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Pardon our dust! We are pushing a patch live today. Players will be returned to the title screen from their activities and then be required to log in to Destiny again after installing the patch. 11m ago

1.1.1 confirmed on twitter : https://twitter.com/BungieHelp/status/570643507196469248[1]

and a link to the full patch notes :

https://www.bungie.net/7_Destiny-Update---02252014/en/News/News?aid=12607[2]

1.1.1 : The one about Weapon Rebalance

 

Destiny Update 1.1.1 brings you a round of weapon balancing, perk fixes (including the heavy ammo fix), and other issues.

Weapons

For a detailed review of weapon changes, head over to Destiny Weapon Tuning.

General

 

Fixed an issue in which armor with perks that increase ammunition carrying capacity resulted in ammunition loss upon respawn

Decreased over-penetration value for weapons with armor piercing perks

Fixed an issue where items from the PS3/360 Destiny demo were using old power values. They have been adjusted to regular levels

Song of Ir Yut weapon tooltip now advertises the correct magazine size

Shoot to Loot: Two-second cooldown added to perk to prevent extra ammunition gains while ammunition bricks despawn

Dark Breaker perk will now correctly damage Hive Shriekers

Snap Discharge will now increase attack speed as per the description

Thunderer perk now has priority on the 4th Horseman tooltip

Full Auto: Fixed issues in which the weapon perk stopped working while the trigger was being held down

Auto Rifles

Reduced base damage of Auto Rifles by 2.5%

Reduced effective range values

Pulse Rifles

Increased base damage of Pulse Rifles by 9.7%

Hand Cannons

 

Slightly reduced effective range

Slightly reduced initial accuracy

Fusion Rifles

 

Widened blast pattern on a Fusion Rifle burst cone

Reduced starting ammunition in PVP

Shotguns

 

Increased damage against all non-Guardian combatants by 2x (100% increase)

Reduced high-end range values

Damage falloff starts sooner

Reduced starting ammunition in PVP

Activities

 

Strikes

 

Weekly Heroic Strike now is a matchmade activity

Strikes will be less likely to repeat in Matchmaking rotations for full Fireteams

PVP

 

General

 

Players will now unlock all playlists (Control, Clash, Rumble, Skirmish) simultaneously when unlocking the Crucible.

Added a new notification when Crucible modes unlock

Crucible maps will be less likely to repeat in Matchmaking rotations for full Fireteams

Guardians no longer drop heavy ammunition when killed in PvP

Guardians now drop much less special ammunition when killed in PvP

Completed matches will now award gear with the proper power level

Fixed a bug where there was no audio playing for the bullet that kills them

Event: Iron Banner

Iron Banner playlist now contains smaller maps in rotation

"Focused Aggression" Bounty can now be completed with headshots from Pulse Rifles, Scout Rifles, and Hand Cannons

Items

Fixed an issue in which Xur did not carry exotic engrams in inventory on certain dates

Crota’s End completion emblem will now be sent to the Postmaster when player inventory is full

Ammunition consumables will now work if used when player inventory is full

Fixed issues that prevented qualifying players who had deleted their characters from claiming the Tumbler Sparrow from Tess Everis in Tower

User Interface

Character inventory screen now displays faction reputation and weekly mark counters

Players in public spaces will no longer see voice notifications when a player in a matchmade fireteam enter

Players will now see improved notifications when teammates join and depart Team and Fireteam chat channels

Grimoire

 

Combined Arms Grimoire cards will now unlock when completing a Clash or Control game

House of Wolves card will now unlock upon the start of Ishtar Collective story mission

Guardian Abilities card will be granted when a player enters orbit

Siege Dancers card will be granted upon the start of the Dust Palace Strike

Completing Crota's End now adds to the Raid Introduction Grimoire card's Completed statistic

Ir Yut grimoire card will now unlock appropriately

Siege of the Warmind card will now unlock appropriately

Fixed Grimoire scores for the following cards: Omnigul, Will of Crota Ir Yut, the Deathsinger Crota, Son of Oryx The Wakening The Will of Crota Crotas End Ascendant Sword Pantheon Skyshock The Cauldron Might of Crota Ghost Fragment: Rasputin Ghost Fragment: Rasputin 2 Ghost Fragment: Hive 4

Technical

 

DLC and Patch systems have been improved

Xbox One upsell from trial version to full version no longer makes you leave the game

Improved networking resilience to packet reordering

Networking improvements for certain routers

Edit

 

Bug was introduced in 1.1.1 patch that caused the Vex Mythoclast to spawn with less ammo in the magazine and reserves in PvP

This weapon was affected by overall Fusion Rifle changes because it is treated as a secondary weapon

We intend to correct this issue in a future release

EDIT:added full patch notes for those at work without access to bungie.net

Luke 23:34
'And Jesus said, "Father, forgive them, for they don't think it be like it is, but it do."

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Can't stop laughing at this. Is that his celebration after doing his thing?!? [emoji23]

Apparently it's his celebration for not doing anything. They gave it to him on a plate and he didn't go for it. I'm thinking it had something to do with being premature, eg Jim with Nadia in American Pie.

When asked about his nipple twisting he said it just felt like the right thing to do.

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