GazzaGarratt 11,071 Posted July 18, 2017 Share Posted July 18, 2017 Players are getting the chance to vote on which option they want for the UI and HUD. Option 1 - allow players to see which – and how many – consumable items they currently have without needing to go into the inventory screen. This includes grenades. “As a competitive shooter, the player must have all information readily available to facilitate fast decision-making and focus on tactics and combat,” Greene explained the thinking behind the first option. “Opening the inventory screen greatly reduces the player’s situational awareness and hinders their ability to concentrate on the competition. The availability of this information allows low-level players to perform at a higher standard and provides greater accessibility to new players.” Option 2 - what the game currently has, meaning you need to open the inventory to check what type of consumables you have, and their quantities. There’s an inherent risk to doing this, as it blocks your entire screen, which adds to the challenge. But, it also means the game would be hiding basic information that shouldn’t need to be behind a button press. “As a realistic battle royale, too much information can detract from the immersive experience,” he pointed out. “The ability to make quick decisions based on the player’s understanding of their current status, without relying on the UI, is one of many important skills in battle royale. A minimal UI in the game improves immersion, which in turn provides more enjoyable and intense moments.” You can vote here but the winner won't be guaranteed to be the way it is. Its just a way to gauge interest. What's your thoughts? Seems great they are asking for open feedback this way. Link to comment https://forevergaming.co.uk/forum/forums/topic/4692-pubg-2-options-for-ui-and-hud/ Share on other sites More sharing options...
phil bottle 9,845 Posted July 18, 2017 Share Posted July 18, 2017 I'm all for the minimal UI. irl opening and closing a backpack to access inventory does actually take time. Provides immersion rather than detracts.So yeah, i prefer the non arcade version[emoji6]Sent from my SM-N9005 using Tapatalk Link to comment https://forevergaming.co.uk/forum/forums/topic/4692-pubg-2-options-for-ui-and-hud/#findComment-92719 Share on other sites More sharing options...
The3rdWalker 1,274 Posted July 18, 2017 Share Posted July 18, 2017 The more minimal, the better. Also it's a bold strategy to talk about UI changes without examples. i7 7700k, 16GB RAM, GEFORCE 1080, 240GB SSHD, 2TB SSD Link to comment https://forevergaming.co.uk/forum/forums/topic/4692-pubg-2-options-for-ui-and-hud/#findComment-92730 Share on other sites More sharing options...
GazzaGarratt 11,071 Posted July 18, 2017 Author Share Posted July 18, 2017 7 hours ago, phil bottle said: I'm all for the minimal UI. irl opening and closing a backpack to access inventory does actually take time. Provides immersion rather than detract. So yeah, i prefer the non arcade version Sent from my SM-N9005 using Tapatalk I'm with this, makes sense and gives a more raw feeling on what would happen IRL. Link to comment https://forevergaming.co.uk/forum/forums/topic/4692-pubg-2-options-for-ui-and-hud/#findComment-92751 Share on other sites More sharing options...
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