These comments are so true. They are company and have to find ways to make money. Equally, less people want to she'll put upfront on games and expectations for games are bigger than ever so this market was always going to come. Little payments more often is far easier for a consumer than big lump payments. Its why Fortnite did so well. Thing is, this is all cosmetic crap so I don't have a problem with any of it IF the proceeds help boost the game profile and therefore more development happens because of it. The more a game is supported, the more updates we should get. The model that Rainbow 6 Siege had around microtransactions for the first few years was spot on. This is alongside their season pass as well which was an early chance to play, not exclusive gamechanging loot.