Tonight was all about the lowly Volus Mercenary. Things went pretty damn well, even on Gold. I tried him with both the Mattock and Particle Rifle, and while the latter hoses far more destruction, the weight was just too much. The few extra seconds it took to hit Shield Boost again made it unacceptable. The Mattock worked out nicely, good damage, light, very accurate. Plus it's a class I don't play much which pairs well with a gun I don't use much. (I'd use it more, but too much trigger spamming bothers my tendinitis.)
I got him from level 1 to 19, once I promote, all my classes will be at 15 promotions. Then I just need to get them all back up to 20.
One thing I'm doing right now is trying to flesh out my builds to include weapon, gear, and other equipment where it makes sense. I'm the type that likes to try and make use of everything, so trying to use all the weapons and fit them with complimentary classes is fun—hence playing around with the Collector Sniper Rifle, Mattock. Geth Pulse Rifle, etc. I won't be able to find a home for all the weapons, there are simply too many, and some I find repugnant (Adas and Striker come to mind, hate those things), but I'd like to incorporate as many as possible into my game.
At the end of the night, I was at about 2.2 million credits, so figured I'd hit the store again. After the last episode of 10 Arsenal Packs and no Ultra-Rares, I opted for Premium Spectre Packs and hit .500—ten packs, 5 Ultra-Rares, very nice. I got the Collector SMG twice, Saber, Harrier, and Javelin.
Volus Mercenary (code name: Spuds)
http://kalence.drupalgardens.com/me3-builder#48!1304555!!..95!.EDGG