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  1. Got it for xmas and after just a couple of hours if definitely gives me a nolstalgia feeling. I can see why people have said if you liked NFS underground then you're gonna like this. Driving is a really fun arcade style with great simple customisation. Picked a Subaru to start with, drives well and makes you feel you can change just enough that if you don't know masses about cars you can still make a difference. The missions are well put together and the achievements off a few hours is decent value per session. Drifting is back like old times overusing the handbrake and being able to turn 90 degrees in a split second. Worth the money for a change and looks like they are working on a crew system so you can play together.
  2. Looks like Switch want to get a similar feeling to PlayStations WipeOut. This looks good and I targets a game genre that there isn't much competition on. --------------------------------- Shin’en Multimedia has announced that lightning-fast arcade racer FAST RMX will release as a Nintendo Switch exclusive. Building on the success that FAST Racing NEO was met with, it will invite players to jump into the driver’s seat of their anti-gravity vehicle as they put their skills to the test in high-octane competitions. With 30 tracks set in canyons, alpine peaks, futuristic cities and more, players will need to master the art of boosting and phase switching to stay ahead of the competition. The non-stop adrenaline pumping action runs at 60 frames per second in 1080p, and FAST RMX can also be enjoyed in local split-screen multiplayer with up to four players or in online multiplayer with up to 8 players. FAST RMX will release exclusively on Nintendo Switch in 2017.
  3. Not surprisrd to say the least. They always take far too long to 'perfect' Gran Turismo games in my opinion. ------------------------------------------------ Gran Turismo Sport won’t see release until sometime next year, Polyphony Digital announced this morning on the PlayStation Blog. Originally scheduled for a Nov. 15 launch in North America and Japan, the game has been pushed back so that the developer can spend "more time to perfect [it]." "We do not want to compromise the experience in any way," creator Kazunori Yamauchi wrote. "While we cannot confirm a new release date at this time, we are more committed than ever to making GT Sport the best Gran Turismo game to date." The delay comes even after Polyphony Digital canceled an open beta in order to cut down on development time. Both the demo and the game had been revealed last fall during Paris Games Week for a 2016 debut. Gran Turismo Sport has been playable at recent events like E3 in June and Gamescom earlier this month, however, and it will continue to make the rounds at various events throughout the year. The latest entry in the successful racing series will be the first to hit PlayStation 4 whenever it does arrive.
  4. So coming off an exciting Belgium Qualifying and Race two weeks ago who's geared up for the Italian GP this weekend!? More interesting info on the 2014 cars. Future vision: Engineers discuss 2014 changes The 2014 season will bring with it some of the biggest changes to Formula One racing’s technical regulations for quite some time. Not only is the sport adopting new 1.6-litre turbocharged V6 engines, there are also tweaks to the rules concerning aerodynamics and a far greater emphasis on energy recovery systems. We spoke to two technical directors - Toro Rosso’s James Key and Caterham’s Mark Smith - about the new regulations and what effect they’ll have on the design of next year’s cars, but first, here is a summary of the main changes: Engine - it’s out with 2.4-litre normally-aspirated V8 engines and in with 1.6-litre V6 turbo engines, revving to a maximum of 15,000rpm. Gearbox - gearboxes are to have eight forward ratios - rather than the current seven - which each team must nominate ahead of the season. Energy Recovery Systems (ERS) - in 2014, a larger proportion of each car’s power will come from ERS which, together with the engine, make up the powertrain or power unit. As well as generating energy under braking, ERS units will also generate power using waste heat from the engine’s turbocharger. Unlike the current KERS - which give drivers an extra 80bhp for six seconds per lap - the 2014 ERS will give drivers around 160bhp for 33 seconds per lap. To compensate for the extra power being generated under braking by ERS, teams will be allowed to use an electronic rear brake control system. Fuel - to promote fuel efficiency, fuel will be limited to 100kg per race. Minimum weight - to compensate for the increased weight of the 2014 powertrain, minimum weight has been increased from the current 642kg to 690kg. Exhaust - unlike today where two exhaust tailpipes are used, the 2014 regulations mandate the use of a single tailpipe which must be angled upwards to prevent the exhaust flow being used for aerodynamic effect. Additionally, bodywork is not allowed to be placed behind the tailpipe. Nose height - for safety reasons the height of noses will be reduced in 2014. The maximum height is currently 550mm, whereas next year it’s 185mm. Front wing - front wings will be a little narrower next year with the width reduced from 1800mm to 1650mm. Rear wing - the rear wing will also look a little different in 2014 compared to this year’s models. The lower beam wing is being outlawed and the main flap will be slightly shallower in profile. ...Follow link for the rest of the article featuring a "2014 Q&A - Caterham's Mark Smith and Toro Rosso's James Key" And current standings as of Spa: Position/Driver/Points 01 Sebastian Vettel 197 02 Fernando Alonso 151 03 Lewis Hamilton 139 04 Kimi Räikkönen 134 05 Mark Webber 115 06 Nico Rosberg 96 07 Felipe Massa 67 08 Romain Grosjean 53 09 Jenson Button 47 10 Paul di Resta 36 11 Adrian Sutil 25 12 Sergio Perez 18 13 Jean-Eric Vergne 13 14 Daniel Ricciardo 12 15 Nico Hulkenberg 7 16 Pastor Maldonado 1 17 Valtteri Bottas 0 18 Esteban Gutierrez 0 19 Jules Bianchi 0 20 Charles Pic 0 21 Giedo van der Garde 0 22 Max Chilton 0
  5. I've been itching to play a racing game. But I want to be able to customize my ride, like Midnight Club back on the PS2 (it's been a while). Anything like that on Steam? Can someone guide me in the right direction! Thanks
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