Jump to content

Baabcat

FGers
  • Posts

    3,173
  • Joined

  • Last visited

  • Days Won

    32

Everything posted by Baabcat

  1. Baabcat

    VOG full run

    Opened for 5 as sure Charlie is in If more people want to run post some comments below, maybe we can get two full teams, who know!
  2. Yes that intro was hell ! Also a thanks to @techno for stepping in to assist in that opening hell whilst Crispy was late. I think both teams did great just to get into VoG after that. Happy to say the fresh run we did yesterday evening saw considerable progress, I think we got to gatekeeper in the same time it took to open the bloody door on Saturday. Gatekeeper itself has changed a fair bit from the original, but i dont think it was too much of a problem, just meant we had to have the whole team active rather than having a couple add clearing, so i think its a change for the better. And Aetheon changes as well, but i think we are well on the way to understanding that. Massive thanks to @GazzaGarratt and @RenFengge for sorting out the rosters for Saturday, I know it was a trying time !!!
  3. Baabcat

    VoG

    I think we should do boss checkpoint given how much progress we made on it last night. Might need to push start time out 30 to 40 mins but ideally it would be good to have same team if La (or another) could sub in for Raiser who can’t make it. I think if we can get a core group very quickly up to spend on Aetheon oracle call outs we will be getting VoG done in 90 minutes very quickly. Thought a lot about our left mid right call out plan and I think it’s much better than 123456 alternative but needs a little refinement. Or at least an understanding as to why we need to add near and far to just one of the call outs. In every raid group we will need 4 people to understand that. Will get it nailed down tonight
  4. Baabcat

    VoG

    This time without the power handicap !! Only put if for 5 as I’m sure Charlie is in but think he won’t see this all day as he’s still pushing for a completion EDIT : Pushed it out 45 mins as I'm getting my second Covid jab. Would be ideal if we could get the team who got so close last night @Venom @GazzaGarratt @TurboR56Mini @Kemp210 @Therealraiser but i know Raiser is struggling to be available so will need another. So close to having this raid nailed down, just need to get our DPS right
  5. And truly horrible shader selected
  6. Head set on charge, controller on charge , inspirational emojis selected !! I’ll be on around 5 for some pre raid stretching! Good luck everyone
  7. As the boss in Reservoir Dogs said, ‘who needs facts when you’ve got instinct ‘
  8. I’m liking 3 Titan idea as early on there’s sort of 3 spawn locations for the first few encounters. But perhaps that will change, thinking about Templar room if they don’t change those spawn it’s going to be fire anarchy and emote !!
  9. 😂😂😂 You’ll be fine . Early stages won’t be too bad I don’t think. Although don’t remind me I said this an hour in !
  10. Yeah not sure what to do about the two non-FGers !! Suspect a couple of bench warmers would be useful when the reality of contest mode hits !
  11. I was thinking me you and crispy as Titans, La as a warlock and aj and Charlie as hunters. It is tempting to have two warlocks though , does aj just play hunter, or have I got that totally wrong?. . @Teenwolf25 would be interest to get your thoughts on team composition ?
  12. Yeah it would be nice if someone could snag those boots ! Think the hunter ones are meant to be really good as well. Haven’t had chance to get either yet
  13. Fair points Clive gut I’m hopeful for TG , fully master worked it does a lot of ancillary damage which then held chain the next lightening conductor. I’m not wedded to it but will probably give it a try I. The opening encounter and see how it goes. RR was @RenFengge’s idea and I think could be awesome as the fanatics drop arc fluid. Again will try it and see how it goes, so much add clearing to do !!
  14. Two days to go !!! Yeah, personally cant wait for 6pm UK Saturday to get stuck into VoG again, and been doing a bit of reading and thinking about strats/ loadouts/ advice / prep etc. This will naturally have some spoilers in so anyone wanting to go in blind, good luck!!! Firstly - Contest mode - for those who dont know our light level will be capped at 1300 through out the raid, whilst the Vex will be higher - i would expect they'll start 15 levels above, and by the Boss room they'll be 25 levels above - sort of GM level, but without the extra modifiers that GM's bring. So easier than GM, but not easy. Personally I'll be looking to stay alive as a priority, so things like: high recovery stat variety of solar / arc / void chest pieces to easily up damage resistance depending on each encounter (think i saw somewhere that VoG is mainly void and solar, but who knows whats changed) mods like protective light and ability to carry a few stacks of it (, extra charge, stacks on stacks etc) I'm sure many of us remember VoG very well (and assuming its not changed too much) but worth thinking about things that have changed in D2 which will have an impact, such as: champions and anti-champion mods. I'd bet my life on overload minotaurs on the 'opening the door' starting encounter, and bound to be a few more throughout (unstoppable wyvern anyone?) dont forget anti-barrier is not just for champions - Hobgoblin snipers are hopefully going to suffer, the bane of many runs ! swords - werent really a thing back in VoG's day, but potentially super useful now some of the go to high level supers werent really a thing in original VoG, so well and tether and stasis might help a ton, and thundercrash maybe (not sure about this cos of the Relic) deaths - 6 revives only, not the constant revives we could do, stay alive!! mods - the whole mod system is new, warmind cells might be super useful, protective light and powerful friends etc - I'm going to try and get some synergies across my team just to try and keep people on their feet grenade launchers didnt exist, and i bet Anarchy gets a lot of use this weekend - try to unlock the top right mod on the seasonal artefact, seems to promise a lot of anarchy fun. Rockets dont go through the relic shield, but i wonder if GL grenades do? Can always jump! Add-clear - VoG of old is very mechanic light compared to todays raids, the main issue was staying alive in the face of huge waves of adds, so add clearing exotics like Riskrunner and Trinity Ghoul might be good calls, and add clearing supers will be helpful for a lot of the early stages Two other top tips from back in the day Bubble titan with helm of saint 14 was a total joy in dealing those vex coming up the steps! At Aetheon, even if your screen to totally black, you can still see your fireteam's names - JUMP TO THE NAMES Feel free to add more -long time since VoG and I've got the memory of a goldfish !
  15. You got two from your old gang ?
  16. Do all your powerful drops, or as many as possible, anything on the planets or in the tower that has a yellow dot!
  17. Ouch ! Probabily need to get all your powerfuls done today and next week !How many characters do you run, can share some three character power level tips if it helps !
  18. Bit of pinnacle Banner grinding prior to VoG. Might also be worth chatting about load outs! @RenFengge not sure if you have logged on this season but good chance to as you also might need to get through the story before VoG kick off !! Left numbers unlimited, just a market for some IB really !
  19. So less than a week to go. And we have 7 (possibly 9 with La and Carl's old team mates), anyone else going to sign up for a bit of a unique blind raid, in that it might not be very blind at all, or maybe there's some twists? I only hope they have at least added Rally Banners! I believe 1300 light is a must, and some progress through the seasonal artefact might be helpful (Charlie and i have got that one mod that seems, from its description, to make Anarchy even better. Best gun in the game getting a buff !!! ) Let me know as it would be good to sort teams
  20. Hopefully you'll find out!!! Got some succeeding to do before we get meet them
  21. Baabcat

    DSC

    Good job getting the newly harder and less rewarding DSC raid done under serious time pressure ! Sorry we had to go early @Kemp210 and you missed out , was up against a server maintenance deadline !! Not sure about whether to run it again til we know for sure EoT is actually dropping , let me know who wants to do that. Next week is iron banner , maybe Thursday night FG-iron banner for pinnacles?
  22. Yeah I heard stasis in the crucible had got worse as the hunters had a buff !! I get what you say about the grind and do agree it makes it easier for the more casual player to an extent, but ..... I’m guessing GMs will need 1335 though , so that’s a lot of levelling needed into the artefact and limited ways to improve your base power. That’s another reason why the DSC non-pinnacle decision is so bad, such a fun raid , relatively easy, nice source of pinnacles for most people. I suspect VoG won’t be so straightforward. The power grind without DSC is going to be pretty tough so I’m hoping they reverse that decision.
  23. Yeah I'm a bit meh with it at the moment. I liked the brief bit of story so far, and I think they have got their seasonal story telling on point after last season, so hoping it will continue to build. New weapons seem good and at least they have added quite a few I believe, and really looking forward to the return of VoG, expecting that to be awesome. However the things I'm meh about are: Transmog - seems to be a big part of the new season and finding it hard to care - clearly been done for Eververse purposes, which i don't mind, it just wont engage me at all. DSC - not dropping pinnacle i think is a piss poor decision - esp since the Eyes of Tomorrow drop rate seems to be still terrible despite allegedly being patched, feel bad for those who have run it many times and not got it, hence why i put the Thursday raid up as normal The seasonal stuff seems to be a copy / paste of last seasons war table/recaster stuff, near unchanged Override - done it 4 times , here is my guide to anyone struggling with it: load into an area with a tower mindlessly kill enemies until tower goes away (i know there are mechanics, but so mixed up and convoluted just a mess). Helpful tip , kill things with a sidearm for seasonal challenge drop down hole, into horrible jumping section, die a lot until 'joining allies' appears copy/paste boss fight from Battleground boss fight, but best to ignore boss and kill ads with side arm for seasonal challenge pick up loot Feels like a copy/paste of that public event we had to do a few seasons back (which as I recall was against the Cabal, who strangely are the enemy here again) and then a Vex-themed Battleground boss fight tagged on. Missing the 50 level grind, always found that a blast and good way of levelling the artefact - given one of the main things to do this season will be gilding the Conq seal, that's essential, but now just seems to be a bounty grind (day 1 of new season, found myself doing Europa bounties, thats not a good sign). Still we got a new exotic mission to do and VoG to come so stuff to look forward to.
  24. Baabcat

    DSC

    Whose up for DSC, want to get AJ that rocket launcher before VoG !! Extra slot added t account for Bluebears likely no show !!!
  25. That's great La, same deal as Atraks though, this time you get to kill my Gorgon
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy