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Bluebear

FGers
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Posts posted by Bluebear

  1. I have only used the Drang a little bit but as far as I can remember it didn't have much of a wow factor. I will finish the quest though. 
    An overcharged Sturm wrecks. I used the combo to get my handcannon Gambit invader kills. Kill enough adds with Drag and you get a max of 4 overcharged Sturm bullets; more than enough to destroy an invader even with overshield.

    Via the FG App

  2. Quick comment that I saw from a 'psarrett' on Reddit (the 'Senior Technical Designer (Gambit)' according to their Bungie flair):

     

    " Forsaken ships with 4 Gambit maps. Each map supports 3 races, with 3 encounter variations for each race, for a total of 36 Gambit experiences. The trial has only 2 experiences. So you should see greater variety starting Tuesday. "

    The two race variations we've seen are just Cabal and Fallen, so it'll be interesting to see what the encounter variations are come the 4th.

     

    ---

     

    In reply to someone asking what an encounter variation was:

     

    " What enemies you face, how they're combined, etc. Imagine if the Cabal sent warbeasts for you to melee, for example, or how different a wave of Fallen Exploding Shanks, which rush you and press you with AoE damage, feels from a wave of Tracer Shanks, which can one-shot you from across the map. "

  3. I wonder how much a part Luke Smith had to play in Forsaken and the Dreaming City. As it all seems a similar 'tone' to Taken King which we know he was the director of. I'm of the opinion that he was given a bit of a sinking ship when it came to giving him oversight on D2 after a good chunk of dev time, which makes me wonder just how much more worse it was in the first place.

    Via the FG App

  4. 6 hours ago, GazzaGarratt said:

    I got it! Thanks @Horrible_Hector and @reaper-2201. Using the front room and shooting from a distance with Scout Rifles and other long range weapons seems the way to go. I used Inaugural Address Raid Scout with Solar mod.

     

    Really good mission and definitely one to do as soon as you're Power Level is high enough.

    You jammy git!!

    I went in solo last night to practice jumping on my Hunter and I was fighting enemies with 15 mins to spare so should be easily doable.

  5. Personally I got through the first jumping puzzle solo but couldn't find a way to progress further. If there's one thing Bungie do well however, it's creating a sense of awe in the player when given new vast looking spaces that they need to get through.

    I can only hope there's a lot more of this to come..

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