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  3. You think it was okay before this?! 🤣
  4. This is so strange to me. Everything he said was for me what you want out of a Battlefield game 🤷‍♂️ TLDR - I think what I'm seeing is what happened to people talk about Destiny. They want something fresh and evolved but once they do, they don't like it. Clearly small and medium maps dictate his thoughts. For me, if we have way too much open space like alot of older Battlefield games, in this era we will just get 40 snipers taking people out anywhere between 1-5 minutes of running from original spawn points. Thats just so annoying and a real turn off if you can't get into gunfights and flanking early. He said about Snipers doesn't work as they're downed - but that doesn't make sense. If you're good enough to get headshots, there in no respawn so thats a huge bonus. If you down them he says its pointless but thats a great thing to happen to stop the enemy flow. I hate snipers with a passion, but thats surely their use - and also impacts the ticket system in a good way for your team. I didn't see many diamonds in my game, maybe that will happen more as people start spotting people more and more so lets give him that point. On a game like this to get control points, I actually think we need to do what he thinks is wrong, which is tactically play in your group, make your way to the area you want to control. I can't see any of our beta games were like 'gungame' as he mentions. Gungame is no way near this game. Maybe its time Battlefield fans have to understand it has to evolve to stay in the limelight. The larger maps sound like a good way to see where the game is long term. But I do hope there is lots of cover, like there has been in the few maps we tried. Working in teams and to try and take a control point seems a far more enjoyable way to win a game than sit back and let snipers take you out like Lemmings walking off a cliff.
  5. New massive patch that just came out addressed the grieving too!
  6. Yesterday
  7. this is pretty much where I'm at.
  8. I have some random Steam keys going free, gimme a shout if there's one you're interested in. Warhammer 40K: Boltgun Aliens Dark Descent Life is Strange: True Colors LEGO 2K Drive (Awesome Edition) Risk of Rain 2 Ghostrunner 2 Jusant Persona 4 Golden Immortals of Aveum Diplomacy is Not an Option Nobody Wants to Die Wild Hearts (EA) Naheulbeuk's Dungeon Master Old World SpongeBob SquarePants: The Cosmic Shake Steelrising Scorn Cat Quest III Death’s Door DAEMON X MACHINA
  9. If that's real then COD is fucked. That's a complete Fortnite ripoff 🤣
  10. Last week
  11. Welcome Josh, I heard you helped a few folk with their aiming in BF6 😁
  12. Actually not new here but I’ve never really introduced myself, my names Josh nice to meet you all! i play mainly with the lads on FC on a Monday night 😁
  13. Yes, I bought the version with the next 4 DLC, so I'm not worried. @RenFengge and I have played about 3 hours and so far it's been great. Have not even done the first quest yet.
  14. the Deep Desert is getting overhauled tomorrow for the griefing and expanding the PVE zone there and materials, no griefing on our server since we own it and there is no one else :). The griefing is cut down to a min and most are spending 350 hours before they even get to those parts!
  15. I have no words I thought this was an AI fake picture but apparently it is 100% real.
  16. Yep, after all, it's carefully constructed and valid criticism from the Battlefield community which is why this game even exists. Had the community not salvaged 2042 for 3 years straight, the entire Battlefield brand would be dead by now. Let's also not forget back in 2014 when the community saved Battlefield 4 after at the time, the worst launch in videogame history bar none, so criticism is absolutely critical going forward. Whilst not much can be done at this stage in regards to some of the design choices as the maps are already finished, it is good to get on paper what people may want to see in the future. For instance, it doesn't look like we're getting a water map which is almost criminal🤣 If we end up doing what Treyarch did to COD, every map will start shrinking and they'll make decisions based on data and not logic. Gotta keep everyone happy and not just the COD incomers who are already demanding battle passes and e-sports!
  17. Oh, very cool, might grab it then.
  18. On Witch Queen - Agreed, totally top tier content. In the old style campaigns it was always Forsaken that was the one that rivalled this but Witch Queen brought so many things to the game and compelling long campaign missions that you felt rewarded when completing it. Lightfall - Glad you got it done @J4MES OX4D. Maybe I should attempt to go back to it, but I knew it felt off from the start. Final Shape - I can maybe see why you found some things frustrating. Some hard moments as a group on the campaign near the latter missions. The end part is quite challenging on Legendary. I enjoyed the final heroic battle with everyone. It was a bit gimmicky, sure. But if you have been with Destiny for 10 years, it was great to finally see your guardian fight way more alongside your NPC allies. Never thought of the Zavala bit in detail until now. Maybe it was put in there to disguise where the story was headed. Some really key things happened in the storyline though if you follow the backstory of everything. Zavala was set up just before Final Shape to start becoming a little more angry and less controlled. Edge of Fate - I've started it. Not done enough yet to warrant me seeing if its any good or not. I miss the enjoyment of running in a crew through the storyline so maybe that is impacting and skewing my feelings.
  19. Is there a roadmap of what they are introducing over time into the game at all?
  20. Quite a well rounded review imo
  21. I'm in the same boat mate. Feels like it has momentum, but we have to see what happens. I even saw some older FGers on it from around the world too, so its clearly peaked some interest out there.
  22. If enough ppl buy the game, I'll probably pick it up too, and on console as my PC can't really handle it. Would be a fun FG team play game if we have enough interest.
  23. Totally agree on that ❤️ I think I just found it more odd catching up as everyone who played online over the weekend were really happy that the game seemed in a decent spot. Maybe its because I didn't hear that online and then read something different here. We'll see what the next weekend will bring. Macca mentioned they are working on TTK which is a good sign its already been acknowledged. I think this is totally down to the younger gen Cod players giving this Beta a go and not really understanding what team mechanics are about 😅 Matt told me on the Conquest games to tag a flag being squad leader and that got us extra points. I think not many people play the FG way online 🤣 - which is why I'll be serious disappointed if they don't make it really easy to get more friends in the same game.
  24. When you're forking out 70 quid plus for a video game I think you're allowed to have opinions on it, be they positive or negative. That's what a forum is for. Those with criticism have made it quite clear in their posts what they're unhappy with, so i'm not sure what there is to understand. No-one needs to take it as a personal insult that others aren't necessarily happy with something they themselves are happy with. Everyone's opinions on the game are equally valid, please reflect on that 😘
  25. Given how much some of us played DayZ on PC, I think its a very good chance to give it a go on console...although I expect it will be a few versions behind PC and way harsher than we've previously played it! Lets hope the controller button layout works well.
  26. I don't go into any FIFA related game expecting anything now, so whatever we get extra is a bonus. Its not new content, even if they badge as it is, but having live tournaments (old cups) is a welcome addition back into the game. They need more variety added to Pro Clubs mode as its fast becoming hugely popular in this era. Not sure, normally when everyone agrees. Over the past 2-3 years its been getting closer and closer to launch date because everyone becomes tired of the previous game (mainly as the thoughts are EA have stopped fixing the older game!). I don't like paying full price for FIFA, just doesn't feel right unless they added far more items. If we can make it last to the first sale that will save everyone at least £20-£30, but don't be surprised if its sooner.
  27. I watched a video last night from XclusiveAce and he said that it seems like there's some server de-sync. So it feels like you die with one bullet but the enemy actually hit you with 5 bullets. This is one feature I wish they hadn't copied from COD 🤣 Hopefully they'll get it sorted the full game. Personally I really enjoyed the beta. Movement is great and didn't feel sluggish. I didn't like that mountain map with the rock in the middle that has 20 snipers on it every game 😡 I just hope all of the COD players that don't wait for revives just fuck off back to COD when BO7 comes out.
  28. Coming from a player that's never really enjoyed Battlefield over the years, I must say its probably been one of the best beta offerings I've played that I can remember. You may probably say that proves the point that BF lovers aren't overly enthused about the game, but I am struggling to see why there is so much disappoint in this thread so far. I must have played with c.8 FGers on it over the weekend and everyone was really enjoying it. The hours on it alone you could see that. One criticism I would agree with? TTK. It felt too quick almost immediately and its one thing I think I can see why on a Beta they go quicker so they know they can dial it back on launch or next beta weekend. Breakthrough and Conquest felt very strong as game modes. Most maps felt like they had moments for attack and defence, which is a good thing overall. Domination not so much, as i felt that was introduced purely for the CoD players giving it a go. It looked extremely polished.I enjoyed the UI. The Medic being able to resupply health and ammo is a great shout and I found in the 3-5 hours I played it, I can see why in Battlefield you really do need to work together in your squads to try and win the match. That will switch alot of CoD players off eventually leaving BF6 in a reasonably good state. The only one thing you all know I want in this game to see it as a true success is if they fix it so more than 3 of your friends can play in the same match. Its impacted pretty much most BF games in the past and probably why CoD has still survived. They've got to get this right on launch. N.B. I didn't play it on original settings. @igotmollywhopped Josh helped update my settings before I played and I can only assume those changes helped me have a really enjoyable time on it - but equally I can't say how different it is to the default settings.
  29. Yes but you've completely missed the point of everything said. Spawning on a flag you've captured when the next flag is just 30 seconds away in BF6 is a world of difference than what we've seen previous whereby you don't need to apply any forwarding tactical strategy or squad teamwork whatsoever. The squad system has been completely obliterated since 2042 and the developers still don't understand the core design philosophy that made it so pivotal in the likes of 2, 3, 4, 1 and V. There's no consequence to squad wipes or any territorial focuses when the maps are this compact. Conquest on Cairo and Iberia is practically domination as it is, and breakthrough is an unbalanced shambles. Spawn beacons are pointless now because unless you play them as a tac-insert for yourself, you literally just save yourself 15 seconds and create self-inflicted chokepoint that the opposition can sit on. These in old Battlefield games were critical to maintain a territorial push in a safe haven when spawning with the squad was risky. Now they are nothing more than a Call of Duty tactical insertion. This is why small linear shoebox maps don't work well. Metro and Locker do because they were meticulously designed but here they've just created a layout and prioritised destruction.
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