GazzaGarratt 11,049 Posted August 6, 2017 Share Posted August 6, 2017 6 hours ago, MrBiron said: What is with the Hunters utterly shit ability? Titan gets a useful shield wall, Warlock gets a VERY useful AOE heal abililty, Hunter gets a fucking backflip?! What a bag of shit. Unknown Player criticises Bungie for that in his latest video alongside the hunters overall sluggishness. Tbh, I get they should be quicker and more nimble because they are the most agile Guardians out but just like Cayde, I can see why they get a Super that is just plain selfish and not for the team. An extra grenades type-super would've been cool to see. I think the Warlock has been looked after too much for me. Link to comment https://forevergaming.co.uk/forum/forums/topic/4693-spoilers-destiny-2-beta/page/3/#findComment-93569 Share on other sites More sharing options...
Greboth 2,721 Posted August 7, 2017 Share Posted August 7, 2017 For me in D1 it always went Warlock -> Titan -> Hunter in terms of preference. I had a hunter as they had their purpose but, whether through personal play style or something else, I never really enjoyed the hunter. It makes sense that the gaps between each class could / would expand though as going in to D1 it was said the Hunter was high agility, low armour whereas a Titan was low mobility, high armour and a Warlock was somewhere in the middle. I know that is simplifying it but to me these were never noticeable differences - they had different jumps, grenades, supers and melees but felt the same past that. They could have all been subclasses of a generic 'guardian' rather than 3 different classes. I put the vast majority of my hours in to my Warlock but I never felt quicker and squishier as a Hunter or slower and tankier as a Titan. I didn't play the Hunter or Titan in the beta but if they have exaggerated these differences then I am for it. Link to comment https://forevergaming.co.uk/forum/forums/topic/4693-spoilers-destiny-2-beta/page/3/#findComment-93580 Share on other sites More sharing options...
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