Stretch616 697 Posted July 23, 2018 Share Posted July 23, 2018 Shamelessy stolen from the official OW forum!! Ana Nano Boost Now also instantly heals the target for 300 health Developer Comments: This change should give Ana the flexibility to use her ultimate in a wider variety of situations. Brigitte Shield Bash Cooldown increased from 6 to 7 seconds Developer Comments: Slightly increasing the cooldown will give Brigitte’s opponents more opportunity to play around her Shield Bash ability. Doomfist Rocket Punch No longer impacts Symmetra’s teleporter Now destroys Symmetra’s sentry turrets without stopping his movement Developer Comments: These changes are just quality of life improvements for how Doomfist interacts with Symmetra’s placeables. Hanzo Lunge Cooldown increased from 4 to 5 seconds Developer Comments: Hanzo’s Lunge ability allows him to be very evasive, the increased cooldown should make him slightly easier to catch. Moira Biotic Grasp Passive energy regeneration rate increased from 2 per second to 2.4 per second Developer Comments: This gives Moira a bit more healing to work with in situations with no enemy targets available. Lúcio Crossfade Aura radius increase from 10 to 12 meters Sound Barrier Temporary shields granted increased from 500 to 750 Developer Comments: Increasing the amount of shield health gained from Lucio’s Sound Barrier should make it more effective against incoming burst damage. The increased aura radius will help keep more allies within his heal and speed range. Mercy Caduceus Staff Healing beam reduced from 60 healing per second to 50 healing per second Developer Comments: Mercy’s previous healing output made her nearly impossible to replace in any team composition. Even after these changes she will still be able to deliver more healing over the course of a match than any other support hero. This change should allow for other healers to be a more viable pick. Sombra General Reduced the size of Sombra’s head hit volume Developer Comments: This is mostly a bug fix, as her head hit volume was abnormally large, especially from behind. Previously if you fired at her from behind near her upper spine, you could land a head shot. Now her head volume is much more accurate. Reinhardt Barrier Field Decorative insignia no longer protrudes from the shield’s surface Developer Comments: By smoothing out Reinhardt Barrier Field, he will be able to consistently block enemy abilities and projectiles (e.g. Junkrat’s grenades). Widowmaker Grappling Hook Cooldown increased from 8 seconds to 10 seconds Developer Comments: The increased cooldown will slightly reduce the frequency that Widowmaker can reposition herself. Zarya Energy Drain rate reduced from 2 per second to 1.6 per second Graviton Surge Radius reduced from 8 to 6 meters Developer Comments: With the reduced Energy drain rate, Zarya should be at higher energy on average resulting in more overall damage and quicker ultimate charge times. We’ve also decreased the wide area of Graviton Surge, so players are more able to aid allies without being pulled in as well. Link to comment https://forevergaming.co.uk/forum/forums/topic/5920-latest-ptr-patch-notes-big-healer-changes/ Share on other sites More sharing options...
Stretch616 697 Posted July 23, 2018 Author Share Posted July 23, 2018 The proposed changes between all the healers look good and it seems to level the playing field a bit more between them all now. Zen still out in the cold now for healing and given the big changes recently to Anna, I reckon we'll start to see a lot more of her played. Also, I kinda like the change to the Zarya ult. Having more uptime on the ultimate and contribute more to the team fight by having extra energy is a better option for me than a larger radius on the ult. I'm sure not everyone sees it that way but we have to remember the level of game that we play. The pro and master people who define what meta is are just so far above us in skill so the game dynamic is totally different GazzaGarratt 1 Link to comment https://forevergaming.co.uk/forum/forums/topic/5920-latest-ptr-patch-notes-big-healer-changes/#findComment-108349 Share on other sites More sharing options...
LordBaguette 849 Posted July 24, 2018 Share Posted July 24, 2018 Stop nerfing Bridgette 😞 mercy is steadily being destroyed update by update cba Link to comment https://forevergaming.co.uk/forum/forums/topic/5920-latest-ptr-patch-notes-big-healer-changes/#findComment-108377 Share on other sites More sharing options...
Stretch616 697 Posted July 24, 2018 Author Share Posted July 24, 2018 I like the patch for the healing changes. Should make it so that the healers are all doing a similar amount of HPS whether that be done in burst fashion on a single target or steady across multiple. Should make for interesting team comps I reckon, if nothing else it makes Lucio a lot more viable of a pick GazzaGarratt 1 Link to comment https://forevergaming.co.uk/forum/forums/topic/5920-latest-ptr-patch-notes-big-healer-changes/#findComment-108381 Share on other sites More sharing options...
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