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The new MC update is out

 

 

 

new changes:

  • Realms are now available on Nintendo Switch
  • The Drowned - These dangerous, underwater zombies lurk in dark, deep water and will come up to the shore at night
  • Sea Turtles - These gentle creatures can be found swimming in oceans and tanning on beaches. Protect their eggs so more can hatch!
  • Turtle Shell and Scute items
  • Potion of the Turtle Master
  • Nautilus Shells - Can be found while fishing or held by the Drowned
  • Conduits can now be constructed underwater and give players the Conduit Power effect. Craft them with Nautilus Shells & Heart of the Sea
  • Bubble Columns - Magma Blocks create downward flowing columns and Soul Sand creates upward flowing bubbles
  • New Achievements!
  • Added new commands that only affect worlds with Education Edition enabled: 1. /ability - Sets a player's ability 2. /immutableworld - Sets the immutable state of the world 3. /worldbuilder - Toggle World Builder status of caller

CHANGES

  • Changed the menu background to be themed for Update Aquatic
  • Undead mobs will now sink in water and can walk on the bottom
  • Improved the steering of Boats when using keyboard and mouse by pressing W to move forward and S to reverse
  • Dolphins can now be given Raw Fish or Raw Salmon and will swim towards the nearest Ocean Ruins or Shipwreck
  • Husks that have sunk in water will now transform into Zombies and Zombies will transform into Drowned
  • Skeleton Horses can now be ridden underwater
  • Skeletons and Strays will switch from ranged to melee attacks while underwater and switch back when out of water
  • Coral blocks will no longer die as long as one side is touching water
  • Improved player swimming at the surface of water
  • Tridents can now be enchanted with Mending and Unbreaking
  • Added an animation when using Riptide in first person perspective
  • Slightly decreased the friction of Blue Ice
  • Updated the texture of the top of Kelp
  • Updated the texture of Cooked Fish
  • Updated the Riptide spin texture
  • Default Field of View has been reduced from 70 to 60 and can be adjusted in Video Settings
  • Tridents will no longer break blocks in Creative mode
  • The Inventory button has been moved to the top of the Store page

Luke 23:34
'And Jesus said, "Father, forgive them, for they don't think it be like it is, but it do."

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https://forevergaming.co.uk/forum/forums/topic/5881-life-aquatic/
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Sounds awesome! My look to get it for my kids as I've already got the base game for the Switch.

What's 'The Drowned' do differently to normal zombies?

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On 7/11/2018 at 1:34 PM, Sennex said:

The new MC update is out

 

 

 

new changes:

  • Realms are now available on Nintendo Switch
  • The Drowned - These dangerous, underwater zombies lurk in dark, deep water and will come up to the shore at night
  • Sea Turtles - These gentle creatures can be found swimming in oceans and tanning on beaches. Protect their eggs so more can hatch!
  • Turtle Shell and Scute items
  • Potion of the Turtle Master
  • Nautilus Shells - Can be found while fishing or held by the Drowned
  • Conduits can now be constructed underwater and give players the Conduit Power effect. Craft them with Nautilus Shells & Heart of the Sea
  • Bubble Columns - Magma Blocks create downward flowing columns and Soul Sand creates upward flowing bubbles
  • New Achievements!
  • Added new commands that only affect worlds with Education Edition enabled: 1. /ability - Sets a player's ability 2. /immutableworld - Sets the immutable state of the world 3. /worldbuilder - Toggle World Builder status of caller

CHANGES

  • Changed the menu background to be themed for Update Aquatic
  • Undead mobs will now sink in water and can walk on the bottom
  • Improved the steering of Boats when using keyboard and mouse by pressing W to move forward and S to reverse
  • Dolphins can now be given Raw Fish or Raw Salmon and will swim towards the nearest Ocean Ruins or Shipwreck
  • Husks that have sunk in water will now transform into Zombies and Zombies will transform into Drowned
  • Skeleton Horses can now be ridden underwater
  • Skeletons and Strays will switch from ranged to melee attacks while underwater and switch back when out of water
  • Coral blocks will no longer die as long as one side is touching water
  • Improved player swimming at the surface of water
  • Tridents can now be enchanted with Mending and Unbreaking
  • Added an animation when using Riptide in first person perspective
  • Slightly decreased the friction of Blue Ice
  • Updated the texture of the top of Kelp
  • Updated the texture of Cooked Fish
  • Updated the Riptide spin texture
  • Default Field of View has been reduced from 70 to 60 and can be adjusted in Video Settings
  • Tridents will no longer break blocks in Creative mode
  • The Inventory button has been moved to the top of the Store page

Not available on PS4 yet - so disappointing as the kids play it more on that than the Switch currently. Boo.

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