Here's the PS3 patch notes released on the same day;
Various fixes for improving general stability
Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
Fix for bug where it looked like soldier was dying with 1 health instead of 0
Fixed a bug where players’ rank icons on the scoreboard would not be updated
Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before
Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though he was just hurt)
Fix for friendly marker not always showing when needed to, resulting in players shooting team members
Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver’s camera
Increased damage by 25% for the Stealth Jet 20mm cannons
Stealth Jets now have more similar handling attributes to eachother. F35 & J-20 are slightly more agile, Su-50 is less agile
Attack Jets now have more similar handling attributes to each other, and all 3 are now slightly less agile than earlier
Fixed camera glitch when switching weapons while moving in crouch
Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
China Rising: Fixed animation glitch for motorbike passengers ocuring when aiming
Fix for first and third person soldier animations being out of sync while doing transition changes. This could potentially make the player get hit while in cover behind a wall or other obstacle