You don't know? Okay. Let's have a chat about it then. First though, Happy New Year to everyone at FG. You're all fantastic, awesome individuals that deserve all the good luck and fortune that we can wish for.
To look forward, we should always recognise looking back for a moment to see how far we've come in the last 12 months. With the world in still great difficulty, I think we pushed forward in many places and did many good things, to give FGers and all that are connected to us a bit more purpose and fun in their lives. Some stats I suppose help as always to back that up!
2021 Stats
New FGers registering - 199 - Up 2.58% (figures against year before)
Unique Contributors - 114 - Down 12.31%
Users Who Reacted - 72 - New stat last year, no comparison available
Reactions Given - 12,078 - Down 2.77%
New Topics - 561 - Down 23.05%
New Posts - 8010 - Down 19.88%
New Events - 257 - Up 110.66%
New Quizzes - 2 - Down 75%
New Quiz Plays - 41 - Down 66.12%
New Articles - 14 - Up 366.67%
New Guides - 8 - Up 300%
New Tournaments - 1 - First ever one
New Teams - 17 - First teams created
New Videos - 73 - Up 135.48%
New Video Reviews - 28 - Up 16.67%
New Raffles - 1 - Down 96%
1 Huge overhaul to our Home, with a brand new homepage and new sections
19 gifts via the FGFGF (FG's Feel Good Fund), inc. 2 brand new PS5s
So, with all that exhausting our minds, what should we do this year? I'm a firm believer of building on good things, dusting ourselves off and giving it everything you've got. So I think we should this year after a few years of all our lives sitting virtually in purgatory with COVID dictacting every step of it.
I think a good way to try and start somewhere is let's bring it back to what we great at - Games. Let's bring the togetherness back online and especially on here at FG. One way we'll look to do this is through Community Goals. This can be collective goals that we all work together and try and aim to achieve by the end of the year. I'm busy trying to create a page to store them all on so we can return here and see how far we've got as a team. If you have any good ones, let's hear them out in the comments below.
For this to work though, it will need some support - like a lot of support. I'm urging all of you, to keep FG updated with everything you're up to. This is a great place to share after each session; how many raids you did, the best bits about your CoD battles, how many races you won, or lost in my case in Gran Turismo, goals we scored on an FGFC FIFA night, how many Zombies were killed in our 7 Days horde nights....the list could go on but I hope you get the jist. This helps me and others helping me a track of how we are doing towards our community goals as I won't be able to get everything from automated places. Let's make a real good go of it and do what we can.
Next stop is Achievements. Mentioned this quite a few times and we've been terribly delayed whilst we waited for the software to be in place. And whilst its not 100% perfect, I want us to give this a go and improve as we go live. To support this, we have brand new FG Ranks to help everyone 'Level Up'. We spent a while designing these, and truth be told we couldn't do any of these without the talents of Christine AKA @WildeThang . I'll be asking her to help out with some medals and badges that we hope to give out over the course of 2022 and beyond. Stop by to make sure you give thanks to her fantastic work!
I'll be trying to work on some form of an infographic with available badges soon, with some hopefully hidden for you all to find for yourselves. The main thing is to try and be supportive and engaging wherever you can. Not just on the forums, on videos, quizzes, events and even online games with FG. Maybe we can get some special FG Friday ones for all to try and obtain too 🤩
Outside of this, and with the help of all of you, we're also going to make sure we more sustainable moving forward. Some technical points are being changed behind the scenes and we'll hopefully see some great things that will help you feel like its super easy to come here and more often too. I don't want to say much on this part just yet, other than keeping watching this space...
As the above are just a couple of things to highlight, you know the score with everything else. "What? We have a website?". Yes, yes, we do. The joke is something that should be one that I hope to be turned around with a mic drop saying, "There ya go. Enjoy." Come on, I need your support this year to make the best one we've ever had.
More Posts - have a voice!
More Personal Progress Posts - check on other people's too!
More Events - more clicking those Going buttons!
More Videos - grab those funny clips and stick them up here
More...just everything!
I'll sign out with the thought of all your generous donations and support have helped keep people alive in the world today - and that isn't even an exaggeration either. They'll be a moment we all need that friend, that family, in our desperate hour of need. Its why FG exists. We'll make the tracks, all you lot have to do is show people the way.
One of my favourite things on Call of Duty is the domination game mode. It’s fast paced and forces out all of the campers as you have to push on to flags etc to win.
After watching many different videos and playing for a long time I have to admit - playing dom, getting the win and hitting some streaks requires a certain strategy.
My argument for this is, it’s hard to go on long kill streaks if you don’t know where your enemies are coming from, this is why I’m not a fan of team death match as the spawns are a lot more difficult to predict and gun fights are often 50/50 rather than 90/10 when you know an enemy is coming. Also, you don’t want to be the loser camping in corners trying to get a streak going whilst the enemy has 2 flags capped and you’re losing the game.
So, what is the strategy? Well it’s nothing ground breaking but it is often one that is overlooked - grab a home flag (A or C) and cap B. Then, use the power positions overlooking the enemy spawn to kill them as they come out. This only works if all members of the team don’t break the imaginary line that crosses between the last third of the map where the enemies will spawn at their home flag.
The problem is, it never seems to go this way as we all go looking for kills or (what usually happens) the enemy pushes deep into our spawn and then we get flipped over to their side. In this circumstance you shouldn’t cap the enemy flag but instead retreat and catch the enemies on the flank.
Communication is also key in this context as each member of the team is responsible for covering gaps in the map and maintaining map control. A word on this.
Map control relates to having a member of the team in certain areas so that enemies do not spawn their (for the most part). A good strategy when capping B is for someone to push past the B flag and kill anyone coming to defend.
So, if you want to hit some streaks and get a guaranteed win on Dom, give this strategy a try the next time you are in a sizeable team! Also, give this topic a little YouTube as well because there are people much better than me who can explain it better.