GazzaGarratt 11,062 Posted August 30, 2018 Share Posted August 30, 2018 Be good to know how y'all have been trying out the weapon slot changes. How is the ammo dropping and consumption? What works well? What doesn't work well? What would you recommend using in different slots? We should get more feedback when our vault opens up next week aswell. Link to comment https://forevergaming.co.uk/forum/forums/topic/6270-weapon-slot-changes-impressions/ Share on other sites More sharing options...
Plumbers Crack 4,065 Posted August 30, 2018 Share Posted August 30, 2018 Crimson is wrecking in pve, (especially on the quests that appear in your inventory that you haven’t done from earlier in the game), don’t think I’ve used much else, occasional energy slot sniper. I seem to get plenty of ammo dropping GazzaGarratt 1 Thanks to Capn_Underpants for the artwork Link to comment https://forevergaming.co.uk/forum/forums/topic/6270-weapon-slot-changes-impressions/#findComment-110414 Share on other sites More sharing options...
Baabcat 1,646 Posted August 30, 2018 Share Posted August 30, 2018 I like the changes , at least I’m enjoying running around with a Telesto/Sins of the Past combo. I think the interesting thing will be those Energy/Power combos you can now get. In some ways Enrgy slot now feels a bit crowded and I suspect a lot of the energy pulse/smg/hand cannons I have will get sharded pretty soon. Maybe even the AR’s, although good shield breaking scout rifles will probably stay as they will have more consistent ammo than snipers I think. Power weapon slot options seem a bit sparse , unless you’re running whisper/ sleeper/ exotic shotgun, there’s only really Sins of the Past or swords worth looking at. I guess this is why’s machine guns are coming back Looking forward to trying triple shotgun, and the ultimate cowardly play style, triple sniper GazzaGarratt and Plumbers Crack 2 Link to comment https://forevergaming.co.uk/forum/forums/topic/6270-weapon-slot-changes-impressions/#findComment-110443 Share on other sites More sharing options...
GazzaGarratt 11,062 Posted August 30, 2018 Author Share Posted August 30, 2018 7 hours ago, Baabcat said: I like the changes , at least I’m enjoying running around with a Telesto/Sins of the Past combo. I think the interesting thing will be those Energy/Power combos you can now get. In some ways Enrgy slot now feels a bit crowded and I suspect a lot of the energy pulse/smg/hand cannons I have will get sharded pretty soon. Maybe even the AR’s, although good shield breaking scout rifles will probably stay as they will have more consistent ammo than snipers I think. Power weapon slot options seem a bit sparse , unless you’re running whisper/ sleeper/ exotic shotgun, there’s only really Sins of the Past or swords worth looking at. I guess this is why’s machine guns are coming back Looking forward to trying triple shotgun, and the ultimate cowardly play style, triple sniper I suppose the Power slot really only gets used for 4/5 weapons anyway. Unless you're just playing for the lolz of course. I feel I'll ride to shotguns in PvP in some instances purely to get over the reload speed. Link to comment https://forevergaming.co.uk/forum/forums/topic/6270-weapon-slot-changes-impressions/#findComment-110488 Share on other sites More sharing options...
techno 3,511 Posted August 31, 2018 Share Posted August 31, 2018 PvP weapon testing (stat heavy) Seems alot are nasty, but alot of viable options which to me is only a good thing ( till the sweats find the ultimate combo) Plumbers Crack and GazzaGarratt 2 Link to comment https://forevergaming.co.uk/forum/forums/topic/6270-weapon-slot-changes-impressions/#findComment-110503 Share on other sites More sharing options...
DarkArch3typ3 58 Posted August 31, 2018 Share Posted August 31, 2018 I love it. I'm glad they made a change. Keeps the game fresh. Though I'm finding that I'm still using my old load outs more than anything. GazzaGarratt 1 Link to comment https://forevergaming.co.uk/forum/forums/topic/6270-weapon-slot-changes-impressions/#findComment-110538 Share on other sites More sharing options...
GazzaGarratt 11,062 Posted September 1, 2018 Author Share Posted September 1, 2018 My first play with part of the system really worked last night. We were on Escalation Protocol and running a Tractor Cannon and Zenith Raid Shotguns in Power and Energy slots kept DPS up really high and I always had shotgun ammo in at least one of the guns. Link to comment https://forevergaming.co.uk/forum/forums/topic/6270-weapon-slot-changes-impressions/#findComment-110579 Share on other sites More sharing options...
L_C_Scipio 395 Posted September 3, 2018 Share Posted September 3, 2018 I really like fusion rifles in that second slot. Telesto is great, of course. I got out Emperor's Envy (raid fusion) and it's good. Had never used it before because it seemed like a huge waste of the power slot. GazzaGarratt 1 Link to comment https://forevergaming.co.uk/forum/forums/topic/6270-weapon-slot-changes-impressions/#findComment-110673 Share on other sites More sharing options...
GazzaGarratt 11,062 Posted September 3, 2018 Author Share Posted September 3, 2018 10 hours ago, L_C_Scipio said: I really like fusion rifles in that second slot. Telesto is great, of course. I got out Emperor's Envy (raid fusion) and it's good. Had never used it before because it seemed like a huge waste of the power slot. Definitely a good move for them as they seemed really wasted before. Anyone tried a Shotgun in the primary slot yet? I've been rocking a true D1 playstyle Auto Rifle > Shotgun > Sniper. Really good fun for Gambit and I can see myself very much sticking to this type of style as Shotgun Energy ammo was dropping pretty nicely for me. Plumbers Crack 1 Link to comment https://forevergaming.co.uk/forum/forums/topic/6270-weapon-slot-changes-impressions/#findComment-110693 Share on other sites More sharing options...
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