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Discuss the operators - Kapkan


The3rdWalker

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This series has been re-created to facilitate the gameplay, metagame, and strategy discussion that often gets buried or lost in the abundance of others posts that flood this sub.

The goal of this series is to not only give new players a primer on an operator, but also for midlevel or competitive players a chance to share the knowledge that they have accrued in their experiences and maybe let people know something that they did not know before.

Today's operator is Kapkan.

The community has outlined a couple of things that they want to converse about with every operator, but feel free to branch out should you feel a piece of information warrants its own discussion.

  • The operator’s primary or ideal role in the team. (DISCLAIMER: Operators can be played in a number of different ways. There is no single way to play an operator. This is probably the most subjective segment of the discussion series, and hopefully will spark debates or help us learn things we did not know before.)
  • The operator’s gadget and how it will help the team achieve its goals. Please share any tidbits you may know to help expand discussion.
  • The operator’s loadout, and how best to optimize it. This includes primaries, secondaries, and secondary gadgets.
  • What maps and game modes does this operator do well on?
  • What maps and game modes does this operator struggle with?
  • What teammates synergize well with this operator?
  • What opposing operators check or counter this operator?
  • What strategies have you adopted while playing this operator? What is something that a new player should know * when playing this operator, or what is something you know that would help a veteran player take that next step?
  • What is your overall opinion of this operator? Where would you rank them among the other operators?

i7 7700k, 16GB RAM, GEFORCE 1080, 240GB SSHD, 2TB SSD

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His job is to place traps that'll catch attackers, and those are most successful away from the objective. Problem is, he has 1 speed and 3 armor, meaning on many maps there's often no way to get good trap placements spread throughout the map in prep phase, and that's without barricading things and grabbing Rook armor. His gadget makes for a great roamer's tool, but his speed and weapon are something you'd see in the objective room. I'd like to see him changed to 2 speed 2 armor, but it appears Ubi is happy with him as is.

 

i7 7700k, 16GB RAM, GEFORCE 1080, 240GB SSHD, 2TB SSD

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  • Don't let drones see you place your traps. If they do, destroy the drone(s) and move your trap to another door/window. (Bonus points if the drones don't ID you at all)
  • Don't place a trap on a door/window that has a Castle barricade on it.
  • Use sunlight to your advantage. On some maps, creating a hole in a barricade allows sunlight to come through, effectively masking the laser of your trap if done properly.
  • Rooms with red light are your secret weapon. Red light makes your trap laser almost IMPOSSIBLE to see, so remember to place traps down in/near red light if possible.
  • Don't place your traps in the objective room. Seriously, often times the doors and windows in the objective room will go down when the attacking team is pushing, leaving the red laser exposed unless some idiot on the enemy team just charges in. Just don't.

i7 7700k, 16GB RAM, GEFORCE 1080, 240GB SSHD, 2TB SSD

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