I definitely agree with all your points they are valid.
The maps are nice and bright visually, gun play is good. The game has a lot going for it.
My points being such.
No red dots on the mini map for shooting an unsilenced weapon.
When red dots are there people interact more and move about much more than when they aren't visable.
Footsteps are loud which increases the fear of the movement and forces you to slow down, this nullifying the rushers and flankers and the more aggressive players. It forces you to play more tactically and somewhat slower.
Squad spawns, so instead of team A Spawing over one side and team B over the other side. When you die you spawn with team mates.
So instead of pushing the enemy spawn and you push too hard then the spawn flips, essentially if you flank and hit their spawn it flips quicker, more often and unpredictabilly.
Spawns are harder to read, more randoms sit in corners.
No enemy nameplates, you can run past an enemy prone and not realise without trying.
The element of mounting for specific camo challenges. Forces people to mount stationary and well enough said really.
The game has very slow Sprint to fire times and gun strafe speeds compared to other Cods.
This slows engagements, and why you see a lot of people bunny hopping round corners to counter the movement restrictions.
Also because it's quieter on audio to jump than run or approach a corner vs a camper, and makes you more unpredictable.
Slide canceling nerfed, dropshotting nerfed. Again to slow movements down.
Reload cancelling nerfed. It's harder to stop a reload and you have to time it better meaning more tactically slower playing.
Dead silence the field upgrade is the one from MW19, but it's nerfed compared to it's counterpart.
Takes longer to charge, also instead of a 8.5% speed boost it gives you a 1.3%.
It's instant in MW19 and in MW22 there is a 2 second animation delay before it kicks in.
Also in MW22 when you use it, it makes a loud noise like someone going through metal detectors. You can't hear it yourself, but the enemy can. (I think this is a bug or I sure hope so).
There is probably other arguments to include that I have forgotten, but only playing a limited time on the beta. Maybe there is more or less things in the full game.
To state, I actually enjoy the game and it's probably the best beta I've played in the last 4 Cods hands down.
I hope you take my thoughts and can see where I'm coming from, I stand by everything I've said. They are all solid arguments imo.