GazzaGarratt 11,049 Posted August 4, 2016 Share Posted August 4, 2016 Exotic Khvostov The two additional features that Arekkz picks out are pretty interesting, the fire rate of the can be effectively be doubled which will unload the clip in nanoseconds but give slightly different perks. Then there is the ornament slots. This could be absolutely any type of customisation right now as it hasn't been confirmed what happens, however I think it has something to do with the cosmetic features, rather than an additional perk. The concept behing Chroma was a decent one but in reality it doesn't hold much value imo. When there is enough decent armour with an additional shader colour I just don't think its worth the slots of obtaining Chroma and filling the inventory. I'd love to be completely blown away though if it shows that you can add specific perks to an already buffed exotic. Jury's out me thinks. Link to comment https://forevergaming.co.uk/forum/forums/topic/3757-the-exotic-khvostov/ Share on other sites More sharing options...
GazzaGarratt 11,049 Posted August 6, 2016 Author Share Posted August 6, 2016 According to the latest from Game Informer, which has the month-long scoop on the expansion, acquiring the Khvostov 7G-OX will work similar to how you earned the Sleeper Simulant. Players will come across parts for the weapon in the Plaguelands, and will be located in chests or handed out as a “random reward” for taking part in the Archon’s Forge new arena. Find one weapon part, take it to the quest giver, and the Exotic quest chain will kick off. Players can also save some search time by dismantling the Khvostov they already have – if it hasn’t been scrapped already. ----------------------- So tl:dr - if you have a khvostov in your vault you're in luck. Anyone thought about starting the game again on a new character just to get the gun? Wouldn't that work theoretically? Link to comment https://forevergaming.co.uk/forum/forums/topic/3757-the-exotic-khvostov/#findComment-83124 Share on other sites More sharing options...
GazzaGarratt 11,049 Posted September 21, 2016 Author Share Posted September 21, 2016 Quest info, courtesy of Reddit and Gary (Wapntake). Saves some time if you still have your original one in the vault. STEP ONE Either breakdown one of the Khostov's you saved from when you rolled a new character to obtain the schematic, or: Go to the Plaguelands Patrol Head to The Divide. See this video Go through the building at the back The Divide (the one that you originally came from at the very start of the game). Follow the path all the way until you reach the area where you ghost found you right at the start. You'll see a large Ketch (Fallen Ship) in the distance, run toward it, board it, kill the enemies, open the chest at the back right to discover the Schematic. STEP TWO Talk to Shiro at the Iron Temple Head to The Divide as you did above. Go to the back left and through the room that originally took you to the Devils Layer strike. The area has been updated visually, so don't let it confuse you. It's one straight line. Keep going. On your way you'll see a Triangle Marker appear indicating you need to pick something up. This is WEAPON PART ONE. Once you have this, keep going forward until you reach the area with the Fallen Tank from the Devils Layer strike. WEAPON PART TWO is next to the main central building in this area. Again, it will be indicated by a Triangle icon. STEP THREE Head to The Divide the same way as before. As if you were heading toward the Earth Patrol spawn point, head through those tunnels. WEAPON PART THREE is in the middle of this tunnel area, again indicated by a triangle. That's it. You'll have all parts. Thank the Iron Lord Go back and talk to Shiro accept the mission kill the major and enjoy your Exotic. Link to comment https://forevergaming.co.uk/forum/forums/topic/3757-the-exotic-khvostov/#findComment-84212 Share on other sites More sharing options...
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