Dark Below as I would've liked:
New areas of the world to explore, preferably a new planet, but at least sizable new areas.
Story missions that help flesh out your character, the factions, and why/how things are the way the are.
More multiplayer maps, strikes, and a raid.
Lots of new gear.
Rotating inventory at all vendors.
Revised loot system for Crucible.
>Light level increases to 32, which can be attained through Crota's End Normal Mode raid gear and/or upgraded Exotic Gear.
>Crota's End Normal mode maxes at level 31 enemies, and is perfectly doable by level 30 characters.
>Light level of vendor armor remains as is.
>Exotic Armor can be upgraded through Xur by completing bounties and then trading it in. Any piece can be upgraded at any time, he doesn't need to be offering it that week. The bounties should be difficult, along the lines of exotic weapon bounties. When complete, an additional upgrade path is tacked on to the end of your existing armor. Upgrading this last path takes loads of xp and is expensive, but uses the same materials we've been using right along.
>Weapon attack values remain unchanged, so that we can focus on grinding new weapons instead of the same weapons over again.
>Level 30 Nightfall, Weekly, and Daily activites are offered in addition to existing level 28 activities but with greater rewards and more difficult modifiers in addition to the higher level, making them ultra-hard.
>The new content never _replaces_ the daily/weekly/nightfall activity, instead, it is offered as an alternative to people who bought the DLC. This alternative option is locked for people who did not.
>Get rid of commendations.
>Increase weekly mark limit to at least 150, preferably 200, so that we can buy a weapon after a week of grinding.
>drastically increase size of vault.
>Make vault accessible from orbit.
>Provide matchmaking for ALL activities, and put in place a kick player feature like ME3, where if everyone votes to kick someone, they're gone and then replaced by someone else.
I kind of strayed outside of just what I would want Dark Below to be, but you get the idea.
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