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BO7H B4RRELS

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Everything posted by BO7H B4RRELS

  1. Haha. I wish you did too! I'd give you a six pack to straighten out my audio!
  2. Earforce Z11, that's why I need the splitter, they only have one combined mic/audio jack. I've also got a set of Earforce X11's. But, same issue... can't get the mic to work. Not sure what's going on. My audio in general is all ghetto rigged. Doesn't seem right.
  3. Thanks a lot guys. I'll check it out after breakfast.
  4. So, I need to pick up a "4 Position to 2x 3 Position 3.5mm Headset Splitter Adapter F/M" like this. I've got a Earforce Z11 headset that I'd like to use with my PC. That is what I need, right? As long as it's a 4 position to a 2x 3 position, it should work, right? Anyone know where to get one cheaper than $10? And, are these something that you get what you pay for sort of things? I want one that will last. And... while I'm at it... I've got another quick question. I've got a mic port on the front of my PC The headphone and both usb ports work fine, but the mic port doesn't work. Is there any way to fix it, or do I just need to replace that whole thing? Thanks!
  5. "see that hidden tesla? there is not any no-spawn radius around them. So contrary to popular belief, teslas do not block the empty spot, so troops can spawn in there, even with the tesla there." Whoa! Didn't know that!
  6. I just saw this on FB and it made me laugh... "So tired of this battle between a skittles factory and the south all over my Facebook Newsfeed, so here goes: I'll just offend everybody at once."
  7. I hated Ghosts. The color scheme, the maps, the guns, pretty much everything about that game! lol BO2 is still one of my top CoD games. (BO1, BO2, W@W, and MW3). I think Doc still plays BO2 on PS3.
  8. Hopefully that's a good thing, and not bad! lol Which CoD have you been playing? A lot of us having been playing Destiny, but have finally started to grow tired of it and have been branching out. Like Brede said, most of us are kind of burnt out on Duty. Exo suit, wall running, the community, etc... have all taken a toll on us. I want to want to play it again, but I don't know... I'm just not feeling it anymore.
  9. Welcome back. Always good to see an old MW2 Forum member again. Mike is still around obviously, but I haven't heard from Kyle in a long time. Not too many 360 players on here anymore, most of us converted over to PS4.
  10. Yeah, those early trick shot montages started to influence how people played. Objective? What objective? I'm working on my montage. Who cares if I went 2-25, no caps, no defends... didn't you see my 360 collateral?
  11. I feel like that's true for the most part, but it doesn't really matter, they're not going anyway. I don't think the community will ever be the same.
  12. ^ That's pretty cool!
  13. Wojtek (1942–1963) usually spelled Voytek in English, was a Syrian brown bear cub found in Iran and adopted by soldiers of the 22nd Artillery Supply Company of the Polish II Corps. His rank was corporal. During the Battle of Monte Cassino, Wojtek helped move ammunition. The name "Wojtek" is a diminutive form of "Wojciech", an old Slavic name that is still common in Poland today and means "he who enjoys war" or "smiling warrior." http://www.wojtekfilm.com/large/index.html
  14. http://charlieintel.com/2015/06/28/black-ops-3s-safe-house-feature-is-a-social-system-that-spans-across-all-three-modes-of-the-game/?utm_source=dlvr.it&utm_medium=facebook Black Ops 3’s ‘Safe House’ feature is a social system that spans across all three modes of the game. Back in April, with the reveal of Call of Duty: Black Ops 3, Treyarch announced a new Safe House feature. The Safe house was a area where players are able to go to after every campaign mission to re-group, use your XP to unlock customization, and more. At the time, it was believed that the mode would be only for campaign. However, in an interview with EDGE, Mark Lamia has confirmed that this Safe House feature is part of their updated matchmaking system; the Safe House is a social system that will span across all three modes (Campaign, Multiplayer, and Zombies) of the game. It’s sort of similar to Destiny’s tower area. “We’re architecting our own social system layer that’s going to arc over all three of the modes,” comments Lamia. “You’re going to know where friends are and what they’re playing. When we looked at data from Black Ops 2, we discovered that people were playing multiple game modes in a single session, and we realized we had to make that easier, especially now we have a co-op experience.” “You shouldn’t have to rely on anyone else’s tech. We want people to have fun and experience all three modes.” Treyarch has also mentioned that this year’s title will allow players to seamlessly transition between the three modes. The Safe House experience was shown in the early part of the PlayStation E3 demo here. SOURCE: GamesRadar via @ZacAttack199
  15. Mario running in Unreal Engine 4, all the environment assets were taken from the Unreal marketplace, all the character actions were scripted using blueprints only, all animations were re-created from scratch as well as the PBR ready textures. This really made me miss Mario 64. One of my all time favorites.
  16. I watched this video last night. The gun play looks solid. I like that he said no perks or guns feel O.P., but I just don't think I could get into the wall running stuff. It doesn't feel like CoD to me anymore. And, with the last few games, the player base has absolutely killed it for me. So many shitty cheap tactics. There's nothing Treyarc can do to fix the shitty community.
  17. Borderlands 1 did that to me. I felt so nauseous after playing it. The only game that ever made me feel that way.
  18. That would be awesome. Thanks!
  19. They (developers) are in a tough spot when make sequels. They need to stick true to what their game is known for, while innovating enough to make it worth creating a sequel. After a game has been around as long as Call of Duty has, it seems like they're bound to stray too far from what makes Call of Duty, Call of Duty. At least that's how I feel, and probably others who have been with CoD since the first game. The original player base probably feels like they've strayed too far from what the game is "supposed to be." While newer generations of CoD players probably don't mind as much because a lot of these changes have been in CoD since they started playing. Like you said, the actual gun play seems decent. I watched a Drift0r video last night, and it seemed like a solid game, but every time I see wall-running, I think to myself, nope, this isn't for me. I don't like that mechanic at all. These are soldiers, not guardians, or super heroes. It doesn't feel "right" to me. I don't enjoy that sort of thing in a multiplayer setting.
  20. Nice job, Bart. You must have been all over it. I didn't kill any today. Thanks for all of your hard work.
  21. Nice, pics as always, Steve. That place sounds magical from all the posts I've seen/read of yours. P.S. Where's the beard?
  22. Yeah, I looked them up a bit ago. They do seem pretty shitty, lol.
  23. LOL, I swear I was just about to post the same thing!!! Great minds....
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