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Destiny Known Issues & Updates


GazzaGarratt

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The following issues have been confirmed, and are actively being investigated by appropriate teams:

 

- Trials of the Nine was not disabled properly at this week’s ritual reset. Moving forward, players should expect this activity to be available each Friday at 10 AM PDT through Tuesday at 2 AM PDT.

 

- The quest step “His Highness’s Seal” is not properly incrementing when players acquire Emperor Seals.

 

- Occasionally, objects aren’t properly spawning within the Exodus Crash Nightfall strike. Players may need to relaunch the activity for objectives to properly spawn.

 

- Public event completions are not properly granting Clan XP upon completion.

 

- Clan Engrams are not being rewarded to some qualifying players. NOTE: If a player leaves a clan and joins a new clan mid-week, they will not be able to earn further Clan Engrams until the following weekly reset.

 

- If a player creates a new character after an alternate character has earned a raid key on a given week, the key will be erroneously removed from character Inventory. NOTE: Raid keys are removed, by design, with each weekly ritual reset.

 

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25th Sept Update

 

1.0.3 The one about Faction Rallies.
 
Faction Rallies
  • Pledge to a faction Vendor
    • Pledging places a buff on the player character for the duration of the event associating the character with the faction
  • Earn faction Reputation tokens
    • By Destroying Enemy resources in Lost Sectors, completing public events, completing strikes, completing Crucible matches, and the Leviathan raid
  • Turn tokens in for reward packages
    • Earn faction themed rewards from your faction
  • Help your faction win
    • The faction with the most rank ups across the game will sell a new weapon at a discount for faction members 
 
UI
  • Fixed an issue in which Hunters with a specific amount of health would see their health bar on the HUD at all times
 
Activities
  • Fixed issue in the raid that granted resurrection tokens unintentionally to players joining encounters in progress
  • Fixed an issue in which killing the first Minotaur too quickly in the Unbreakable Adventure would result in progression being blocked
 

Clans

  • Fixed an issue where clan XP was not being granted for completing public events
  • Fixed an issue preventing some players from receiving weekly clan engrams
    • Players who leave a clan will still not be eligible for clan rewards that week
 
Eververse
  • Fixed an issue in which Bright engrams would show 'Requires Level 20' if a player hadn't accepted all Leveling Rewards from Tess after reaching level 20
  • Fixed an issue in which the action button on weapon ornaments displayed Discard instead of Unlock
 
Crucible
 
Call to Arms
  • Reduced the amount needed to complete the milestone to align it with other weekly milestones
Midtown
  • Adjusted Clash & Supremacy power ammo locations 
  • Added invisible physics volumes to keep players from leaving the intended playable space
Eternity
  • Added a soft-kill volume to keep players from hiding on the edge of the map
  • Dead players' Ghosts will no longer appear in the "Fork" location
 
General
  • Fixed an issue in which players in the Tower could sometimes fail to load gear
  • Fixed a crash when signing out of Destiny 2
 
Companion
Android
  • Fixed an issue in which the gear search button was covering item actions
  • Fixed an issue in which Ghosts were not showing in character gear
  • Added a filter and member count in the clan roster
iOS
  • Fixed an issue in the way gear power was sorted when including items that don't have power
Web
  • When you close an explore item in trending, the page no longer refreshes
  • Paging update in search

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Next Tuesday, October 3, we are deploying Hotfix 1.0.3.1. It contains some fixes for issues some players are experiencing. Here is a preview of some of the changes you can expect to see when you download the update next week. 

 

  • Fixed an issue in which players could lose access to the Veteran’s Transmat Effect by deleting characters
  • Fixed an issue in which clan engrams would grant Trials of the Nine and raid rewards at only 10 Power 
  • Fixed an issue in which progress for the Exotic Quest Step "His Highness's Seal" was not incrementing properly
  • Quest progress will still increment by 1, but the Quest Step now only requires 10 Seals to be collected
  • Fixed an issue in which raid milestones would not show for some players after the weekly reset (This didn’t affect any raid rewards)
  • Fixed issues in which players could enter a state where they are continuously killed or unable to resurrect if encounter complete and failure events occurred simultaneously

 

Looks like Trials and Raid engrams are set to drop at your Power level now which is great news. I thought it was set like that on purpose but obviously not :)

 

Known issues still

 

PlayStation 4 Crashes

We are continuing to work with our platform partners at Sony to address an issue where players encounter PlayStation Error CE-34878-0 when attempting to visit the Tower, or during general gameplay. Stay tuned to @BungieHelp and @AskPlayStation for updates.

 

Cayde’s Stash, Lost Sector, and Planetary Chest Reward Issues

We are investigating reports of players opening rewards chests and not receiving loot. If you are encountering this issue, please post a report to the #Help forum detailing the following:

  • Which type of chest did not grant rewards?
  • Had you interacted with alternate chests or planetary materials prior to this issue occurring?

 

It is expected that if too many planetary chests are opened within a short amount of time, players may not receive items. Cayde’s Stash and Lost Sector chests should not follow this functionality. We will provide updates on our investigation when available.

 

Leviathan Raid Keys

Through our investigations with internal teams, we have identified two instances where Leviathan raid keys are erroneously removed from character inventory.

  • Signing in with alternate characters will remove raid keys if the character had not been signed in since the weekly reset.
  • If a player earns Raid keys and creates a new character, raid keys are removed from inventory.

To prevent this issue, we advise players sign in with all characters or inspect all characters on the Destiny Companion App prior to completing checkpoints within the Leviathan raid after the weekly reset.

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A number of things have been fixed since previous updates and most notably the decent ones are the chest farming that has been removed so you can now open chests more regularly and not be significantly penalised. I think after a period of time its drops to 30% of the usual loot but it's a step forward to where they need to be.

 

The raid keys issues have now been resolved but that will now mean you will lose your keys at every reset again.

 

With the latest patch 1.1.1.1 the known issues are below:

 

  • Masterwork Weapon Cores are not properly forwarded to the Postmaster when dismantling Masterwork Weapons with a full consumable inventory. As we investigate this issue, we advise players to ensure proper inventory space prior to dismantling their items.
  • Masterwork Multikills on Floating Enemies: We have verified an issue where multikills on floating enemies do not produce Orbs of Light as intended. This is currently under investigation.
  • Quickplay Challenges: We have identified an issue where Challenges do not appear to players when they are entering Quickplay in the Crucible.
  • Ikora Waypoint: We have identified an issue where players are witnessing a waypoint over Ikora when they do not have enough tokens for a reputation package. This is currently under investigation.

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