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What FG is about right! 💪💪❤️❤️
- Today
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Agree with this. I only did Assault and didn't feel like i needed to do anything else as others were running Medic. I read that as good feedback overall. Some good, some bad. Whats helpful is the last 2 BFs haven't been at this level at the beta stage.
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techno reacted to a post in a topic: Black Ops 7
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techno reacted to a post in a topic: Battlefield 6
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techno reacted to a post in a topic: Battlefield 6
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GazzaGarratt reacted to a post in a topic: Battlefield 6
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J4MES OX4D reacted to a post in a topic: PC Game Deals/Giveaways
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I've pretty much watched all the content creators thoughts post-beta and without the sponsorships and it seems a lot of them share similar feelings. To sum it up briefly:- - the game looks great and is mechanically decent - gunplay feels good - the game is very fast paced - gameplay has devolved more into Call of Duty and they will sacrifice logic and series values to appeal to those players as a priority - vehicles don't feel great and they don't work effectively on the smaller style maps - maps are too compact, linear, mostly urban, lack elevation and play too similarly - the squad system may as well not exist from a tactical or strategic standpoint - sniper glint may need to be toned down - classes are plied with too many weapons and gear that completely devalue choice and impact - destruction looks impressive but it doesn't radically change anything and is inconsistent (the upcoming new beta map has huge issues with the latter apparently) The class system needs a total overhaul IMO - the fact Assault can carry a primary, a shotgun, a rocket launcher, flashbangs, a deployable shield grenades and a stim is just ridiculous and almost Treyarch levels of generosity. This devalues the class choice completely and makes you stupidly overpowered. Also sod the shield and stim - that bollocks belongs in COD. Knee sliding and and tac sprint was rejected so not sure why the stim made it. The shield is acceptable I guess. I don't think any Battlefield or FPS fan wanted something fresh - they just wanted Battlefield back i.e 2,3 and 4 especially after the disappointments of BFV and 2042. BF6 achieves that to a degree, but then let's itself down with some questionable design and strange conceptual choices. This is also what happens every time with Battlefield - Call of Duty fucks up spectacularly and then Battlefield fails to capitalise with some surprise errors and misses an open goal. Everyone then leaves Battlefield after a month and returns to COD irrespective of how garbage it is that year. Whilst it's great to see how far the game and series has come under the new leadership in such a short space of time, it would be very disappointing to see the game make easily avoidable mistakes and brainless design choices like 2042 did. The community have spent well over a year helping build BF6 and this is off of 3 years of relentless feedback on 2042 so when the developers go against the grain and dominant advice, it can alienate the community a lot worse than if it was just bad independent choices.
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GazzaGarratt reacted to a post in a topic: Battlefield 6
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God no! The skins started getting silly in MW3 but they took them to a whole new level of utter ridiculousness in BO6.
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MrBiron reacted to a post in a topic: Black Ops 7
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J4MES OX4D reacted to a post in a topic: Battlefield 6
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J4MES OX4D reacted to a post in a topic: Black Ops 7
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phil bottle reacted to a post in a topic: Dune Awakening
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If its not Battlefield anymore they should give it a different name innit 😉 But yeah, this is how you deal with snipers in Battlefield:
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You think it was okay before this?! 🤣
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This is so strange to me. Everything he said was for me what you want out of a Battlefield game 🤷♂️ TLDR - I think what I'm seeing is what happened to people talk about Destiny. They want something fresh and evolved but once they do, they don't like it. Clearly small and medium maps dictate his thoughts. For me, if we have way too much open space like alot of older Battlefield games, in this era we will just get 40 snipers taking people out anywhere between 1-5 minutes of running from original spawn points. Thats just so annoying and a real turn off if you can't get into gunfights and flanking early. He said about Snipers doesn't work as they're downed - but that doesn't make sense. If you're good enough to get headshots, there in no respawn so thats a huge bonus. If you down them he says its pointless but thats a great thing to happen to stop the enemy flow. I hate snipers with a passion, but thats surely their use - and also impacts the ticket system in a good way for your team. I didn't see many diamonds in my game, maybe that will happen more as people start spotting people more and more so lets give him that point. On a game like this to get control points, I actually think we need to do what he thinks is wrong, which is tactically play in your group, make your way to the area you want to control. I can't see any of our beta games were like 'gungame' as he mentions. Gungame is no way near this game. Maybe its time Battlefield fans have to understand it has to evolve to stay in the limelight. The larger maps sound like a good way to see where the game is long term. But I do hope there is lots of cover, like there has been in the few maps we tried. Working in teams and to try and take a control point seems a far more enjoyable way to win a game than sit back and let snipers take you out like Lemmings walking off a cliff.
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New massive patch that just came out addressed the grieving too!
- Yesterday
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this is pretty much where I'm at.
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Galaxypurple234 changed their profile photo
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Galaxypurple234 joined the community
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I have some random Steam keys going free, gimme a shout if there's one you're interested in. Warhammer 40K: Boltgun Aliens Dark Descent Life is Strange: True Colors LEGO 2K Drive (Awesome Edition) Risk of Rain 2 Ghostrunner 2 Jusant Persona 4 Golden Immortals of Aveum Diplomacy is Not an Option Nobody Wants to Die Wild Hearts (EA) Naheulbeuk's Dungeon Master Old World SpongeBob SquarePants: The Cosmic Shake Steelrising Scorn Cat Quest III Death’s Door DAEMON X MACHINA
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If that's real then COD is fucked. That's a complete Fortnite ripoff 🤣
- Last week
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Welcome Josh, I heard you helped a few folk with their aiming in BF6 😁
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DrCasket changed their profile photo
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Actually not new here but I’ve never really introduced myself, my names Josh nice to meet you all! i play mainly with the lads on FC on a Monday night 😁
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Yes, I bought the version with the next 4 DLC, so I'm not worried. @RenFengge and I have played about 3 hours and so far it's been great. Have not even done the first quest yet.
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the Deep Desert is getting overhauled tomorrow for the griefing and expanding the PVE zone there and materials, no griefing on our server since we own it and there is no one else :). The griefing is cut down to a min and most are spending 350 hours before they even get to those parts!
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Avartek changed their profile photo
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Avartek joined the community
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I have no words I thought this was an AI fake picture but apparently it is 100% real.
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Yep, after all, it's carefully constructed and valid criticism from the Battlefield community which is why this game even exists. Had the community not salvaged 2042 for 3 years straight, the entire Battlefield brand would be dead by now. Let's also not forget back in 2014 when the community saved Battlefield 4 after at the time, the worst launch in videogame history bar none, so criticism is absolutely critical going forward. Whilst not much can be done at this stage in regards to some of the design choices as the maps are already finished, it is good to get on paper what people may want to see in the future. For instance, it doesn't look like we're getting a water map which is almost criminal🤣 If we end up doing what Treyarch did to COD, every map will start shrinking and they'll make decisions based on data and not logic. Gotta keep everyone happy and not just the COD incomers who are already demanding battle passes and e-sports!
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Oh, very cool, might grab it then.
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On Witch Queen - Agreed, totally top tier content. In the old style campaigns it was always Forsaken that was the one that rivalled this but Witch Queen brought so many things to the game and compelling long campaign missions that you felt rewarded when completing it. Lightfall - Glad you got it done @J4MES OX4D. Maybe I should attempt to go back to it, but I knew it felt off from the start. Final Shape - I can maybe see why you found some things frustrating. Some hard moments as a group on the campaign near the latter missions. The end part is quite challenging on Legendary. I enjoyed the final heroic battle with everyone. It was a bit gimmicky, sure. But if you have been with Destiny for 10 years, it was great to finally see your guardian fight way more alongside your NPC allies. Never thought of the Zavala bit in detail until now. Maybe it was put in there to disguise where the story was headed. Some really key things happened in the storyline though if you follow the backstory of everything. Zavala was set up just before Final Shape to start becoming a little more angry and less controlled. Edge of Fate - I've started it. Not done enough yet to warrant me seeing if its any good or not. I miss the enjoyment of running in a crew through the storyline so maybe that is impacting and skewing my feelings.
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Is there a roadmap of what they are introducing over time into the game at all?
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Quite a well rounded review imo
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I'm in the same boat mate. Feels like it has momentum, but we have to see what happens. I even saw some older FGers on it from around the world too, so its clearly peaked some interest out there.
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If enough ppl buy the game, I'll probably pick it up too, and on console as my PC can't really handle it. Would be a fun FG team play game if we have enough interest.
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Totally agree on that ❤️ I think I just found it more odd catching up as everyone who played online over the weekend were really happy that the game seemed in a decent spot. Maybe its because I didn't hear that online and then read something different here. We'll see what the next weekend will bring. Macca mentioned they are working on TTK which is a good sign its already been acknowledged. I think this is totally down to the younger gen Cod players giving this Beta a go and not really understanding what team mechanics are about 😅 Matt told me on the Conquest games to tag a flag being squad leader and that got us extra points. I think not many people play the FG way online 🤣 - which is why I'll be serious disappointed if they don't make it really easy to get more friends in the same game.
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When you're forking out 70 quid plus for a video game I think you're allowed to have opinions on it, be they positive or negative. That's what a forum is for. Those with criticism have made it quite clear in their posts what they're unhappy with, so i'm not sure what there is to understand. No-one needs to take it as a personal insult that others aren't necessarily happy with something they themselves are happy with. Everyone's opinions on the game are equally valid, please reflect on that 😘