I'm definitely more confident about this one especially as most people who made 2042 have long left the company and proper and proven developers were brought in instead. I knew instantly that 2042 would be a catastrophe because it had no campaign, no squad system, no voice chat, no scoreboard, 128 players, barely any guns, no server browser, no stat tracking, stupid specialists, map-changing levolution replaced with temporarily inconvenient weather effects, awful interface, no rush, TDM or dom, no progression, overly-large and empty maps and bot-filled lobbies. It was literally the most anti-Battlefield game imaginable and clear the developers didn't have a clue what the series was about or what they were doing. They were removing staples of the series and the genre without any logic.
My only worry with BF6 is if it leans too far into COD. We desperately need these big BF4-style tactical maps.