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IRaMPaGe

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Everything posted by IRaMPaGe

  1. I think the mounting aspect and the mechanic not really the problem. It will make the matches get campy because everyone will be doing them. It will be forcing people to get an obscene amount like 50-100 kills mounted every gun which slow the whole game done for months after launch effictively. All the techniques you suggested can get a bit cheesy if overused. However using some now and then, at optimal moments is just useful and worth it. I do agree everyone has a different amount of time to play it. Some people put in crazy hours on it. Some like myself only get a chance to play a few hrs a week. The important thing is your having fun with it. Like I was saying I enjoyed the Beta actually. Just things that are or aren't in the could make it for the better or worse. The game has potential, I'm afraid Infinity Wards stubborness to not listen to various customer feedback could be the downfall for some. Not good either creating negative feedback before a game has even launched.
  2. I definitely agree with all your points they are valid. The maps are nice and bright visually, gun play is good. The game has a lot going for it. My points being such. No red dots on the mini map for shooting an unsilenced weapon. When red dots are there people interact more and move about much more than when they aren't visable. Footsteps are loud which increases the fear of the movement and forces you to slow down, this nullifying the rushers and flankers and the more aggressive players. It forces you to play more tactically and somewhat slower. Squad spawns, so instead of team A Spawing over one side and team B over the other side. When you die you spawn with team mates. So instead of pushing the enemy spawn and you push too hard then the spawn flips, essentially if you flank and hit their spawn it flips quicker, more often and unpredictabilly. Spawns are harder to read, more randoms sit in corners. No enemy nameplates, you can run past an enemy prone and not realise without trying. The element of mounting for specific camo challenges. Forces people to mount stationary and well enough said really. The game has very slow Sprint to fire times and gun strafe speeds compared to other Cods. This slows engagements, and why you see a lot of people bunny hopping round corners to counter the movement restrictions. Also because it's quieter on audio to jump than run or approach a corner vs a camper, and makes you more unpredictable. Slide canceling nerfed, dropshotting nerfed. Again to slow movements down. Reload cancelling nerfed. It's harder to stop a reload and you have to time it better meaning more tactically slower playing. Dead silence the field upgrade is the one from MW19, but it's nerfed compared to it's counterpart. Takes longer to charge, also instead of a 8.5% speed boost it gives you a 1.3%. It's instant in MW19 and in MW22 there is a 2 second animation delay before it kicks in. Also in MW22 when you use it, it makes a loud noise like someone going through metal detectors. You can't hear it yourself, but the enemy can. (I think this is a bug or I sure hope so). There is probably other arguments to include that I have forgotten, but only playing a limited time on the beta. Maybe there is more or less things in the full game. To state, I actually enjoy the game and it's probably the best beta I've played in the last 4 Cods hands down. I hope you take my thoughts and can see where I'm coming from, I stand by everything I've said. They are all solid arguments imo.
  3. Quite disgusting behaviour frankly, the airline staff should be ashamed of themselves. https://www.itv.com/news/tyne-tees/2022-09-26/disabled-woman-humiliated-after-being-forced-to-drag-herself-to-plane-toilet
  4. Another classic from Jonathan Pie, superb as always.
  5. It sounds fun, do you remember the old Micro Machines games on the Sega? Anything reminiscent of that?
  6. Crouch kills do just happen sometimes, but mounted is intentional boredom. I swear every decision about this game is tactically done in a way to slow the flow of the game. Also to close the skill gap between noob and higher skilled players. To punish flankers and rushers, to promote camping. They literally want everyone to not leave their spawn all game and ads down a sightline. And to buy skins and cosmetics from the store. It's quite disgusting actually. They have the opportunity to create something fantastic, but are pissing it all away. Haven't watched the video yet, but there are numerous things they have decided upon to ensure people play slower. I could start listing things of, not just now but maybe later I will.
  7. Happy Birthday @Ajay hope you have an awesome day.
  8. Reminds me a lot of American Headcharge and an English version of I'll Nino. That Big Homie track has some tasty Egyptian scales and arpeggios with good sweep picking. 👍
  9. Sorry Lee I'm not nit picking or bashing, but the bit about Beta Restrictions and having alternative weapons to counter sweats. We all have the same limited weapons and restrictions. The only way to fight sweat is to sweat, or a decent antiperspirant. 🙂 I mean MP5 SMG and AK74u all the way. M4 for longer engagements. The settings make a huge difference I totally agree. I won't even start a match before getting set up properly. There is definitely more than 2 settings you need to turn off. Off the top, Turn off Motion Blur, Film Grain and also Field of depth. Another absolutely HUGE setting which is really a big deal. Fidelity Cas. It's turned off by default. It improves sharpness and helps especially at medium to longer ranges. You MUST turn it on, crank it all the way up!!! If you don't your just at a disadvantage. Sensitivity is important and also Deadzone input, which affects the sensitivity of your thumbsticks and how soft or hard you push them to get a response. My other personal preferences are tactical layout, and this might come as a surprise to some. I always play with controller vibration on. Have done since World At War. I can't go without it. (believe me I have tried numerous times). I'm used to it and yes it can fudge your aim a bit with added flinch. The reason I use it is I can feel bullets registering into the enemy and I can feel them hit. It helps me know how much to fire and how long it will take to kill an enemy. No controller vibration feels dead to me, I can't feel anything. I sound like a sicko I know. I like to feel my bullets pierce the flesh. 😈
  10. A Nice Mixture Of Sniping, Pistol And Someone's Blixzen Towards The End. 
  11. The Infamous Triple Triple. 
  12. KG M40, Akimbo Pistols And Miss My Shots. Then Start Swiping And Bashing With Gun Butts. 😅
  13. Looks really nice and crisp I must say!
  14. @J4MES OX4D I watched this video on Drill Charge Lethal Equipment from Xclusive Ace of course. Absolutely brilliant, probably the best anti-camper tool I've ever seen! Going to start running it on my classes. 😂
  15. I haven't really noticed much connection problems with the Beta. Maybe I've just got lucky. Groundwar sounds like a terrible idea especially in a Beta. More players=more laaaag. The servers clearly can't handle it. It's possible everyone else has terrible connections, and the game is screwing you over royally with extreme lag compensation. That's my guess. Again I've not witnessed much of any lag so far. I've only played 6v6 and on the PS4.
  16. I love Kill Confirmed, been one of my favourites since it appeared in MW3. Domination is my other favourite. Kinda rough playing solo tho sometimes, especially if the other team has a party of 3 or more and they are competent about objective play.
  17. @GazzaGarratt. When you talk about the sweats taking the top quality head glitch spots, I hope your on about the infamous "Marble Desk" 😂 OMG that guy was an absolute wanker, he got me at least twice. I forgot he was still there after the first death to him! It was a good 2 minutes after I went back and wiped out 2 of his teamates, and he was still there ffs! The AK74u is bitching even without attachments. The gun is probably OP with attachments. Still confuses me that it's an Assault Rifle, I always thought it was an SMG. I tried the Fennec as well. It's pretty good up close, but you can't equip attachments on it either making it not very viable unless you overkill and have another gun ready. I really enjoyed playing some of this Beta with FG'ers, even if I got wrecked and Lee kept getting all the best plays. Not a fan of that Musuem map, it's still better than MW19's Picadily and Azhir Caves. 🤢
  18. You might of pumped his mother. The spawn of James is a hacker. We should call you Daddy Hacker!
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