Jump to content

All Activity

This stream auto-updates

  1. Past hour
  2. You mean Battlefield, right? I've played far more CoD than BF. Like years. Is that a bad thing in Battlefield? I get that you want games to stick to some sort of 'DNA' here, but I don't think this really hurts the game. That's a fair point, as I wouldn't know this given my experiences lie more with CoD than BF. It doesn't 'feel' like CoD to me though. Its not about twitch movements, KD, and CoD really doesn't have any squad co-ordination whatsoever. The way they've put the control points out there, it definitely has pulled me in. We had a game last night where they were taking us out with lone snipers on the mountain, so it was a nice tactic to try and get C and D, whilst we had 1-2 of us on cover fire to try and get rid of those annoying snipers. I agree with this 100%. That being said, maps and gunplay dictate all FPS games we've ever played. We usually drop them when the maps kill people's love for the game or the gunplay is too all over the shop for us.
  3. Today
  4. I think this show's your limited experience of COD, I can't believe it but I am agreeing with James twice in one day, it is the pacing. The game wants you in constant fire fights and does not appreciate there is gameplay in a slower gameplay style, looking for ways to flank the enemy or sneak around to objectives on the other side of the map adding a tactical element into the game. There have been a few times we have gone to take the base closest enemy HQ but to get there you have to essentially run through the main pathways of the map. On other battlefield games you saw it more in that you would get certain vehicles associated with a point, so say the team that captured point C would get an extra chopper or plane or tank for example. This game is much more COD than I think you realise, in fact I would say this is COD ground war moreso than old battlefield. Yes the gameplay is COD esque but that's not necassarily terrible, however most guns are like lasers, the guns don't feel weighty and there is no skill required i.e. trying to allow for recoil or bullet drop. The range finder as we were discussing last night is mad the way it basically makes it a piece of piss to hit a target with. I am enjoying it to some extent but whether it will have the longevity in it I am not sure, it will really depend on the maps.
  5. Played the intro round and then a proper one, managed to not die. Runs well on my 1080ti, I'm getting 110 fps on medium settings which is just insane. Finally a new game that has proper optimisation for older cards 🥳
  6. You have a choice of either the Battlestate Games servers or your own server. I do my own as its a lot quicker loading into the maps. I'd love someone to join me. Its very hardcore but once you know what you're doing its pretty straightforward. There's 5 traders who offer you missions and tasks and I follow these to rank up and get better gear : )
  7. I don't think it being a WoW alternative was the issue, I think it's as James mentioned above that it has lacked a true roadmap with ideas for it's future since launch. My favourite WoW alternative was Guild Wars, though I have not been back to it in some time that still continues going and has just released new DLC, similarly Final Fantasy 14 still does quite well amongst others. It is no different to most games albeit more extreme, it is more important than COD and the like to keep these sort's of games feeling fresh. I think it's a shame, I did play it and there were some good ideas in there but as you get further into the game it get's a bit repetitive and the end game was somewhat lacking.
  8. Do you play on a particular server Phil. I'm interested coz you're so passionate about it
  9. I think it also is reflected in the general pacing and the amount of engagements players find themselves in. Stims, knee sliding and very generous mechanics make it blur more and more into COD. There are also little consequences for loss of territory and objectives, and even the squad system lacks identity. Plus the challenges and progression system is a carbon-copy and is nowhere near as rewarding or interesting. The interface and how the BR is framed is a ridiculous clone of MW2 back in 2022.
  10. Yesterday
  11. I really need to jump on this properly at some point. Too much Tarkov and now Arc Raiders will likely take my time. But yeah maps will make or break a game as far as I'm concerned and I've seen nothing so far that competes with those of the earlier games. BF3 and BF4 are still the peak maps wise. Base jumping into a map like in BF3 needs a come back 🤪
  12. I don't normally go for 3rd person games but I'll be all over this, I pre-installed it tonight and it might finally be the game to give Tarkov a bit of competition. It also runs well on old GPUs which is great for me. Doesn't really have missions, just daily tasks and achievements as far as I'm aware.
  13. Ha ha no sitting in bushes or corners, I just use top tier armour and headshots. Level 37 now and over 300 raids with about same kd. This year this game hit my all time top 5 favourite games of all time since I embraced doing all the tasks. Game comes out of early access on 15 November so I have until then before the final wipe 🙂
  14. The Codified part I think its more about the gunplay for me, but thats a benefit in my eyes as I've never felt BF shooting has been a smooth experience. Now it feels great. I can't probably comment on the differences in older BF Maps to these maps - I just take it for what it is in this game. The destruction works well in quite a few of them. Siege of Cairo has certain parts that really can make you feel immersed in the battle for a control point. If they want to change one thing, its the lighting on the desert maps - or add a few more buildings that help people on foot get from A to E abit easier without being sniped all the time. There definitely seems enough vehicles on each map to help the charge. If I was being critical from a BF POV, I'd more angle my thoughts towards size. There probably isn't a truly epic/large map at launch. Its either that, or they've made sprinting far quicker with a knife. I'm happy as I don't feel like this game has running simulator in it, but I appreciate that can weirdly annoy others.
  15. Apparently they were quite taken aback when questioned about it so I'm guessing they just said that to keep people happy and probably don't have anything planned or developed currently. Naval maps should've been in there from the off but with there being no naval maps even in Battlefield 2042 then I can't see it happening anytime soon. Seems like these developers want things strictly Codified and boots on the ground outside of land and air vehicles.
  16. I have not picked it up yet as I can't afford it and with other games I want at the moment it is not my priority. From the recent beta I experienced the missions are simple, go in collect something, destory a certain number of bots and collect components from them and that sort of thing. I did not see any 'bosses' as such but then again I was not very far into the game and only did a handful of the early missions really.
  17. I think I am similar to James in that none really stand out apart from the god awful firestorm map, why they thought that was the one to bring back I have no idea and I think they really missed a trick in that they should have made the central tower fully destructable. I think I lean towards the siege of Cairo as my current favourite as the destruction is really good and there is plenty on that map. On the point above I thought they had said they were already exploring naval maps or have them in mind for future release? I will say if you compare them to maps in BF1 or V I think they still have a way to go with this game and you can certainly feel the COD elements that have been brought over with the current people in the design process, not necassarily to the benefit of the game either.
  18. Doesn't surprise me sadly. Games like these need consistent and clear development and they need to get decisions correct from the get-go. When you piss players off early on, lose a huge chunk of them and then spend the next two years trying to recover to a small population, it's kinda game over really.
  19. There's no real standout maps for me but the larger New York one is quite good. The rest are all pretty meh in Battlefield terms and even the two bigger ones are pretty small and rather bland. You compare these to the staggeringly detailed and carefully scaled and constructed ones from from older titles - even BFV, and they are very plain and compact in comparison. Sure, you can get into gunfights aplenty but that isn't what this series is all about and you can tell from interviews that the developers are petrified of modern gamers getting bored because they aren't in a firefight every 15 seconds. Flags also change hands so often that even conquest has become arcade domination. You look at the Sobek City map compared to the Gulf of Oman one and it's pretty embarrassing in comparison. No naval maps is absolutely criminal also. I don't think there is a truly terrible one aside from the new one oil released in season one, as they are all playable to what Battlefield has become in its design philosophy, but there's is zero that radically changes how matches play and in the roles you choose. The watered-down Operation Firestorm is another huge showcase of how inferior maps can be in the wrong design hands.
  20. I am praying its as good as the first series. A great watch.
  21. Saw some interesting news that not long after their latest DLC has just come out, they've confirmed the game will have no more updates and make the latest DLC free to play. That means a curtain will call at some point in 2026 or 2027 surely. Mad to think its been out for 5ish years or more and its not had enough backing to finally be turned off at some point soon. Hard to take on a WoW alternative game these days.
  22. Okay, so I have to admit, MOST of the maps I really do like. I equally like that the capture points are slightly different with each game mode. The only ones I've struggled with which seem to be consistent with others online are the 2 desert ones. I think its down to the sheer scale of how open it is, coupled with how bright you stand out when running from one control point to the other. You can see how vehicles can really help dictate how well you do on these maps. On the 2 new maps incoming - I've only played Black desert one. The lighting on this with the sunsetting looks cool but has annoyed me in parts as I think you stand out in certain places to the enemy. Needs a few more plays to see how it really feels. The other one looks similar to what Battle Royale is based on and the buildings on that work really well for cover so that looks promising. My best maps are hard to separate. Manhattan Bridge, with C on top of the building that can get continually destroyed is cool. I think that's up there with Siege of Cairo and Iberian Offensive. Cairo is really cool finding different ways to flank the opposition whilst tanks always converge through the map on to C. Thoughts all?
  23. Its only £32.99 on PS5. I've liked the look of this from the start. What are the missions like when you go into a raid? I still think The Hunt Showdown is one of the best PvPvE games out there and more should play that too. This one has bosses on ever map you load into that rotate so it would be cool if Arc Raiders ends up with a similar thing to The Hunt.
  24. Whilst the first thing he says he has a point that the overall gaming state is really poor right now so this shines out easily, however me playing a BF game this much tells me that the gunplay is the best i've ever tried in a BF game. He's playing solo in a team oriented game outside of that, so the rest of it doesn't make much sense. FGers over the past 2 weeks are continually coming top squads and my win % is at 70, so it can't all be that bad. We have to evolve and move with the times, whether we like it or not from a gaming viewpoint. Games won't deliver all the content we used to get because the demand is needed yesterday and the overall player base gets bored if you don't iterate and keep making small patches over time. I don't blame them if they have made stuff and drip feed it out. Annoying for us oldies, but not for the new generation - if that keeps the player base high, which allows us to play more and dominate more then I'm all for it. BF6 so far has been a pretty decent revelation in the current drought of good games. They've spent time making the gunplay and movement solid and for that I have to commend them on it. Escalation is a fantastic game mode and really does give you lots of tight games without the worry of dying loads. First game in ages that has brought so many FGers back to online gaming and you can't ignore that from a positive POV. They must be doing something right 🤷‍♂️
  25. That's a pretty good survival rate there Philly after nearly 200 raids!! Have you mastered the art of sitting silent in a dark corner? Is there another full reset coming or this is now how it stays as a full game?
  26. Its a great collection you have there although my missus would've thrown me out for those cables on show! 😅 Some awesome Mega CD options there that i've never seen or played. Nice man! Hope you enjoy your stay at FG ❤️
  27. Never really got into these Fallout type games. Not sure why. Maybe too much magpie'ing for me me to do which means i'd never get anywhere in the story 😄 Let us know what you think if you guys pick it up.
  1. Load more activity
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy