J4MES OX4D 10,025 Posted December 16, 2013 Share Posted December 16, 2013 Whoever designed this map should be jailed! It's a horrible Nuketown-esque campathon with a stupidly narrow design and lack of entrances to the flags. Players also become bogged-down in doorway firefights and matches turn into a grenade-spam frenzy. The battle for C just becomes ridiculous and hardly any players seem to go around the map alternatively. I really don't know what they were thinking with this. No vehicles which is a welcome change but I couldn't even fit a shopping trolley through half the flanks. This is certainly not a BF-oriented map but if you're looking for 50+ kills, it's for you but expect to die much more.. Link to comment https://forevergaming.co.uk/forum/forums/topic/747-operation-locker/ Share on other sites More sharing options...
Dr Diamond 407 Posted December 17, 2013 Share Posted December 17, 2013 i dont mind this map at all to be honest lol. most games i have played have been a good fight for the flags. wouldnt like it much on rush or conquest, but dom its funbut yes it is a cluster fuck. i tend to start off by using the xm25 to put a few extra routes into the walls, as its a joke when a good team has a doorway on lock down Chookes said:I absoloutely prefer it this way. You have overall more control. You can finish one guy off first, or all ten Link to comment https://forevergaming.co.uk/forum/forums/topic/747-operation-locker/#findComment-19938 Share on other sites More sharing options...
Diddums 4,346 Posted December 17, 2013 Share Posted December 17, 2013 It's a massive clusterfuck. It's Operation Metro all over again, and it caters to a certain audience. I suppose they needed something like this to take some of the action from CoD, but it's not one of my favourites. J4MES OX4D 1 Link to comment https://forevergaming.co.uk/forum/forums/topic/747-operation-locker/#findComment-19991 Share on other sites More sharing options...
Dr Diamond 407 Posted December 17, 2013 Share Posted December 17, 2013 in the opposite direction, fucking paracel storm and the other huge map (hanoi resort ?)...old gen console, 12v12, ARE YOU FUCKING SERIOUS..you spend half the game moving from one flag across shitty islands and some swimming, then you get killed by some fucking pussy who's just sat hidden in foliage on a particular flag.... J4MES OX4D 1 Chookes said:I absoloutely prefer it this way. You have overall more control. You can finish one guy off first, or all ten Link to comment https://forevergaming.co.uk/forum/forums/topic/747-operation-locker/#findComment-20010 Share on other sites More sharing options...
uberwarrior 373 Posted December 18, 2013 Share Posted December 18, 2013 It's ok on old gen with 12 v 12, I can only imagine it being a massive cluster with bigger teams. Best game mode on this map is TDM imo. Link to comment https://forevergaming.co.uk/forum/forums/topic/747-operation-locker/#findComment-20034 Share on other sites More sharing options...
J4MES OX4D 10,025 Posted December 18, 2013 Author Share Posted December 18, 2013 in the opposite direction, fucking paracel storm and the other huge map (hanoi resort ?)...old gen console, 12v12, ARE YOU FUCKING SERIOUS..you spend half the game moving from one flag across shitty islands and some swimming, then you get killed by some fucking pussy who's just sat hidden in foliage on a particular flag.... I once landed on a PC Paracel Storm Conquest server with about 28 players on from the start and finished the game 2-1! I swear everyone in the match was moving around the map in a anti-clockwise direction just capping rather than killing lol! Most of the Battlefield 4 maps are completely unplayable on Conquest with just 24 players on the 360/PS4. Even on the PC with 64 tops; you can experience quiet periods wandering around aimlessly. I imagine TDM minus the shitty spawns is fine on the old consoles but the game is pretty unsuitable for most maps playing with minimal players on Conquest. Link to comment https://forevergaming.co.uk/forum/forums/topic/747-operation-locker/#findComment-20040 Share on other sites More sharing options...
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