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Sennex

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Everything posted by Sennex

  1. I played for about 6 hours last night. I did one story mission the whole time. Other than that I was testing to see how far out I could hack camera's to get away from my self (NOTE: Its not very far, maybe 200-300 meters) I was looting ATM accounts so much that I actually started to feel bad about doing it Also, NEVER randomly explode things on pedestrians, you take a decent hit to your rep Also, I confirmed that you do NOT have to save the victim of the crime, only to beat the crap out of the attacker to get the rep and XP bonus
  2. Random Thought: So in games like this, typically the player goes big, gets the flashiest car there is and gets all nutso with it What if the Dev's took this into consideration? What if they are forcing us to choose cars that in real life people would ignore, by giving them better handling? This would be a really creative way to force the "anonymous" nature of the game onto the player. Everyone notices Lambo's and Porsche's, but how many notice a damn Hyundai Elantra?
  3. Its almost like this game is in backwards land, where the motorcycles and crappy scooters have better handling than everything else. I can't wait to unlock the Garbage truck. I have a feeling that that is going to be an OP beast mode vehicle
  4. If what I was reading on Reddit was true at all, just jump in the water. Skip the boat. Wait about 2-3 minutes and they lose sight of you, even if you don't swim anywhere. Once the stars go away, you walk back up on land. This is sort of what happened to me last night, but I was under a bridge
  5. newp beta sucked Zones were huge for no reason, classes had zero variation, blah blah blah there is way to much cock sucking happening on this one, much like the Elder Scrolls MMO.
  6. Got to play for a few hours last night I am up to Act 1 Mission 3, The mission after the Birthday party. I started doing side missions because what J4mes said will most likely be pretty accurate. IDK about the driving though. Its not "bad" but its not good. Some cars do handle differently, but the sports car that you get in the first mission fucking sucked to drive. It took me, no joke, 40 minutes or so, to get away from the cops. I ended up taking out fences, gates, pedestrians and pretty much everything. About 20 minutes in, I ditched to a blue minivan and was able to escape for the most part pretty quickly, but I had so many "stars" by then that the helicopters were tailing me. I finally ditched and went for a swim under a bridge, and then after waiting did the cops go away. Moral of the story: Swim if you want to get away from cops easily. Also, the first vigilante mission is hysterical, I ended up doing three of them, and even if the "victim" of the crime dies, but you still beat up the attacker, you win the mission. So stay in cover until the person is dead, then go up and beat the crap out of the bad guy. Its pretty obvious that they didn't' think this game through all the way, which I expected as Ubisoft likes to split their games between like 30 design houses
  7. Trimmed a double post from Doc.
  8. There was a time when my son would have loved this. Honestly though, with it being something more for a child, that will phase out of liking all of these things, I would only pay 50$ at most for it, and even then, it would be a stretch
  9. oh man, thats a bold statement. I loved SR3, the driving was nuts, but I expected that. If This is actually worse, than I sort of regret buying it (and I haven't even played it yet)
  10. I didn't mind the towers in FC3 for the first island, after that though,I hated every instance of doing them. Its like 1 tower is normal, and the next is so jacked up and rusty that no sane person would ever think of climbing it as any stray, moderately strong, wind would knock it the fuck over. When dev's code shit like that to make it hard for no other reason than they feel the game should be progressively harder, I get mad This is starting to sound more like an Ass Creed game than something new. (I also hated the towers in Ass Creed)
  11. So how much of this game is actual driving? cause gotdammit son, I am not going to be happy if the driving is shit, and I have to do it for 50+% of the game
  12. Hey Doc, what are your thoughts on the Death Penalty? I know this will derail, so if we made a different thread, I would love to hear your thoughts. Or hell PM me
  13. Not to derail here, but funding for programs, hospitals, and clinics would be awesome. After that, the media outlets need to stop jumping to it as the reason for shit like this to happen. Also, the Mens Rights Movement started out as an answer to the Feminist movement. Both had their points in time, but have since morphed into something really evil and wrong. Still though, there are those that are Feminist that are not pants on head retarded, and there are 1 or 2 Mens Rights folks that don't feel the need to hate on women while jerking off to John Wayne posters and watching Roadhouse They are serious. Thats the scary part. I blame parents and the media for this shit, about 80/ 20 to be honest
  14. I almost bought Ghosts for PS4 the other day. I just wanted a game to jack around in, and while I know its bad, is it at least consistent in its badness? I ended up playing KoA:Reckoning instead LOL, but still I was curious. Maybe I will rent it
  15. I am new to this story, as I avoided all things "news" this weekend. That being said, I am reading all this now and spotted one thing that always sets my blood to boiling. Its being reported that this dude had Asperger's spectrum Autism. First off: Aspergers as an Official diagnosis was removed by the American Psychiatric Association back in 2012, as it was a shitty diagnosis, and we have learned more about Autism since then. My son was originally labelled as Aspergers Spectrum, but was changed to Regressive Autism when Aspergers went away. Autistic's can be incredibly violent. This is contrary to popular belief, and the percentage is very small, but is is possible, I have seen it and experienced it first hand. Typically this violence happens only in severe cases of autism, during puberty, and when the normal "Tool box" of responses doesn't work. The Child will just lash out. Again this is not frequent, and I would venture to guess that the actual number is less than 1%. (Anyone wanting to know more, let me know, while not an expert, I will share my experience and library on Autism as much as I can) Second off: Why the fuck are we again talking about gun control and not talking about how the mental health services in this country have been in a steady nose dive since the 1960's? Why aren't we talking about how people with mental health issues are typically ostracized and ridiculed in this country? Mental health funding and treatment are as bad, if not worse than VA benefits, treatment, and funding. //this isn't directed at anyone here, just in general by what I am seeing in the news //Also, wasn't there a second shooter/ stabber on the grassy knoll?
  16. Infamous Second son is not nearly as good as the other two in the series. It feels forced, and honestly, I think the dev's and Sony wanted to show what the console was capable of when they made it. They didn't spend time on a credible story, nor did they focus on what made Infamous great. Gone is the Comic book-esque sotryline, now its all emo-goth, graffiti angst. This game would have felt perfectly at home in the mid-90's when Grunge was still king. All we have now is an Emo Grunge kid in skinny jeans. I don't want to spoil anything, but at least Killzone has spots that are hard, and there is a slight overtone of a story/ message to the campaign. That being said, my son loves Infamous Second Son, so I play it
  17. I do not regret it, as I had the money at the time to spend on my PS4 I typically do not have the money just on a whim like this, so it was nice to just get it, and be able to grab stuff as it is available. Soon enough I will be behind the curve ball of games finished/ games purchased That being said, I have Infamous, Killzone, and the Trials Fusion demo, and thats it. (Watch Dogs should arrive this afternoon) I still play my Xbox, and PS3 all the time, which is fine as I have a huge stack of games to beat for both systems still.
  18. I take that back, just did a Speed Run search and the fastest so far is 3:47:10, and they skipped all dialogue and used glitches I think that is normal for speed runs, but IDK as I never bother with them
  19. The fastest I have heard, other than you now, was a Rock, Paper, Shotgun review completing the game in around 15 hours; and even then, the reviewer admitted to skipping dialogue in parts Thats impressive dude
  20. Its funny, after reading up on Watch Dogs, I really want to play GTA V now What was your play time on the campaign? It took me easily 30 hours to get through. that's ignoring the side missions
  21. Whats every ones thoughts on this game? I always felt that this was one of the best sleeper titles ever released. The Driving just works, There isn't anything fancy about it. There isn't any crazy Saints Row style physics gimmicks. Also there isn't the level of detail that GTA brings to customization. Regardless it just works, each car feels different, each motorocycle or scooter all handle differently, which is what you want and expect. Damage appears and changes your car, which it should. The story was beyond amazing, it was one of the few times where characters stayed true to themselves, and didn't radically change motives or have me yelling at the screen for being forced to make really dumb decisions. Combat was tricky, but once you got the hang of having to counter everything it was really solid, and far more involved than just bullet storm games like GTA. As it should be in Hong Kong, guns are few and far between, and when you are given one in the game you know shit is about to get really bad. I found myself caring for the other NPC's, and actually sad when shit went south for them. I cna't think of many other games where that happened. The only downsides where that the side "Face" missions were very limited. you could race and steal cars all day long, but there wasn't a real driving desire to do it. The Special combat moves were fun, but once you unlock all 12, it was sort of meh, I never found myself using them as much as I should have. IDK, this game is in my top 5 of all times games, and I honestly feel that if Square keeps it up, Rockstar might finally have some solid competition.
  22. The biggest problem I have with this is that the game STARTED out as a sequel to "Driver", which is a driving game! This doesn't make any sense to me at all. Thanks for the review James.
  23. CVG[5] 9/10 Forget speculation about textures and framerates - Watch Dogs is a bona fide next-gen proposition with a wonderfully told tale at its heart. Destructoid[6] 8/10 Impressive efforts with a few noticeable problems holding it back. Won't astound everyone, but is worth your time and cash. Check out more reviews or the Destructoid score guide. Escapist[7] 4.5/5 While the controls are quite basic and a bit more limited than one might hope (exploding things only gets so varied), a significant sense of empowerment is hard to argue with, and the interface is so fluid that even a simpleton can feel like a master hacker. It feels cool, that's for damn sure. Eurogamer[8] 7/10 It certainly entertains, but mostly through borrowed concepts, and the central notion that could have made it stand out - the hacking - is the most undercooked of all. It doesn't get anything horribly wrong, but nor does it excel at any of the genre beats it so faithfully bangs out. It's good, and yet that always feels like a criticism when a game comes weighed down by this much hype. You won't regret the time you spend in Aiden Pearce's world, but nor will it be saved as a precious memory when you reboot. Joystiq[9] 4/5 These online invasions are arguably the smartest realization of what Watch Dogs is about: the fear of being violated, and the principle of identity protection. Even when it skews toward bigger actions and questionable bouts of busywork, though, Watch Dogs is a more fluid and modern power fantasy than we're used to. Forbes[10] 8/10 Like Grand Theft Auto V before it, sometimes it’s not enough to simply be big and well-made. Watch Dogs feels like collection of promising concepts with nothing solid holding them together. Aiden Pearce should have been that something, but instead, he’s just a character meant to sell cool looking hats in collector’s editions. Perhaps that can be rectified in a sequel, but for now, Pearce is pretty big issue, and so is his propensity to kill people in boring, cover-based shooter-y ways. Game Informer[11] 8.5/10 Watch Dog's story works as a basic revenge tale, and the final few missions provide some gravity to the characters. Ultimately, however, the main draw of any open-world game is the gameplay, and while not perfect, Watch Dog's hacking abilities add an engaging and unique twist to the third-person action. Ubisoft has another deserved hit on its hands, and I look forward to seeing where the new series goes next. Gamereactor[12] 8/10 This is a cast we actually want to see more of. Despite the amalgamation of different franchises here, the IP is strong, the ideas and execution good. Oh, and its use of licensed music, particularly at key moments, betters even GTAV. You should play - or just watch - the game for the Wu-Tang Clan sequence alone. GameSpot[13] 8/10 Aiden's soul is still locked away, too, even though I spent dozens of hours with him. But while I can't say who Aiden truly is, I can confidently say that Watch Dogs is a lushly produced and riotous game with an uncanny ability to push you from one task to the next, each of which is just as fun as the last. GameTrailers[14] 8.9/10 Visuals aside, Watch Dogs has a remarkably well crafted world that feels lively and believable. Aside from overtly hacking someone, you can constantly listen in on conversations just as you walk down the street. You'll see random car accidents, guys looking like idiots playing games on their phone, dudes rapping, or even urinating on the sidewalk. And if you pull out a gun, people will run for their lives. GiantBomb[15] 3/5 Even though I feel its story is often weak and its action isn't that different from other games in the genre, I still enjoyed my time with Watch Dogs. It turns out that the old stuff still works, and the strong-but-standard mission design kept me entertained, most of the time. It's rough around the edges, though, so if you don't settle for anything less than the best, you'll probably be disappointed. IGN[16] 8.4/10 One-button hacking might be overly simplistic, but it does give you abilities that make playing through Aiden’s story feel powerful and fun. Doing side missions and multiplayer as you make your way through the dark and lengthy story makes it feel like a huge adventure, and stealth options let you play smart if you prefer. Car chases aside, Watch Dogs is fundamentally very well made, and has more than enough unique ideas to make it a great and memorable open-world action game. Metro[17] 7/10 A highly enjoyable GTA clone but one that doesn’t quite have the panache of Rockstar’s best or the inspiration to make the most of its otherwise enjoyable gameplay concepts. Polygon[18] 8/10 Other games have nailed a better balance in optional activities and large-scale ambiance, including other games from Ubisoft Montreal itself. But when Watch Dogs focuses on the things it does better than anyone else, it finds an identity worth developing. As a hybrid open-world stealth-action game, it’s in a class by itself. USGamer[19] 5/5 Watch_Dogs combines an astonishingly detailed world, a gripping storyline, creative game mechanics, a myriad of missions and activities, and improvisational tactical sandbox gameplay to create a truly next-generation open world game. Phenomenal. No other word for it.\ VideoGamer[20] 7/10 It's a game that reaches a baseline of enjoyment – and that baseline is fairly high – and doesn't raise it further. The mission loop is too samey – drive here, hack a few things, sneak/shoot out – and multiplayer is too throwaway to really affect much. You'll undoubtedly enjoy your time with it, but it won't linger long in the memory.
  24. fuck was afraid they would cock up the driving. Honestly, every game out there needs to go to Square and ask for the driving engine behind Sleeping Dogs.
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