BO7H B4RRELS 2,453 Posted September 26, 2014 Share Posted September 26, 2014 I don't have a problem with any of those fixes. Sounds like they're listening to the community for the most part. Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-42746 Share on other sites More sharing options...
Baabcat 1,646 Posted September 26, 2014 Share Posted September 26, 2014 They sound like they might patch Rahool as well. Make him less of a bitch BO7H B4RRELS 1 Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-42758 Share on other sites More sharing options...
Baabcat 1,646 Posted September 26, 2014 Share Posted September 26, 2014 In the News section of the App there's a note from the developers about what changes they are making and why. Really quite impressive the support they are giving. Expect auto rifles to get less accurate at range and my scout rifle to get a boost (yes), liking that! BO7H B4RRELS 1 Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-42759 Share on other sites More sharing options...
Jason 1,245 Posted September 26, 2014 Share Posted September 26, 2014 New patch, coming next week. The 1.0.2 patch will go live next week, and includes several changes to the Cryptarch and Engram experience. These changes guarantee that Engrams will always decode into items at or above the quality of an engram. Only Engrams that drop after 1.0.2 are subject to this change. Cryptarch Changes Cayde-6 took the Cryptarch aside and showed him a sack of doorknobs. He decoded that mystery pretty quickly. Legendary Engrams will always produce Legendary or better quality items, including Materials or Exotics Rare Engrams will always produce Rare or better quality items Rare engrams will have an increased chance to produce Legendary quality items Activity Changes Daily Heroics, Weekly Heroics, and Vanguard: Tiger Playlist activities will include Rare and Legendary Engrams in addition to their existing rewards Item Changes Ascendant materials have been promoted to Legendary to closer associate them with the gear they are used to upgrade Legendary Engram items that exist in your inventory will be demoted to Rare quality when the patch goes live, so decode them while you can. But let’s be honest--even if you don’t, we all know they were blues already... http://www.bungie.net/en/News/News?aid=12202 Playertd and BO7H B4RRELS 2 BEARDED, FOR HER PLEASURE Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-42772 Share on other sites More sharing options...
Playertd 177 Posted September 26, 2014 Share Posted September 26, 2014 That patch sounds awesome! BO7H B4RRELS 1 Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-42773 Share on other sites More sharing options...
Jason 1,245 Posted September 26, 2014 Share Posted September 26, 2014 For sure. Love the last line. "We all know they were blues already." BO7H B4RRELS 1 BEARDED, FOR HER PLEASURE Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-42775 Share on other sites More sharing options...
JsinOwl 644 Posted September 26, 2014 Share Posted September 26, 2014 I love that they have a sense of humor about their mistakes. I think Infinity Ward still stands behind the rock glitch as a feature not a problem. TigerBurge 1 If you decide to put your dick in crazy, be ready to change your phone number and relocate. Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-42779 Share on other sites More sharing options...
Horrible_Hector 165 Posted September 26, 2014 Share Posted September 26, 2014 Mistakes? Not really a mistake. Just an influx of CoD kiddies who don't understand loot and RNG who whine all day(not you guys D: ) I like the current loot system, nothing wrong with it. Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-42786 Share on other sites More sharing options...
TigerBurge 2,375 Posted September 27, 2014 Share Posted September 27, 2014 Mistakes? Not really a mistake. Just an influx of CoD kiddies who don't understand loot and RNG who whine all day(not you guys D: ) I like the current loot system, nothing wrong with it. I don't mind the drops system. I don't like getting a legendary engram finally then get a damn green piece of equipment Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-42793 Share on other sites More sharing options...
Horrible_Hector 165 Posted September 27, 2014 Share Posted September 27, 2014 I don't mind the drops system. I don't like getting a legendary engram finally then get a damn green piece of equipment Nobody likes it, but random is random. Same way you can get a purple from a blue engram. crippled_viper 1 Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-42796 Share on other sites More sharing options...
JsinOwl 644 Posted September 27, 2014 Share Posted September 27, 2014 Mistakes? Not really a mistake. Just an influx of CoD kiddies who don't understand loot and RNG who whine all day(not you guys D: ) I like the current loot system, nothing wrong with it. Mistakes as in unintended exploits such as the loot cave and thrall farming. Some companies (Infinty Ward) would pretend their issues didn't exist. The loot system while not a mistake per se, was poorly designed from a player psychology point of view. I have no problem with random loot systems at all, but I still think Destiny's implementation of it blows. BO7H B4RRELS and TigerBurge 2 If you decide to put your dick in crazy, be ready to change your phone number and relocate. Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-42819 Share on other sites More sharing options...
TigerBurge 2,375 Posted September 28, 2014 Share Posted September 28, 2014 http://destinynews.net/look-whats-come/ DLC news crippled_viper, BO7H B4RRELS and Jason 3 Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-42820 Share on other sites More sharing options...
techno 3,511 Posted September 28, 2014 Share Posted September 28, 2014 One thing that does piss me off about random drops is after crucible games, you come top or just do well and get nothing, think I played 3 or 4 games yesterday and got nothing at all win or lose. BO7H B4RRELS 1 Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-42822 Share on other sites More sharing options...
techno 3,511 Posted September 28, 2014 Share Posted September 28, 2014 Interesting view : Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-42828 Share on other sites More sharing options...
Playertd 177 Posted September 28, 2014 Share Posted September 28, 2014 One thing that does piss me off about random drops is after crucible games, you come top or just do well and get nothing, think I played 3 or 4 games yesterday and got nothing at all win or lose. That's one of my biggest beefs with this game, the completely random pvp drops, they should give the top 3 players, or just first place player a guaranteed item. It sucks doing work, getting first place and then getting no reward while the derp going 1-12 on your team gets a legendary engram >.> techno and BO7H B4RRELS 2 Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-42844 Share on other sites More sharing options...
L_C_Scipio 395 Posted September 28, 2014 Author Share Posted September 28, 2014 My theory is that Crucible loot drops are based on a hidden challenge/bounty system, so the guy at the bottom happened to complete one while you didn't. I've seen plenty of times where the top players got good stuff. Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-42848 Share on other sites More sharing options...
TigerBurge 2,375 Posted September 28, 2014 Share Posted September 28, 2014 My theory is that Crucible loot drops are based on a hidden challenge/bounty system, so the guy at the bottom happened to complete one while you didn't. I've seen plenty of times where the top players got good stuff.Wish this was the case. People are complaining because a lot of people are entering game and going afk but yet getting good items. Watch the scoreboard. Tons of people are doing it Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-42852 Share on other sites More sharing options...
techno 3,511 Posted September 28, 2014 Share Posted September 28, 2014 Wish this was the case. People are complaining because a lot of people are entering game and going afk but yet getting good items. Watch the scoreboard. Tons of people are doing it Who thinks of doing this shit? JsinOwl 1 Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-42853 Share on other sites More sharing options...
TigerBurge 2,375 Posted September 29, 2014 Share Posted September 29, 2014 Who thinks of doing this shit?I was in three games yesterday that had people doing it. One had two people doing it Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-42856 Share on other sites More sharing options...
Plumbers Crack 4,068 Posted September 29, 2014 Share Posted September 29, 2014 Wish this was the case. People are complaining because a lot of people are entering game and going afk but yet getting good items. Watch the scoreboard. Tons of people are doing it That tends to look like my score when I'm actually trying !! JsinOwl and Jason 2 Thanks to Capn_Underpants for the artwork Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-42860 Share on other sites More sharing options...
JsinOwl 644 Posted October 1, 2014 Share Posted October 1, 2014 Patch 1.0.2 just went live Update 1.0.2 - Patch Notes Oct 1 2014 Created by Destiny Dev Team Summary: With this patch, we address some widely-discussed concerns with how Engrams are earned and claimed. Strikes have become more rewarding, and the rewards gained from them are more predictable. Also affected is the rotation of maps that appear in the Crucible. Cryptarch Legendary (purple) engrams will always produce a Legendary quality item or higher Note: Legendary engrams that exist in your inventory will change to Rare quality items when the patch is applied. However, decoding these engrams will still produce the same results as beforeRare (blue) engrams will always produce a Rare quality item or higher Chance for Legendary gear increasedMaterials: Ascendant Shards and Ascendant Energy promoted to Legendary quality (from Rare quality) Rewards Rare (Blue) and Legendary (Purple) Engram drops added to the potential rewards for: Vanguard: Tiger Strike PlaylistDaily Heroic Missions (first time per day)Weekly Heroic Missions (first time per week)Known issues When selecting a higher difficulty for daily missions, XP Bonus not show in the reward displayYou will still get the XP bonus, you just won't see it in the UI Crucible Reduced time limit on Bastion and First Light in Control and Clash from 15 to 12 minutes, bringing them in line with non-vehicle maps in those playlists Lowered weighting on Bastion and First Light in Control and Clash so they appear less often in those playlists Playertd 1 If you decide to put your dick in crazy, be ready to change your phone number and relocate. Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-42940 Share on other sites More sharing options...
Playertd 177 Posted October 1, 2014 Share Posted October 1, 2014 Very nice, I like that we get more rewards for the strike playlist, and the engrams...guess Rahool got tired of the abuse LOL. Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-42942 Share on other sites More sharing options...
techno 3,511 Posted October 1, 2014 Share Posted October 1, 2014 So basically its going to make it easier to get legendary gear? Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-42945 Share on other sites More sharing options...
TigerBurge 2,375 Posted October 1, 2014 Share Posted October 1, 2014 Of course it's has,after I received two legendaries today the turned into a green and a blue. Guess he thought he would troll me one more time JsinOwl and Jason 2 Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-42946 Share on other sites More sharing options...
Jason 1,245 Posted October 14, 2014 Share Posted October 14, 2014 From Bungie.net The most recent hotfix (1.0.2.2) for Destiny goes live on October 14th. This hotfix includes a number of changes to weapon balance across archetypes (e.g., lowering Auto Rifle effectiveness and increasing Scout Rifle damage output), specific weapons (Vex Mythoclast and Pocket Infinity) and includes a number of fixes to issues with the Templar encounter in the Vault of Glass. We're still working on a larger update which will address under-performing Exotics and overall class balance. General Fixed a bug where the Valkyrie-O5X Ship was the same as the Aurora Lance Classes Titan Unbreakable: Fixed an issue with the perk granting more agility than intended Warlock Brimstone: Perk can now activate if player is airborne Weapons General Fixed some issues related to quick weapon swapping Auto Rifles Base Damage decreased by 2% Reduced Precision Damage multiplier from 1.50 -> 1.25 (head shot bonus) Stability decreased by 4% - 17% (driven by stat value) Hand Cannons In-air accuracy now increased Scout Rifles Base damage increased by 6% Damage vs. Combatants increased by 6% - 25% (based on tier) Improved target acquisition, plus additional recoil tuning. Shotguns Decreased base damage at maximum range (falloff) by 20% Shot Package Perk now has a slightly wider cone of fire The Rangefinder and Shot Package perks are now mutually exclusive Exotic Weapons Vex Mythoclast Base Damage decreased by 34% Increased Precision Damage multiplier from 1.25 -> 1.50 (headshot bonus) Pocket Infinity Enhanced Battery Perk has now been replaced with the Speed Reload Perk Perks Metal Detector: Fixed a bug that prevents this perk from actually providing additional ammo Lightweight: Fixed a bug that allowed additional agility to apply even when a weapon was stowed Activities Strikes Engram rewards from strikes now appear in the post-game Activity Summary Raid - Vault of Glass Templar Encounter Kill volume added to sniper platforms to prevent players from sitting on top of them Relic is now removed and respawned if the holder leaves the playable area Destinations The Fallen have also retreated from their hold over the Rocket Yard to discuss a new takeover plan BEARDED, FOR HER PLEASURE Link to comment https://forevergaming.co.uk/forum/forums/topic/1707-updates-hotfixes/page/2/#findComment-44169 Share on other sites More sharing options...
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