jordie1892 685 Posted February 8 Baum now has the drider gland, dragon heart and giants spine: Drider Gland - Levitate and darkness spell Dragons Heart - Flight, Produce a breath/Flame, Long Life Giants Spine - Long Life, Regeneration. Matt/Greboths characters were staying out of sight. Lavendar went to kill Arn but was stopped by a second spell. Baum looks up to see Jarlaxl (drow mercenary leader) was responsible. Jarlaxl and Baum know each other. Jarlaxl levitates into the middle of us, and threatens Baum to leave, however Baum must leave Lavendar behind. Jarlaxl got us to fight Lavendar as a test. We beat the shit out of Lavendar and kill her. Jarlaxl states that whilst Lavender was not a good person she was good at what she did. It shows Drow respect warriors. Jarlaxl picks up Lavenders Axe with one hand, which shows how strong he is. Gives it to Breadbin. Azum promises to act as a member of Bragen D'Erth and is given a necklace/pouch with 2 effects: Levitate - once per long rest Contains a coin of bragen D'erth which can be used with thieves guild. Azum promises that once Baum is defeated, he will go back to the underdark to join with Bragen D'erth. The group travel back to Slema and into the Tavern on a quiet afternoon. Jeremy and Miranda are happy to see everyone, particularly Arn. The main group joined a local militia and took out a cult in the early sessions. There are now proper kings guards, who regularly see and hang out with the group. Guard Captain Foundry Finds us at our table in the tavern. We update him on what happened, and a group of people overhear that we killed Lavender and join us at the table. They are keen to hear about the underdark and what we did. We got the posh guard twats to leave and resumed talking to Captain Foundry. Captain Foundry shows a royal parchment which says there have been a series of attacks on villages east of Slema; St Julians, Paceville, Mosta (the coast). The reports suggest they were attacked by the scourge and ghouls. These are unconfirmed reports, it could just be bandits. There is a reward for investigating the attacks all the way to Mosta, requesting eye-witness testimonies from us. Breadbin persuaded Captain Foundry to give us fresh supplies, horses, carriage etc. Father Richards is the local priest, who would be good to talk to about facing undead. Cereny (from thieves guild) might have information about how we can counter the time stop spell in exchange for the coin. GazzaGarratt, Luseth, Greboth and 1 other 2 2
Luseth 2,085 Posted February 9 Only minor but one other note is the magesters tower in the captil might have information about dealing with the time stop spell 🙂 but great write up thanks Jordie GazzaGarratt and jordie1892 2
GazzaGarratt 11,149 Posted February 10 Fantastic session guys! Felt like a really productive one, with a super hard fight that we had to work hard to win and our info collection this time round was much better I felt. Starting to slowly get it (well, I am finally! 😅) Awesome write up Jordie! Luseth 1