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Grabbed this from vg247. It essentially ranks each character in order of the 4 stats. The 4 stats are: Strength (STR), which governs the power of a character’s normal attacks. Ability (ABL), which dtermines how powerful special attacks are. Defense (DEF), which helps to decide how much chip damage you take when blocking Health/Hit Points (HP), which decides exactly how much punishment you can take before being KOed Injustice 2: Highest Strength Characters Each character’s strength (STR) stat determines how much damage they do at a basic level with normal attacks. Gear can enhance or boost these stats, but the base stats represent a starting point and the stats for gear-free tournament play. Injustice 2: Highest Ability Characters The ability (ABL) stat in Injustice 2 is used to figure out how much damage special attacks do with any given character. As with other stats, gear can adjust these figures, but the base stats are used in tournament play and are the starting point. Injustice 2: highest defense characters The defense (DEF) stat helps to determine how much damage you take while blocking. These stats are the base and tournament levels, and can of course be boosted by gear. Injustice 2: highest health characters Health is pretty self-explanatory, really – the more health/hit points (HP) you have, the more hits you’ll be able to endure from enemies before being knocked out and losing a round. Gear can raise this stat as with any other, but below are the tournament and starting levels.
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- injustice 2
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Match History Beta Now Live Players, In a game that emphasizes strategy and competition as much as League of Legends, information can be incredibly powerful. We've been itching to provide more data on how you play the game, and we’re ready to introduce the evolution of your match history. The beta is now live! Our goal is to deliver robust, intricate details about your previous matches in an accessible, intuitive interface that allows you to share game histories with your friends. We’re making more of your games visible, not just your last 10. We’re expanding the end-of-game information, using graphs and heat maps to display dragon kills, gold-per-minute, death locations and more. And now you can share links to your match history across all of your favorite social channels. Related to sharing, there is one aspect of the new match history we want to dive into deeper. We believe ranked play is the highest sphere of competition. Players opt in to ranked play to measure their skill in an amped-up competitive environment, and the focus is much more on winning. In order to maintain that legitimacy, we believe that ranked game stats should be open knowledge, so unlike match histories for normal queue games, ranked games will be publically available. As we said before, the evolved match history is in an early state, so we’ll continue to refine the online experience. For now, if you have any additional questions, check out our FAQ. As always, we’re looking for your feedback as League continues to evolve, so join the discussion below! *There's more info if you click the link. There's a FAQ section with drop down answers. Pretty cool. I really like it already. Check it out!
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Wooo, want one? Click here! There are loads of designs to choose from, so go grab yourself a nice look-at-how-shit-i-am banner!
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