Diddums diddums diddums what have I just had to read 😂
You haven’t played D2 in a long time, I can tell. Armour now has completely changed, they have split it into 6 stat roles.
mobility
resilience
recovery
discipline for grenades
intellect for your super
strength for melee
The stats above are basically what you’ve just described as what the game needs.
If you’re fighting a tanky boss you’ll opt for high stats in something like resilience and intellect.
For PVP perhaps you’ll want mobility, recovery and intellect.
There are so many builds you can make. Theres multiple ways to get high stat specific roles to drop and yes some are grindy, some are fun. I’ve found the old Levi raids like Spire and EOW drop high roles for PVP builds. Menagerie is brilliant for specific armours and roles as you can direct the chalice to a specific build. The choices are endless.
I can’t defend the bounty grind as that is what it is, a bounty grind.
You’ve said about raids being too easy and if you die people can just carry on and complete stuff without you. I disagree with that totally.
I can’t remember ever completing a raid with only 5men with you guys before......
Imagine every raid encounter being so mechanic heavy that if one person dies it’s a wipe etc. People would be moaning then that they’re too hard. How would new people be able to learn it?? You have to be sensible about it. There should be times where when someone dies the other 5 can carry for a bit. It just makes it harder for the others. Also there’s not a better feeling when youve spent hours grinding a loadout and armour etc found yourself another couple of good players and decided complete loadouts from subclasses to armour stats and armour mods and then gone and completed a raid.... 3man
The activities are there.
The armours there.
The stats are there.
The armour mods and weapon mods are all there too.
If you don’t enjoy the game anymore that’s absolutely fine but you can’t say they lack stats etc when it’s all there for you to customise your own specific builds.