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J4MES OX4D

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Everything posted by J4MES OX4D

  1. I see they've added some generic challenges which can be found in the calling card screen. Quite a few to sift through in the background but nothing that will instantly make you strive towards. At least 70% of the calling cards aren't pride flags now. Warzone 2 is absolutely awful - map is way too big and boring. Movement feels sluggish and clunky and the new looting interface is almost back to Blackout. I wasn't a fan of the slide-cancelling sweaty nature that Warzone introduced but that was such a more fluid and refined experience. This is bordering on PUBG 2017 quality.
  2. They could probably reduce the spawn areas by a good 50% either side also. Although I don't dislike the map too much, you're either in empty areas or the hotly contested central building with camp spots galore. Not a fan of the aesthetic - really can't understand why they choose a dusk-style backdrop on a game with poor visibility as it is. Daylight and a bit of colour would've made some difference.
  3. Shoothouse has its own moshpit right now Not too keen on the aesthetic but it's not too bad for short bursts of fun.
  4. It's your standard pay to win model. I don't last on COD games in recent years but come season 3+, some people are literally kitted out with one hit kill AR's. If they ain't baiting people with the battlepass, it's to drive people to modes to bolster wider engagement even if they aren't overly interested in playing them. Activision have their playbook at hand and they also have concept patents and algorithms in play to maximise income, retention and player numbers. They know exactly what they are doing and which buttons to press. Pre-season was pure bait really.
  5. Tried season one and I don't see any improvements or differences aside from the introduction of a shoothouse playlist Prestige. Unless they are hidden, no challenges, combat record or anything. The interface is actually more bloated than ever plus I so love reinstalling shaders that are supposed to be hard-cached....
  6. I'm talking about the season one and Warzone download. What's the point of doing a pre-load if you're going to force users to burden themselves with the entire game file on the content release? Partial compressed installs on the back-end is the answer and how all live services should be ran when the onus is on the users to support all content they may not ever authenticate.
  7. Looks like Warzone 2 is a forced install. I did everything to prevent it but got a 44gb installation this morning pop up. With the AppID being blended, you also can't determine if there is any season 1 stuff in there so stopping it is pointless. Season one content install has also been delayed to make way for Warzone 2 downloads so that's the ultimate middle finger from Cocktivision and the people that actually paid for the base game. The freeloaders get priority downloads basically. Also when Warzone 2 goes live, MWII owners wont be able to get playing that to make way for the delayed season one download. Complete balls-up as always. This should have been a staggered rollout over the course of a week.
  8. PC download for non-MW2 owners is currently 23gb so that's clearly a partial install and not taking into account any core file compression. I've had downloads before that have been 38gb yet the files unpacked total beyond 80gb. The fact Activision haven't said how much the full download and uncompressed file size is clearly has me very concerned and it's just gonna be a painful repeat of the original Warzone. Nobody knows how much they will have to download on release day either and there seems to be a lot of confusion with the MW2-comby. I've blocked the Warzone 2 install for now.
  9. They need to bring back SATCOMS for the Hotel map😎
  10. Not sure about console but they've done some shitty stuff on PC - there was a backdoor pre-load all along for users who already have MWII installed from day one except you will still have to download the whopping remainder and the season one update on the 16th regardless. I've taken out the forced pre-load and hoping it will just install the season one content instead. So much for the pre-load being a substantial standalone portion of the required Warzone 2 install - it's just some shitty under the table authentication and we end up getting hammered on release day on both ends with season one on top. All this experience these developers have and they still can't concoct a simple content rollout. It's bad enough users have to install every file even if its for content they aren't using but they can't even do this shit seamlessly. I was looking forward to trying Warzone 2 but it's just gonna be the same old technical issues and strain and I'm not even holding out much hope for season one either.
  11. 125gb on PC. This will be pushing 200gb come early next year at this rate!
  12. I think most of the maps extracted from ground war were still hand-crafted from the ground up rather than simply cherrypicked as warzone locations deemed suitable for core multiplayer. These maps are definitely more detailed and refined when compared to how they appear on the full scale map. They are actually not too bad and whether it was a chicken or egg situation as to how it was executed, the developers have not done a good job of explaining their work, however I don't think they need to as the maps work pretty well in most cases. What the developers do have to answer to is what was going through their minds when they decided to produce to-scale real-world locations without permissions or copyright. This is an astonishing oversight really. I don't know how these maps were born - probably some of the devs got inspired by locations outside of the Warzone map and completely lost sight of common sense. Can't fault the detail and the way they are replicated but it's just bizarre inclusions all round especially with areas not even associated with the game. My real complaint is the lack of terrain variety with this method - we have no snow and the likes of the race track act as a bit of a blessing as it's something different when compared to the South American backdrop. On the whole though, I think most of the maps work well in the modes on offer irrespective of how they were designed but I am a bit miffed at the lack of content especially with season one.
  13. Tried third person mode earlier and it's actually pretty good fun! Had a cracking match of Hardpoint on Embassy that went down to the last 2 seconds - as you can see, my team were pure ass
  14. If it's a forced uninstall then I will just remove MWII altogether. Can't see it being this way though but you never know what Activision will do.
  15. Pretty disgraceful really especially to the standard console users. The developers (primarily Raven) are perfectly capable of either compressing the game hard or putting more of a burden on their internal servers especially as it's a live service game. The updates will probably be 15-40gb at a time too.
  16. This is hilarious
  17. Can't wait to pick this up towards the end of the month! Original was one of my most favourite games ever and this looks like it improves no end. Definitely one of the most polished and technically impressive titles out there.
  18. Just tried to report a couple of new bot posts and it says 'oops you've already reported that'
  19. I've just see what the Birdseye perk can do too - literally gives you a constant advanced UAV for the rest of the game. Literally more powerful than the actual killstreak.
  20. I am baffled that the UAV tells you whether enemies are above or below the player - it's like a partial advanced UAV and makes things very easy for experienced players. You can literally pinpoint what floor a player is on and adjust your approach accordingly without having to worry about walking into a risky situation. Not sure what IW were going for with this - trying to benefit weak players most probably but seasoned ones will pounce on things like this. I run CUAV at all times.
  21. Alba FREE on Epic until the 17th https://store.epicgames.com/en-US/p/alba-a-wildlife-adventure-93736a
  22. Found another AK variant that I did't know existed - this one really tears The exclusive barrel has 4x positives and the grip cancels out a couple of key negatives from the barrel so it balances itself out quite well with some added benefits which is actually very rare. Got a nice sound to it too. First game with this setup
  23. Pre-season = paid beta🤣
  24. *forgot I already answered this🤣
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