So a "twitch shooter." They're not about strategy and pattern memorization. It's all quick reflexes and instinct.
Battlefield and Destiny are in this weird middle ground I believe, obviously it depends on the game type. The scale of Battlefield would make it appear to be the least twitchy out of them all and you have to include vehicles. The use of sniper rifles and long range gear is also a good indication to me on how twitchy a game is. Call of Duty is without a doubt a twitch shooter in my eyes. Bart, pick a time and I will stream the game for you. Slow and steady is the name of the game and you often see cod and destiny players struggle badly. There's ambushes, choke points, recon drones and security cams in Rainbow 6: Siege. You can't run into an area, you'll be killed almost instantly and never see where it came from.