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JsinOwl

FGers
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Everything posted by JsinOwl

  1. 10 Arsenal Packs, 0 Ultra-Rares Fuck you store *shakes fist*
  2. When no other solution presents itself, Duct Tape.
  3. Unfortunately I expected it wouldn't be long for him, given what I've read in the news. Sounds like he wasn't really there any more, now at least he's at peace and his family can get on with healing. Good night Shaggy, pleasant journey.
  4. My Geth Engineer (code name Geers) For reasons that defy logic, I like the Geth Pulse Rifle with him. Hunter Mode's increased accuracy and ROF turn it into a laser accurate bullet hose to the face. It's surprisingly effective. http://kalence.drupalgardens.com/me3-builder#35!1706555!3605525!..95!.GEAG9
  5. Let's see your build brah, the glitch and non-glitch versions please.
  6. I can't fit in that little hole. D:
  7. She's great even without the skill point glitch (I'm too much of a purist to use it). You ever try a melee build with her? I haven't, but it's seems pretty popular. Today I've been messing about with the Quarian Male Infiltrator, never really played him much. Arc Grenades give him good synergy with the Javelin. I also tried him with the Krysae, but definitely preferred the Jav. (Obviously the Black Widow works, but I don't like to use it on every sniper class.)
  8. For the most part, I put the paint on with the tube tool and smear it around with the palette knife set to 0% loading.
  9. Whoa, not expecting this kind of reception. 'Tis very kind of you all. Thank You! Palle, they're all done in ArtRage. The first three are oil paint, the last one is pastel. The second one, the paint is glopped on real thick, which is what gives it that textured look.
  10. I tried playing some more Gold with the Voldept, but I couldn't find a decent lobby and there was no way I was going to carry the team with the character. I don't know why I stay in some of these lobbies. I'm looking at the rank and kit of these guys and thinking, they're not ready, WTF are they doing here. *sigh* well maybe this time it'll be different. NO NO NO NOOOOOOOOOO It's never different *slams head on table* when you suspect someone is going to suck, go with your instinct. Leave or put on your tryhard pants. Oh, and I forgot how stupendously awesome the Vorcha Hunter is. My god do I love that guy. It's like playing Freddy Kruger as a Mass Effect character.
  11. I put "art" in quotes because I have no talent. All I do is smear colors around, but I do find it very relaxing. Thought I'd share. (Pics are pretty big)
  12. Took my Volus adept for a spin on Gold versus the Collectors and did reasonably well. Didn't score very high, but I kept my teammates alive and didn't go down a whole lot. I also did most of the work during missions. Need to play a few more games, but I think I like this better than trying to spec the Orbs for offense.
  13. It is the greatest thing since the first man discovered what to do with his erection. Seriously, you should be playing it right now. I've put over 400 glorious hours into it. Get it for PS3 and play with me.
  14. My go to weapon for Juggy (code name Phalanx) is the Particle Rifle. I like not needing to make trips to the ammo box. I'll also use the Collector Sniper. If I use a shotty, I prefer the GPS or Crusader because they've got enough range to compensate for the Jug's lack of mobility. Then again I've seen people do really well with the Reegar which has super short range.
  15. A spot to discuss anything related to the muliplayer component of Mass Effect 3. I wasn't sure what forum to put this in, ME3 being an RPG but this topic being about the multiplayer. Share usernames, schedule times to play, post tips, tricks, strategies, builds, whatever. If it's warranted, I'll index all the content in the first post. Let's kick it off yo. This beat up piece of paper has my build for every character. I may be changing the Volus Adept, I really liked playing him as a Shield Boost spamming Stasis sniper. Need to test drive it on a few Gold games though.
  16. Yeah that's awful. Even if everyone was okay, I' be devastated if I lost all my shit (and pets).
  17. I don't quite get what you're saying about the ME3 ending, because it's very much one lone commander deciding the fate of the universe with one decision. I would have preferred a united galaxy prevailing without the prothean uber weapon. But ME3 is an RPG, it's all about choice, The Last of Us isn't. I think for the type of game it is, a strong narrative is preferable to player choice. It's also intended to force you to think about the value of the cure versus Ellie's life. It's supposed to leave you troubled and unsure of what is right and wrong. That may not be what you want, and generally speaking, I prefer all my stories to have super happy endings, but in this particular case, the ending just felt right to me. *shrugs* There's really no logic to it, I can't explain a lot of it, I just know when all was said done I felt immensely satisfied and wouldn't change a thing about it, except may the ladders and planks (which no way amounted to 30 minutes ).
  18. I sent you a linky to my 'website', I did all the CSS from scratch basically as well as the javascript. Most of the HTML is handled by wikidot, but I can do a little damage there as well. I know nothing of PHP or server side vodoo. If you think I can be of assistance in some way, let me know, happy to help out.
  19. Love the picture, love you for putting out the fire, love that you and Datte are conversing. Carry on. About the whole power thing, do what you gotta do, and feel free to smack me when I go out of line.
  20. I understand all of what your're saying, but none of that bothered me. With the enemy AI, yes, it is weak, and their dialogue is lame. That said, it's also a function of difficulty. If you crank it up to Survivor mode enemies, are smarter, more aggressive, and harder to sneak up on. Makes them a bit more realistic. Being able to pick ammo off of every enemy would have made the game too easy as would enemies not having guns at all. So, it's an imperfect compromise. Didn't bother me. The ladder plank thing I didn't think added any value at all. It didn't bug me, but I thought they could have made progressing more of problem solving exercise, as opposed to, where's the plank at, I know there's one around here. Missed opportunity to make the game better. Story stuff: Honestly, I think the majority of people (including myself) don't really know what sorts of injuries can be heal on their own. I understand that infection (hah) would be a huge problem, but aside from that, I don't intrinsically know whether that kind of injury would be 100% fatal. The one shot of penicillin was weak, but what can you do, the story needs to be moved along. So whatever, I got over it pretty quick. As far her moving Joel, I think that scene was necessary for the suspense. Assuming she was able to slow the blood loss (again, you have way more knowledge of this than joe average) she could have dragged him out of sight until nightfall, fashioned a stretcher and dragged him with horse. It's very much possible that she could have found a way to move him. I honestly never noticed the supplies thing leading up to the hospital. I got there not knowing what to expect. I figured there would be more fighting to go, but I didn't necessarily think it would take place at the hospital. Possibly after leaving the hospital, I don't know, but it certainly didn't ruin my surprise. Number 3 is a just a device to force Joel's hand. I agree that a culture should be all that's necessary, which is why I supported Joel's action. The fact that they needed to kill her showed a significant level of incompetence and callousness in my mind. If they're not even going to attempt to figure out how to do this in a non-fatal way, then fuck them, they lost their chance. So I totally get what you're saying, it just didn't bother me, it didn't snap me out of my being enthralled. Last point, your recommended lie has flaws too, years later when there's still no vaccine being distributed what will she think? Why would word get back? Tommy hadn't seen a Firefly in years and Marlene was probably the only one who would have had a good idea as to how to find them. So, that one didn't bother me all. It wasn't all for nothing because the story isn't about CBI or even finding a cure, it's about Joel, Ellie, and their relationship. All that other stuff was there to add drama and context. I think of the ending as a win because it was the right ending for the characters and their journey together. From the start, where Ellie is cargo and Joel is the smuggler, to Ellie beginning to care for him and Joel rejecting it because he can't let go of survivor mode, then Joel coming around to realizing that he does care and he's got nothing else worth living for. Ellie risks her life to save Joel, and Joel risks his to save her to seal relationship. She has become a daughter to him and he can't lose his daughter again, he just can't, so he finds a way to save her and try to protect her from her own feelings of guilt. It's the perfect ending to an amazing journey. I think this gets into my "What type of gamer are you" thread, go there if you haven't. I think I'm just the type of person feels more and thinks less during a game like this. When I carried her to the elevator at the end my heart was in my throat. During the rebar injury and the slow journey out, my heart was pounding so hard I could practically hear it. When he's consoling her after the final encounter with David and calls her baby girl I started crying. That whole scene, where she kills David and Joel arrives, when the sound fades and you're left to wonder what he's saying and you see her crying but nodding her head because she knows he's gonna take care of her. That shit right there is the single best scene in the history of video games imo. Then there's just so much other stuff. So much of the dialogue throughout the game just makes me smile or chuckle. The scenes with Tess and Sam/Henry were gutting, the story of Ish and the survivors in the sewer I found really moving. Just, so much awesome. But it was all so awesome to me because of how it drew me in and played with my emotions, if it didn't do that for you, then I can see why the game would fall flat.
  21. I believe that would be lag my friend. x)
  22. Mmmm, goes to listen to some Beatles favorites... https://www.youtube.com/watch?v=jz7IjXu0DfQ And some Elvis, just because.
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