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I put down more 6 player content. Clans were built for great reasons and they want to play together more often. Also, 4 to 6 player exploring.

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8-10 player raids or something bigger would be good, or clan tournaments.

As they've never gone more than 6 I highly doubt that they'd consider 8-10 activities.

Doing more with clans seems like an obvious win. The way they've set the clan funtionality up means there's way more scope to play with people now and do more activities focused around a community rather than single play.

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