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The3rdWalker

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Everything posted by The3rdWalker

  1. Dirt 4 is an upcoming rally racing video game developed by Codemasters. It is the twelfth game in the Colin McRae Rally series and the sixth title to carry the Dirt name. DiRT 4 features a game-changing system called Your Stage; an innovative rally route creation tool that allows you to produce an almost-infinite number of unique stages at the press of a button. You choose your location and set the route parameters, then Your Stage does the hard work to create a unique rally stage that you can race, share with your friends and then challenge them to beat your time. Your Stage allows experienced rally players to create longer, more technical routes, whilst newcomers can create simpler shorter routes as they hone their skills. With DiRT 4, Codemasters have sought to combine the levels of thrill and realism from last year’s DiRT Rally with the fearless excitement, accessibility and adrenalin-fuelled races previously seen in its critically acclaimed prequels DiRT 2 and DiRT 3. Featuring classic rally racing that continues to build on the foundations set by the Colin McRae Rally games, the bruising contests from the official FIA World Rallycross Championship, the crazy battles of racing trucks and buggies, and the outrageous fun of open events in Joyride, players will face challenges from locations that span three continents. KEY FEATURES: • OVER 50 OF THE MOST BREATH-TAKING OFF-ROAD CARS EVER BUILT – Including Ford Fiesta R5, Mitsubishi Lancer Evolution VI, Subaru WRX STI NR4 and Audi Sport quattro S1 E2 • 5 INCREDIBLE RALLY LOCATIONS WITH MILLIONS OF ROUTES – Australia, Spain, Michigan, Sweden & Wales • THE OFFICIAL GAME OF THE FIA WORLD RALLYCROSS CHAMPIONSHIP – Race at Montalegre, Lohéac Bretagne, Hell, Holjes & Lydden Hill in a multitude of different series • LANDRUSH – Short-course dirt track racing in Pro Buggies, Pro-2 Trucks, Pro-4 Trucks and Crosskart vehicles in California, Nevada and Mexico • JOYRIDE – Laptime challenges, smash challenges, free-play area and send challenges to friends • DiRT ACADEMY – Taking place at the DirtFish Rally School in Washington, USA, learn the skills, techniques and practice to become the best! • CAREER MODE – create your driver, compete across the disciplines, gain sponsors and build your team with clear goals and rewards • COMPETITIVE GAMING – Daily, weekly and month-long challenges against fellow players from around the world • NEXT GENERATION OF RACENET – Live ladder, leagues and tournaments, cross-platform leaderboards, enhanced CREST telemetry system • TUNING – Tweak your set-up based on vehicle, track and weather conditions to best suit your racing style • DAMAGE & REPAIRS – Wear and tear is faithfully recreated with an improved and realistic damage model. Damage can be repaired by hiring Engineers to work in the team’s Service Area between stages but with a finite amount of time available.
  2. Crota was the easiest because 90% of it was solo-able by a hunter. I did the entire run for IEC. The only hard part was not dying on the first jump into the raid.
  3. I love speed runners. Sent from my iPhone using Tapatalk
  4. I got my platinum after the first DLC. Sent from my iPhone using Tapatalk
  5. That's the version of Windows Defender I have.
  6. Remember, super heavyweight + circuit special + slick is the meta.
  7. Interesting. It's one of the very first fighters I played on PlayStation, however it really wasn't my jam and I think it would barely make top five for fighting games to me.
  8. Here is our baby. My first car was a Ford Explorer and when we needed a family car that was good in the snow I jumped at the chance to buy a new one last year. (Our 2015 Ford Explorer below) Sent from my iPhone using Tapatalk
  9. You pick a bundle when you first start that unlocks about 20 character but no, it's not like Overwatch and you have to earn in game gold to unlock characters. Similar to League of Legends model for that. Sent from my iPhone using Tapatalk
  10. I just don't find it as engaging or challenging as Rainbow 6. You can't argue that Overwatch isn't brilliant. Great game, solid mechanics and Blizzard 's amazing lore. Sent from my iPhone using Tapatalk
  11. Great game. It's league of legends based on map objectives and gameplay. No items and no gold. I play it regularly. Sent from my iPhone using Tapatalk
  12. No invite for me. Sent from my iPhone using Tapatalk
  13. The3rdWalker

    PS5

    Sent from my iPhone using Tapatalk
  14. Send a message in discord to @everyone and it will give users a notification. When I see it I will chat back so we can test it out. Discord is up 100% of my day.
  15. I started with the Netflix shows so Daredevil, The Punisher, Luke Cage and Iron Fist. Then I wondered who was the strongest ever and that lead to the power levels video. Then I wondered how you could kill some of my favorites like Deadpool, Colossuses... etc Sent from my iPhone using Tapatalk
  16. Set a few months after the events of the second season of Daredevil,[2] and a month after the events of Iron Fist, the vigilantes Daredevil, Jessica Jones, Luke Cage, and Iron Fist team up in New York City to fight a common enemy in The Hand. Publication history The origin of the Defenders lies in two crossover story arcs by Roy Thomas prior to the official founding of the team. The first, in Doctor Strange #183 (November 1969), Sub-Mariner #22 (February 1970), and The Incredible Hulk #126 (April 1970) occurred when the Dr. Strange series was canceled and the storyline was completed in another series. Dr. Strange teams with Sub-Mariner then the Hulk to protect the Earth from invasion by Lovecraftian interplanar beings known as the Undying Ones and their leader, the Nameless One. Barbara Norriss, later the host of the Valkyrie, first appears in this story. In the second arc featured in Sub-Mariner #34–35, (February–March 1971), Namor enlists the aid of the Silver Surfer and the Hulk to stop a potentially devastating weather control experiment, inadvertently freeing a small island nation from a dictator and facing the Avengers under the unofficial name of the "Titans Three". The Defenders first appeared as a feature in Marvel Feature #1 (December 1971), where the founding members gathered to battle the alien techno-wizard Yandroth and remained as a team afterward. Due to the popularity of their tryout in Marvel Feature, Marvel soon began publishing The Defenders.[3] Valkyrie was introduced to the team in issue #4 (February 1973).Writer Steve Englehart has stated that he added the Valkyrie to the Defenders "to provide some texture to the group." Englehart wrote "The Avengers–Defenders War" crossover in The Avengers #116–118 (October–December 1973) and The Defenders #9–11 (October–December 1973).Len Wein briefly wrote the series and introduced such characters as Alpha the Ultimate Mutant and the Wrecking Crew. He later became the editor for several issues. The Defenders Explained
  17. The3rdWalker

    PS5

    It's the Apple method. iPhone X, iPhone Xs, iPhone Xs+ and then iPhone Y (start over).
  18. Give this man some depth, he wants to know why!
  19. Narrowing this down to 5 is a huge ordeal because I have some pretty significant memories for these games. Mario Kart 64 (1996) - This game is where my only child/ super competitive nature came out. I was obsessed with challenging anyone I could at it, learning proper lines and being a cunt to other friends. This is probably a game and a series I will talk the most garbage in, with my confidence level never less than 100%. Battle mode was the most intense giggle fest and loved every minute of the game. Zelda: The Ocarina of Time (1998) - This game I remember being 12 and my next door neighbor (10) had it. The weird part was we weren't super good at it but his older sister was so we just loved watching her play it while backseat gaming; plus she was the older neighbor girl so clearly I had a thing for her. I remember how crazy technical and in depth the game was but so graphically amazing. When I finally got around to the game myself the water temple to this day will still be one of the hardest gaming zones I have ever experienced. I went back to the game in my late twenties and beat the water temple in 15 minutes... I sucked at games back then... Diablo 2 (2000) - This should be on everyone's list and I want to call anyone a liar if it's not. This game to me was all about numbers, min maxing, efficiency and probably one of the best games I have ever played in my life. Character rush to cow nightmare/ hell difficulty on my fresh level 2 necromancer: Blood Golem and Iron Maiden... Javazon... Fanaticism Pally... I was never able to find a Windforce bow, always had to settle for a Buriza. Delta Force 2 (release 1999, but I started playing in... 2004?) - Holy crap guys, here we go: internet gaming. I had my Compaq Presario with an Intel Celeron D, the purple tower face plate. AOL 7.0 discs widely in use and a friend of mine let me borrow this game. This started a lot for me, I started getting involved with Photoshop and the NovaHQ community as a designer, I started my own signature request forums/ website with other players. I met a group called Natural Born Killaz (NBK) and I still talk to every single one of them to this day with a fantasy football league going on year 12... We competed in Search and Destroy on the Black Flag League circuit. This was my first time with a headset and the voip system Roger Wilco and this I attribute 100% to my desire to compete online against others, online leagues and competitive FPS games. Left 4 Dead (2008) - Xbox 360 and this game was pretty interesting to me as a co-op game. I ran into a guy from Texas online who started showing me all these neat "instakill" spots with a specific zombie and he then told me about MLG's game-battles and the competitive scene. Absolutely hooked, counting down from 3-2-1 to land instant attacks that if done within the exact second of your teammates is an instant win, immobilizing the other team. I learned to walk all 4 movies completely backwards in my role for the team. I then build my first gaming pc and find the Cyberathlete Professional League (CPL) and CAL. It was probably the first game I went semi- pro in. Honorable Mentions: Guild Wars - Met one of my closest friends from there and almost qualified with my team for worlds in Leipzig, Germany. TMNT: Turtles in Time. Pokemon: Red & Blue. Picture of my first ever computer!
  20. Whenever there is a new super hero or comic book show/ movie I always default to this guy's channel. He's a smooth talker with an insane amount of knowledge on comic books. This channel was designed to assist in answering all of your questions about Marvel Comics and DC Comics in an easy to understand way. Some of the topics that you can dive into: How to kill (super hero). Complete ranking of power levels in Marvel/ DC. Complete background stories, lore, history on a character, ie. I used this to research the entire Iron Fist comic series, how that leads into the defenders, etc... Complete story archs or live videos when a new movie or show is announced. https://www.youtube.com/channel/UCKxQmKgrkUv4S7P5w0pLayw Y'all should totally subscribe and start watching, but you will lose huge chunks of your life as the videos are really interesting. Sorry @GazzaGarratt it took me so long to post this and double sorry as I only remembered because today's video was "How To Kill The Guardians of The Galaxy".
  21. We have a discord. https://discord.gg/DhZj6eh
  22. The3rdWalker

    PS5

    2 years too soon. The past 3 generations of consoles have all been on a 7 year cycle' this one is five. I'm out.
  23. The concept of quality levels is important in the Diablo games and has existed since Diablo I. In the strict sense these refer to the six quality levels of equipment players can find: Inferior: These items are intended to be sell-able items and are not normally worn by the player. Also referred to as "junk". In Diablo III these items are close to worthless in terms of gold value and as such they mostly serve as filler-items that may drop from monsters. "Junk" in its purest form. Common: Most normal items have no attributes associated with them unless they are of superior quality. They are the base item to be modified by other qualities. Magic: Magic items have a few affixes on them that are reflected in the name of the item. For example, on the boots pictured at right, "Ornate" applies a +150% gold sell value to vendors and "of Accuracy" gives the boots an additional dexterity modifier. Rare: Rare items are better magic items, spawning with more random properties. Blizzard has stated that they want rare items to have a chance to be better than legendary items because of the random modifiers. Legendary: Legendary items replace Unique Items from Diablo II. They are powerful items with many preset properties that always appear on the same legendary items, though they also come with a few random properties that differ between items. Set: Set items are similar to legendary items except they also provide additional properties if you equip items of the same set. Some set items can be crafted by an Artisan after finding corresponding recipes or dropped as regular loot at end-game. Note that rare, legendary and set items can all be viable the most powerful depending on where in the game the player is and how rich the player. Rare items are in theory the best, provided they drop with favorable properties, while legendary and set items provide solid and consistent bonuses. Magic items of an equal level are generally weak however, and common items are always trumped by the other tiers. Items of common, magic, rare, legendary and set quality can all be crafted by the blacksmith.
  24. I won't pre-order this as I don't pre-order anything anymore after the first Destiny. I do see myself getting though. These companies have to earn their money.
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