~Start the music~
Okay, so I think I am done and can go back to bed now.
I listened to you guys, I read all the PM's and messages. Even the Whatsapp stuff. I really took it to heart
You guys want mods.
You want dimensions.
You want to build
Some of you want Fishing
You want maps and tooltips and warping!
I coupled that with what I know a server needs:
Reliability/ stability
99% of the time it manages itself
Low resource overhead
I have built all of that.
1.7.10, the version we were on, requires a lot of oversight by me.
which sucks.
I now have a 35 mod (with 2 fishing mods) server, down from the 83, this means it will be easier in the long term for people to run
Good part:
Warp / Home/ Spawn / Back - all in, but the syntax changed. Also the max amount is up around 20 for the # of warps you can have
Repairing is now easier
Villagers will be the same
Maps are there as are tooltips
Backups happen automatically (about once every 10 minutes, I might tweak this)
We have more block options
We have more Decorative options
A proper Resource world solution has been found.
If we choose to add in mods later, We have a stable core to work from.
Bad part:
We have fewer machine options (I had to dump Metallurgy)
We dumped Thaumcraft, MCMMO, and the massive Tree's as well as Twilight Forest
We also lose the world that is currently being played on
We also lose the ability for me to pre-gen the world
So toss some thoughts my way. All of this is local still. The server hasn't been touched, and stupidly I spent that $6 yesterday before I really thought about it some more. (I really don't need to be doing this when I am at work, but thats on me and my OCD)