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Sennex

FGers
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Everything posted by Sennex

  1. Nothing beats sugar gliders! Also, Australia is being a bunch fuckers again!
  2. It is Turn based. I remember Blue being a ton of fun
  3. Blue was my first one, and I still have it. My son has a ton of the others, but even though he asks for them, he never plays them. So I know we will end up getting this one as well. Thats what I should do, I should grab his 3ds and start playing them
  4. I did a normal playthrough, and then the increased difficulty playthrough. I made it as far as getting Piper, and then started modding. It all went downhill from there. Sadly, none of the announced DLC even sounds interesting to me. I restarted Minecraft because of FO4 though, and might even restart playing EVE because of it
  5. Some good, some bad. Sadly I don't see myself playing with this option at all. Fallout 4 has turned into Post Apoc minecraft for me lately
  6. Oh man, I missed Bloom County.
  7. yea, I snot-bombed myself from laughing, and then felt really bad
  8. Fixed that for you
  9. LOLZ that took me a minute to realize you meant James Spader, but referenced one of the characters he played. I thought they did the CGI really well, it being a super hero movie and all. The Pre-CGI Ultron was pretty cool:
  10. I am sort of torn on this news
  11. Dude, that stormtrooper looks awesome! Not even joking, I would hang that in my office
  12. That was the problem I had with it. Way to flippin fast for me However, the Track Creator is LOADS of fun, plus you can play it single player, or publish it for friends to play. This makes it worth the time.
  13. I used to love designing courses for this. I absolutely sucked at playing it though.
  14. oh man, I love the harpoon! Ripping someone out of their car, and then taking it back home is so much fun!
  15. It was loads of fun. Wife wants to see it again. One thing though, Colossus is my favorite X-Man, and they really screwed him up. Regardless of that though, Negasonic was awesome, Ajax was a ton of fun, there were so many oneliners, and gags, that I actually cannot remember a single one. Honestly it is as good as everyone says it is. It lives up to the hype, if you love culture references and a dude just being a total dick as he kills people Warning though: so many of the jokes fly by so fast, that you will miss a good portion of them
  16. Deadpool
  17. I really just need to break down and buy this; I keep renting it Glad you like it! I liked the variety of cars you could build, even though I know nothing about cars..... to the point that I thought a lot of what they talked about as upgrades were actually real things :-/
  18. Do Externals work with the PS4? Also, Newegg has a 2tb Western Digital that meets the PS4 specs for $114.99 (No idea what that is in pounds) Actually, does Sata 6 work with the ps4? EDIT: it will work, but at sata 3 speeds
  19. The story had some decent potential, and I think it has a the right concept to be a lasting FPS game. Sadly it is ALWAYS fucked up.
  20. Did you get it yet?
  21. John Wick was awesome Watched Goosebumps, my son was scared in parts, it was awesome
  22. http://www.gameinformer.com/b/news/archive/2016/02/15/mass-effect-andromeda-lead-writer-leaves-bioware-to-join-bungie.aspx On November 7, 2014 ("N7 Day" as it's known to Mass Effect fans), BioWare introduced Chris Schlerf as the new lead writer for its upcoming follow-up to the beloved Shepard trilogy. Schlerf, who was the lead writer of Halo 4, joined BioWare Montreal to work on the game we now know as Mass Effect: Andromeda. Today, through a series of tweets, Schlerf confirmed that he has left BioWare to join Bungie. You can read his tweets on his departure from BioWare and arrival at Bungie below. To confirm what some folks asked about a few months back, I am no longer working on ME:A at BioWare Montreal. — schlerf (@schlerf) February 16, 2016 Sincerely one of the best experiences of my career-I'm incredibly grateful to have worked w/ such talented & truly wonderful human beings. — schlerf (@schlerf) February 16, 2016 Think MEA is really gonna blow people away; couldn't be prouder to be part of it, & excited like a lil kid to play the final when it's out. — schlerf (@schlerf) February 16, 2016 All that said, very happy to be back in Seattle, working with this scrappy little company called Bungie that some of you may have heard of. — schlerf (@schlerf) February 16, 2016 Think we might have some interesting stories to tell... — schlerf (@schlerf) February 16, 2016 The news comes hot on the heels of another major departure from BioWare: David Gaider, who was instrumental in crafting the Dragon Age universe. Gaider recently announced that he has joined Beamdog as creative director. Just a few weeks prior to that, Andromeda's senior development director, Chris Wynn, announced his departure from the team. Wynn has since become the executive producer of H1Z1 at Daybreak. Mass Effect: Andromeda was officially unveiled at last year's E3 and is currently slated to release sometime in 2016. We have reached out to EA for more information and will update this story if we receive comment.
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