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Dr Diamond

FGers
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Everything posted by Dr Diamond

  1. the italian legal system is mornonic
  2. quick match just shoves you into a random game. use server browser and select a server in your region with the best ping, for a smoother game. atleast that is what i have found another tip....turn network smoothing factor down to 0% if your experiencing some lag
  3. it looks awesome
  4. veteran stick layout is closest to bf3, but you might aswell play test range until you get used to it. its not so bad might be worth taking inverted sticks off (if thats an option ) ?....but yeah, test range is you friend
  5. first game i won...its a good map , but you need some luck on that first MCOM...granted i was probably playing against idiots general sound bug brede..i get it on all modes often. hopefully we will se something about it soon...how are you looking for matches ?
  6. i find it quite useful for someone to be spamming uavs and deploying crates of ammo/kit changes
  7. Watched this at work....oh my god that is terrifying Sent from my GT-I9300 using Tapatalk
  8. Premium is a good deal if you want all the expansion packs.all the other stuff is just a bonus. Also....METRO!!! Sent from my GT-I9300 using Tapatalk
  9. Cant get a ps4 until I become rich or the price drops a hell of alot Sent from my GT-I9300 using Tapatalk
  10. Brede tdm spawns in bf4 can be just as bad as cod.try playin domination. you roughly know where people will be and spawns are a bit better. Youll find that it feels like 2 hits but might not be. Also therr are some quirks like a 2x head shot multiplier for hip firing, so a lucky bullet or two fired in close range will kill you instantly. Bullets only do 25ish damage and then the damage will also drop off with range( eg the aek does 25 up to 8m then 18 up to 55m).so ARs need 3-5 bullets or more depending where you hit then and at what range....I found it was a hard learning curve starting off in bf3 but at one point it will just click Sent from my GT-I9300 using Tapatalk
  11. True.the patch says that scout chopper 25mm cannon needs a nerf but I find there is no infantry splash damage.i line someone up and from 20ft empty an entire clip around them with no hit markers. I also find the 25mm rounds are useless on lavs and only good on watercraft or other choppers. Two hits on an lav with guided missiles and 3 mags/clips of cannon rounds and its still moving!!! Atleast the attack heli is getting an albeit slight buff.still, gotta make the most of what the game sets out and use a bit more tact that before Sent from my GT-I9300 using Tapatalk
  12. Sennex the active radar on the maa is a problem because the missile moves so fast you hardly need to lead the target at all Sent from my GT-I9300 using Tapatalk
  13. Flares and ecm are woefully useless against an infantry player with a stinger. Jets and choppers are now useless against infantry as they are so easy to shoot down. Jets have to fly high to avoid stingers. Attack helis now can only be anu good on maps lile golmund when a lone tank miles from any cover can be engaged without fear of a hidden stinger spammer.so basically attack choppers are only good for one pass then they have to retreat instantly due to the stupidly long flare and ecm recharge Maa active radar spam needed to be nerfed big time.those missiles are op as it is. Sent from my GT-I9300 using Tapatalk
  14. erg....more nerfing vehicles...do not like. i felt like the scout chopper 25 mm cannons were rubbish against infantry unless you got a direct hit...i can never drop anyone with splash damage
  15. what attatchments do you have and on what shotgun? (btw you can defib guys if you charge the paddles up) got a jet fighter ribbon in air sup. today 9-3, 2 of those deaths were me being jet rammed....i kept getting hit by missiles even after deploying ecm, making me think it was glitched, but im guessing they were active radar missiles...so then i put them on and they are epic....
  16. Yeah remember in cod how that idiot who couldnt quick scope would spam you with a semi auto sniper....thats a dmr Sent from my GT-I9300 using Tapatalk
  17. thats fair enough, but unforunately you have to pander to the lowest common denominator. there will always be some utter filth of a human who will kick ten shades of shit out of their *insert sterotyped as dangerous breed here*, and it will end up biting someone. if muzzle wearing stops a kid getting bit by a large powerful dog then it is a good thing in my opinion.
  18. Yeah man. Works for any vehicle just get close enough.mega lols Sent from my GT-I9300 using Tapatalk
  19. better to have a muzzle on a potentially dangerous dog than not be allowed to keep them at all. we have had around 3 or 4 people killed in the uk recently by "dangerous" breeds of dogs. while it is ultimately the owners fault for not training them properly, if they had been "non dangerous" breeds then some people wouldnt have died
  20. Oh man, slam trolling is great. Chuck a few slams onto your transport chopper and fly as close as possible to the scout chopper hahaha Sent from my GT-I9300 using Tapatalk
  21. anything i should know about the china rising expansion maps ? played some air superiority already, great for leveling up jets and blowing off some steam but not much else!
  22. Start off with domination and tdm to get used to gunfights before thinking about vehicles Don't pilot choppers until you have learnt to fly them (use test range or play air superiority). Sent from my GT-I9300 using Tapatalk
  23. yeah...might just buy premium now rather than waiting !!!!! i want to play air superiority !!!!
  24. what specifically are you struggling with ? not one shotting people or just missing altogether?
  25. another thing ive been talking about with ryan...if you are going to be a chopper co-pilot/repair bitch, then only equip the stinger/igla and repair tool let the chopper pilot use laser guided missles to make the chopper a better anti-vehicle machine, and use the co-pilot to take out enemy aircraft. otherwise, it ends up being tit for tat again...chopper one flares, chopper two flares, both reload, first chopper gets a critical hit, chopper recovers, second chopper gets a critical hit, second recovers....then the winning of the chopper fight is often decided by who on each team A. has a repair bitch, B, has stingers/iglas on the ground which brings me to a second point, why is DICE considering the nerf of aircraft missles on boats ? laser guided missiles from scout choppers only seem to do about 20 damage
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