close to the top 2 as they were driving incredibly hard. So as the 2 mini races developed, Greebs took the lead briefly and decided to go into the pits. He took the early pit lane but unfortunately the game thought he missed a corner so jumped him backwards a few seconds. Equally Kiwi's tyres weren't degraded as much so he carried on around to see how they would react. Equally, Phil was only a second behind me when he pitted to try and undercut me in 3rd. That is, until I decided to stay out as well and see how far the hard tyres would last the 9 lap race. Phil and Greebs were significantly quicker for the last 4 laps with the gap of c.30 seconds between the battle for 1st and 3rd was shortening each corner. Unfortunately, @Greboth probably needed one more lap whereas Phil steered himself down to 2 seconds behind me half way around the last lap, only for him to slide too much off one corner giving me enough space to retain 3rd by a few seconds. Super racing. As only Kiwi, Greebs and myself were left afterwards we tried a small track with N200 cars (I think?) and another tight race with no pits involved. I finished 0.9 seconds behind Greboth with Kiwi staying close until coming off the track with a few laps to spare. I really could've had top spot if I hadn't have slid off myself after the 3rd lap. Great little racing we've got going. Really enjoying the qualifying too. GGFG peeps.
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Managed to get a horde night this week and was great to experience to have it in the new base for the first time. @Emma @Plumbers Crack @RedXIII and @phil bottlewere also trying to survive the huge hordes that started to come into our newly cemented maze. And thats what it felt like really. The Zombies funneled themselves through the small holes that @Greboth left in each section and helped us concentrate where to target our bajillions of bullets we had. Without the blade traps though they got to the most inner wall very quickly. I think from 10pm til 2am it seemed like everything was easily maintainable as the Zombies queued up in an orderly fashion battering a double cemented, double thickness wall in the same place. Until it reached 2.30am. They broke through one full brick, in both the outer and inner last wall. So a few of us dropped inside the base as it left us a fantastic straight shot to get multiple exploding headshots on eleventy zombies at a time. However, the second bricks they need to remove to get in were slowly disintegrating. Dave and myself tried to fix it a little along the way with Scott trying to tackle them from the outside by casually accidentally slipping off the top. Whilst Emma and Dave tried to help Scott stay alive, the last brick broke setting all the Zombies flying through into the middle of the maze at the top of our underground base. Zombie vultures at this point were flying all over the shop and it felt like we were all doing a fancy figure skating routine, dodging as many zombies as possible, spinning and shooting the final bullets we had left (ah, yes. Forgot to mention we started to run out of bullets around 2am). The massacre continued, and at 3.57am the Zombies got the better of Dave and myself, Emma making a valiant effort to keep me alive chucking me a first aid kit seconds before my health hit zero. My hands just aint what they used to be π. The others still trying to survive past 4am with still many Zombies and Vultures floating about. The night ended and the base stood strong with the exception of a couple of cement blocks. Next time out with some blade traps and plenty of additional support we should be able to dominate all the way through the night. Probably need Ammo Anna @craftofboredom to do her thing and make zillions of bullets for us π The underground base now has pretty much all the storage bits in it. I spent a little time with Dave to make a little more our of the 2nd floor. Obviously massive effort required to re-organise all the crap will always be needed but its a decent start. Just need to start building an Armory through the back door in the storage side so we can put the Gun Safes in there if that works for everyone? Screenshots below - please note we were just trying to think of ways to have the room so if you want anything changing I wasn't precious on any of the bits around that floor. Hopefullyt whats been done helps stem some thoughts and conversation π Entrance with signs Storage side Storage side - Potential Armory room? Workshop side GGFG all
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A great raid last night people. Great to see Bob finally get in on the act with Charlie in the same squad too! We took a few extra attempts that we may have hoped for on the first section of Crown of Sorrow, however the entire itself was only 1 hour 20 minutes (my fastest full Crown clear) and I thought comms was so on point with everyone playing their part. Ryan was a great help on my side with the final boss phase as we know it can be very hectic at times. GGs everyone @FallenDark200 @Baabcat @Venom @ImRyzxn @Bluebear Seemed to pump everyone up to do some more! Keep checking the events Calendar as it looks like a number of raids have gone up. Would be great to see people continue to use it where we can. Its only a few clicks to RSVP and there's starting to be a large number of us capable of raiding and holding down specific roles, which is ace to see. 32 days until Beyond Light so lets get those previous raids going whilst we still can everyone!
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Destiny Calendar: FG Raid - Crown of Sorrow
GazzaGarratt replied to GazzaGarratt's topic in General Gaming Discussion
It really was a great raid Bob @Baabcat ! -
It was a super night on Monday, which started with you as our star new signing @Macca89 , that we've already dubbed Sevie McManaman (even though you're a true red devil at heart!). Looking forward to seeing the big golden curly locks next Monday π€£ 4 of us took on the challenge this week of getting us all out of Division 8 after our relegation last season. We thought it might've been one of those evenings again after seeing a multitude of shots fly at the opposition goal only for wonder AI keeper AKA Gordon Banks save the lot. We ended up with the first game around 15/16 shots on goal and 13 on target....and we still ended up losing to good old FIFA mechanics - and they had a man sent off! However, the way we were playing and passing the ball around gave us a good feeling. Macca was upfront with Sebba Forlan @ChaosGladiator with George @G_dub52 pushing up to be CAM whilst I sat in the LM/CDM role that Pat McGroin usually sits in and does the job so well. Goals galore all night with Macca hitting top form with his first goals for the club and Forlan finding his shooting boots once more with Barry Ferguson @Glen11 missing, it didn't seem to hurt us too much. After 2 wins we were unlucky to hit a few teams where by shots didn't hit the target and passes were falling in-between our own players much to our frustration. But we were back on track with the results come game6 of the season, finishing the up with 2 wins and 2 draws. Meatpants has turned into Garry Goals @LordBaguette over the last few game nights and his contribution was helpful in the last few games turning up, even if his always never-say-die, uber positive attitude shone through like every MNF. π Overall season - 4W 2D 4L = 14 points, 1 point of winning the title but more importantly Promotion back to Division 7!! Our overall record isn't too bad, i'm sure we'd love to have mroe wins than losses but that'll come. I'm super happy just the fact we're all having a hilarious time online and playing together. There isn't any sweatiness, just a good, fun and banter atmosphere that we get to enjoy even the top tackles or an amazing volley that just goes wide. Roll on Division 7 again! GGFGFC @Macca89 @ChaosGladiator @G_dub52 @LordBaguette @jordie1892 @Glen11
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Happy Birthday John! @Tar-Eruntalion Hope you have a great day buddy!!! πΊππ