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I was looking around for some guides and come across the below as I haven't played MP yet and I don't want to be blown away in an instant now that the game has been out for a little while. There seems a few helpful tips so I thought i'd share. Would be great if anyone else had any obvious MP tips they could share.

Play Single-Player First

Like Battlefield 1, Titanfall 2's single-player campaign is a great place to learn the basics needed to take on multiplayer. From wall-running to the strengths and weaknesses of each Titan type, the five-hour campaign offers plenty of scenarios for you to test the game's systems, physics, and mechanics. We even recommend that you play it on the hardest difficulty, so you can better acquaint yourself with the tense pace of combat.

Learn and Understand the Wall-Run

Titanfall 2 is all about movement: the faster you are, the harder you are to kill. But if you want to go fast, you'll need to master the wall-run, as it drastically increases your movement speed. The game's maps are packed with vertical surfaces, so be sure to run across them to build up momentum. When chained methodically, wall-running can make you incredibly difficult for enemies to kill; but if used senselessly, you'll be an easy target, so be mindful. Combine it with your double-jump to cross gaps to keep your wall-run chain going. The extra Boost jump can also be a handy way to throw off enemy fire, but be aware that doing so slows you down.

Picking a Titan

Each of the game's six Titans have their own distinct playstyles and loadouts. Below we've compiled a brief rundown that'll help you understand the strengths of each.

Ion: A well-rounded Titan recommended for beginners. Great at mid-range combat.

Scorch: A Titan focused on area-of-effect damage; at its strongest when pulling in multiple enemy Titans with its ignitable gas traps.

Northstar: A sniper Titan that's best used behind front lines. Packs a lot of firepower, but is weak in close-ranged combat.

Ronin: A hit-and-run Titan with powerful melee attacks. Great maneuverability.

Tone: A Titan that can lock-on and fire missiles at enemy Titans; if used smartly, missiles can curve around corners and hit foes hiding in cover.

Legion: Good at all ranges. Needs time to charge up mini-gun, but can be a destructive powerhouse when allowed to fully unload.

Spend Your Credits Wisely

Don’t blow your Credits on whatever you want. Always double-check when the item you want unlocks; you might be getting it sooner than you think simply through level progression. It's better to spend your hard-earned Credits on items, boosts, and perks that are unlockable further down the road.

Battery Life: Be a Team Player

When you're fortunate enough to snag a battery from the enemy, put it into a friendly Titan. This boosts not only its shields, but also greatly decreases your Titanfall wait time. However, if your ticker is at 90%, you might want to use the battery for your own Titan once it comes down.

Smart battery use can turn the tide of battle. Whether you use it to recover a Titan's health or to enhance its shields, batteries can greatly assist your team in a tight spot. Be wary; batteries glow when strapped onto your back, which makes you an easy target.

How to Fight Titans as a Pilot

Titans can be intimidating foes to run into, but if you're smart and resourceful, you can take one down with ease. First, throw an Arc Grenade or use Firestar to blind the Titan; this will allow you to get close. Engage your grapple and use it as a fulcrum to zip over a Titan and onto its back; pry away its main battery or drop a grenade inside it. Avoid grappling the front of an enemy Titan, as they can easily melee you. If this tactic isn't your cup of tea, you can also use cloak to sneak up on a Titan and pull their battery that way. But be mindful, they can see the sparks of your jump jets.

It's worth noting that a Titan can use electric smoke to kill you if you get too close. Once a Titan deploys the attack, jump off immediately; stalk and wait until the smoke clears, because the enemy Titan no longer has a way to defend itself. If you're up against Scorch, make sure to avoid its Thermal Shield. Foolishly zipping towards it while it's engaged will kill you instantly.

Don’t Rely on Anti-Titan weapons

Anti-Titan weapons might seem useful to bring into battle; but most the time, they're not that effective. It's better to focus your attention on taking out pilots (or AI enemies if you're playing Bounty Hunt or Attrition), so equip that weapon slot with something that'll help you pick them off. However, if you're adamant about bringing an Anti-Titan weapon into battle, we recommend the Mag Grenade Launcher.

Know When to Move and When to Stay Still

By design, Titanfall 2 demands that you keep moving to survive enemy gunfire, but sometimes it helps to slow things down to mess with your enemy's expectations. Try cloaking yourself and waiting for enemies to pass by to surprise attack them; and once you've unlocked it, use Wallhang to drop down on foes for a melee kill. You can also hunker down and use the A-Wall ability, a pilot-sized Particle Shield that enhances outgoing shots, making it essential for sniping, defending the flag, or holding down Hardpoints.

Mow Down AI Enemies

If Pilots are giving you a hard time in Bounty Hunt or Attrition, try bumping up your team's score by taking out AI enemies (Grunts, Reapers, Spectres). See a group of Grunts? Toss a Firestar or grenade at them and keep moving. Don't go out of your way for AI, but do your best to kill them whenever it's convenient. Single digits can often determine matches in Bounty Hunt or Attrition, so it helps to kill AI to help your team in the long run, as well as speed up your Titanfall.

Familiarize Yourself With Boosts

Titanfall 2 contains a new feature called Boosts, which are equippable enhancements you can use once your Titan meter reaches a certain percentage. For instance, the Map Hack Boost reveals enemies to your entire team once your meter has reached 70%. There are plenty of Boosts to choose from, so it's important that figure out which one works for you. But be mindful, you can only equip one Boost at a time and they cannot be switched mid-match, so choose wisely.

Check Your Inbox Often For Goodies

As you level up, a character known as The Advocate will send messages to your Titanfall 2 inbox. These messages contain special goodies, like call signs, emblems, and camos for both your pilot and Titan. Depending on the faction you're aligned with, the rewards you receive will differ.

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Merits 

Be aware of the system. Merits give you credits and also allows you to proceed to the next level. Most level need 10 merits to move on to the next. 

Finishing a match 1 merit, winning 1 merit, leveling something 1 merit (so playing multiple guns, titans and pilots as oppose to sticking to your favorite allows you to level faster)

Titan fall networks

There are number of them. It's kind of like a clan. When you play as part of the network you can get some Bonus stuff that is mainly cosmetic but the network will determine the Happy hour time

Happy Hour

It's one hour where if you finish a match and play half decent you get 5 merits (so half a level). This is pretty useful if you can get on everyday and play to level up a bit faster. 

Your boost and abilities can be useful depending on game mode

For instance putting an anti pilot sentry by the bank at the right time during bounty hunt it slimy and cheap but effective. On the other hand you probably want to have a pulse blade Tactical when playing that mode in order to be aware of the campers and sentries when playing that mode. 

Anti Titan

I play with the mag grenade launcher which is effective against a number of AI as well. I don't agree with the above that it isn't effective. It's super effective to help another Titan take down a Titan. Get behind the enemy Titan and spam those grenades. Just be careful when  you kill the Titan. If it is equipped the that Nuclear ejection core you do not want to be close and die

If a Titan drops on an enemy Titan it kills it

It's Dam funny and satisfying to do that to a Titan that wasn't moving for some reason. 

If you use you Nuclear eject well you can take out a number of titans if they had you pin.

It's a desperate measure but Boost towards those Titans and eject you might take them out too. I lost a game once were I guys did that. 3 of us had him pinned. We took him out but he took all 3 of us out. Brilliant play

Getting into you Titan

Be aware of the map. You Titan will come down facing you. So if you were looking at an enemy Titan at the time, his back is facing that Titan

You can spawn in you Titan if you already earn him. It's not a way to do thing. You get to finish a gun fight and if you lose you come down in your Titan with minimal risk

 

 

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