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GazzaGarratt

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Everything posted by GazzaGarratt

  1. Update 1.3 is probably familiar to you, as it has been in beta on PC for for a couple of weeks. It’s the one where Vault 81 residents dismember properly; subtitles work; MacReady’s perk is no longer game breaking; Preston actually offers his services as a companion on the reg; Minutemen quests don’t pop up every three seconds; and much, much more. The full patch notes are available below. New Features New ambient occlusion setting, HBAO+New weapon debris effects (NVIDIA cards only) Added status menu for settlers in your settlements Added ability to rotate an object you are holding with left/right triggers and pressing down on left thumbstick lets you switch the rotating axis Improved “ESDF” keys remapping support while in Workshop mode Gameplay Fixes General memory and stability improvements Improved performance when looking through a scope Fixed issue where player could warp to a different location when aiming Companions can no longer get stuck with radiation poisoning Fixed an issue where Vault 81 residents would not dismember correctly Big Leagues perk now displays calculated damage correctly Fixed issue with third person camera not displaying properly after exiting certain crafting stations Fixed an issue where subtitles would occasionally not update properly Effects will properly be removed on companions when items are unequipped MacReady’s Killshot perk now calculates headshot percentages properly Fixed an issue with NPCs getting stuck in Power Armor Fixed a rare issue with companions getting stuck in down state Second rank of Aquaboy now calculates properly Fixed an issue with resistance not always lowering the damage correctly when added by mods Enabled number of characters available when renaming an item (XB1) Fixed issue with player becoming dismembered while still alive Robotics expert is now usable in combat Stimpaks can now be used on Curie after the transformation Playing a holotape found in wilderness while switching point of view no longer causes the screen to blur or controls to be locked Quest Fixes Fixed an issue with “Taking Independence” where the minutemen remaining from the battle against the Mirelurk Queen would not gather in the Castle Fixed an issue where invulnerable characters would get stuck in combat Fixed an issue where Preston would send player to a settlement instead of a dungeon as part of a Minutemen quest Fixed an issue where Synths could attack the Castle while the player was friends with the Institute Fixed an issue where killing a caravan would leave a quest openFixed an issue where Dogmeat would stay at Fort Hagen after “Reunions” was completed Fixed an issue where the player couldn’t talk to Desdemona to complete “Underground Undercover” Fixed an issue where the player could get stuck exiting the cryopod Fixed an issue where the player could no longer get Preston as a companionIn “The End of the Line,” fixed an issue that would prevent the player from killing the leaders of the RailroadFixed an issue with Minutemen quests repeating improperly Fixed an issue where the player couldn’t get back into the Railroad headquarters after being kicked out of the Brotherhood of Steel After finishing “The Big Dig,” fixed an issue where Hancock would no longer offer to be a companion or help with the “Silver Shroud” quest Fixed an issue with obtaining the Dampening Coils from Saugus Ironworks before going to Yangtze During “Unlikely Valentine,” fixed an issue where the player could be blocked from entering Vault 114 In “Confidence Man,” Bull and Gouger can now be killed During “Taking Independence,” fixed an issue that would prevent the radio transmitter from powering up In “Human Error,” fixed an issue where killing Dan would cause the quest to not complete properly Fixed an issue with “Tactical Thinking” where leaving dialogue early with Captain Kells to reprogram P.A.M. could cause quest to not completely properly Workshop Fixes Fixed a bug that would cause settler counts to appear incorrectly Fixed an issue that could prevent the player from setting up a supply line in settlements with a high population Improvements to snapping pieces together while in Workshop mode Fixed an issue that caused powered items to stop functioning permanently if its power source was ever removed Player can now build workbenches in their Diamond City house Building wires no longer uses up copper Fixed issue with certain settlement attacks not generating properly Fixed an issue with settlement happiness calculations Settlers assigned to weapons stand will now stand next to it Diamond City house now shows provided power Repairing items will now correctly consume resources Fixed an issue where companion would ignore commands at workshop locations Fixed an issue with crops appearing destroyed after saving and reloading
  2. Alpha access is coming soon to PS4 as request to link PSN came a few days ago. Anyone else gonna take a pop at this?
  3. Bethesda have tweeted that very soon they'll be making changes to the survival mode: Tweet 'We’re also doing a complete overhaul of Fallout 4 Survival mode. Food, sleep, diseases, danger and more. Stay tuned.' Not sure how many of you have tried this mode yet so not sure if this will make any major differences?
  4. Called Only Once. Apparently it is based on his mum. Urrmm yeah [emoji52]
  5. Has anyone picked up the new weapons? Are they any good?
  6. I'll stick some in when i get paid end of next week Didds.
  7. Hi! Nice to meet you Joe [emoji106] We won't have played together but nice to see a new/old face on the forum! Hope to game with you online sometime GazzaGarratt (Lee)
  8. ^ Yep, great feeling in the end. It took us a lot of hard work, co-ordination and some focused firing to nail that bastard and his ads. Amazing feeling. So happy for you Rod. It is definitely Dave's time next time [emoji109] [emoji106] Destiny really isn't dead by any means.
  9. Woohoo! Nice to hear
  10. It looks 3rd person to me, however that was from a separate youtube preview. Graphical wise it hits the mark but on the fence to what team gameplay there is.
  11. Was searching for some games due out on ps4 and stumbled across Paragon. It seems to be a decent team PvP game (5v5 it says), nothing too outrageously fantastic but thought it was worth sharing as they have a PC and PS4 beta coming over the next few months. All you have to do is to sign up through Paragon.com.
  12. Scores on the doors fellas??? [emoji16][emoji38]
  13. What was the official score guys??? [emoji16]
  14. Makes sense to me Phil [emoji106] If I'm on I can be around at that time and it's only a 5 minute match anyways. So that makes 4 of us.....anyone else in?
  15. Hopefully the gigantic download has finally finished today to see if this has decent co-op capabilities. For £15 though, it should give decent return.
  16. Subscription is key. It would have to be a time sink over all other games to justify it. I'll be trying ESO first, its just a shame as FF games always fascinate me more.
  17. Episodic sounds kinda spot on for this game. It was epic when it first came out, you needed to perfectly execute some missions. At least if a level is just too bloody hard you can always not bother buying the next mission.
  18. Nice work Jonny! Good job working hard to get that bad boy [emoji41]
  19. I can do both styles. I prefer engaging, emotional games and really want to understand backgrounds/stories. Having said that I can just as much have non-sensical nights of no goals or achievements playing with you guys.Would it have trophy support now? I thought it would as everygame i own on ps3, ps4 and vita does.
  20. Tbh Jason, I know I like similar games to you so your recommendation helped me suggest the original game today. The video looks decent and I like the different style of play to most other RPGs. Thanks for sharing.
  21. Kids wanted to get me something small for my birthday so they've got me the ps3 game so I can see if this type of game is worth it.
  22. I used to like you Tommy
  23. How many original games are in the series Owl?
  24. 2016 is 25 years for Sonic in the gaming industry and they are looking into bringing out a commemorative game this year because of it. It would be great to see remastered sonic on next gen but I have a horrible feeling it may be another free-to-play mobile game. I loved Sonic as a kid, always thought he was way cooler than the silly italian fat man with a cap.
  25. Does anyone want to participate in this again? It was hard to do this when Destiny was a timesink but maybe a good time to re-open this thread?
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