Mike I found this tonight. Not sure how accurate it is
Pointstreaks return triumphantly to Call of Duty Ghosts. They are separated into 3 different categories. The categories are Assault, Support, and Specialist.
-Assault is focused solely on lethal pointstreaks.
-Support is focused on support of the team as a whole. Deaths do not reset your progress towards your streaks.
-Specialist allows for users to earn perks instead of pointstreaks.
The following is a list of the Pointstreaks featured in Call of Duty Ghosts.
Assault Pointstreaks:
SAT COM- Acquired after 3 points. The SAT COM functions similarly to the UAV in previous Call of Duty games but with a twist. The SAT COM must be planted on the ground. It is no longer an aircraft. Another feature of the SAT COM is that it is upgraded depending on how many other SAT COMs are on the map. If there is only one friendly SAT COM it will only show enemies on the radar if they are in a friendlies line of sight. If there are two friendly SAT COMs a radar sweep will go and it will function exactly like a normal UAV. Three friendly SAT COMs will cause the radar sweep to occur faster. Finally, four friendly SAT COMs will periodically show enemy direction with each sweep.
IMS- Acquired after 4 points. The IMS functions similarly to the IMS in Modern Warfare 3.
Guard Dog- Acquired after 5 points. The Guard Dog (Riley) will spawn near the player and follow the player around the map and will not only attack enemies close by, but also bark or growl if an enemy is nearby.
Sentry Gun- Acquired after 6 points. Functions similarly to Sentry Guns in other Call of Duty games.
Battle Hind- Acquired after 6 points. Although it is not known exactly what it does, one can imagine it will function similarly to Attack Helicopters of previous Call of Duty games.
Vulture- Acquired after 7 points. It is unknown as to what it does. Although it appears to be a variant of a Quad-rotor that is not player controlled.
Gryphon- Acquired after 8 points. It functions similarly to the Dragon Fire in Black Ops 2 although it fires explosives and can see enemies through walls.
Juggernaut Maniac- Acquired after 9 points. An airdropped pointstreak that (when picked up) grants the user Juggernaut armor and a combat knife. The Maniac moves at the same speed as a normal player.
Juggernaut- Acquired after 10 points. An airdropped pointstreak that (when picked up) grants the user Juggernaut armor and a Minigun.
Helo Pilot- Acquired after 12 points. Allows the player to control an Attack Helicopter for a period of time.
Support Pointstreaks:
SAT COM- Acquired after 4 points. (See above description).
Ballistic Vests- Acquired after 6 points. Functions similarly to the Modern Warfare 3 Ballistic Vests.
Box of Guns- Acquired after 8 points. It is currently unknown what the pointstreak does.
Night Owl- Acquired after 9 points. The Night Owl is a drone that follows the player and functions as both a Trophy System and Motion Sensor.
MAAWS Launcher- Acquired after 10 points. The MAAWS Launcher fires a rocket which splits into two different rockets which are laser guided.
Ground Jammer- Acquired after 12 points. Although it is not fully known what this pointstreak does one can imagine it jams or disables enemy SAT COMs.
Air Superiority- Acquired after 12 points. Calls in a fighter jet that engages enemy air support / pointstreaks.
Heli Sniper- Acquired after 13 points. Calls in a helicopter with a sniper on board. The sniper can be controlled and the helicopter can be ordered into different positions.
Support Squadmate- Acquired after 13 points. It is currently unknown what the Support Squadmate does.
Oracle- Acquired after 14 points. It is currently unknown what the Oracle does.
Juggernaut Recon- Acquired after 14 points. Airdrops a Juggernaut armor that has a personal radar. Nothing else is currently known about what the Juggernaut Recon spawns with.
Specialist Pointstreaks:
2 points- Grants the player the perk he/she selected as the first unlock.
4 points- Grants the player the perk he/she selected as the second unlock.
6 points- Grants the player the perk he/she selected as the third unlock.
8 points- Grants the player the Specialist bonus.
Field Orders:
Field Orders are new to the world of Call of Duty. Field Orders are special assignments that are received by picking up a hovering blue suitcase which is dropped when the top player in the lobby is killed. If the Field Order is successfully completed a care package is granted which can contain any pointstreak in the game and possibly grant the powerful K.E.M Strike or trigger a map event. Field Order assignments can be something as seemingly simple as getting 3 kills in a row whilst prone or something harder such as getting a collateral. When the player carrying the Field Order dies the briefcase will fall and can be picked up by any player in the game whether it be friend or foe.
K.E.M Strike (Odin Strike)- When received via a Field Order package and used a 5 second countdown begins. When the timer reaches 0 a massive explosion occurs which kills all enemy players and change the way the map appears. It is only currently known to be a reward on the map Strikezone.