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Black Ops 3 updates


TigerBurge

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Not noticed any difference in ads time for vmp.

And does the Razorback need a buff? Not really.

And RAPS is OP enough as it is. Thats just silly.

This is the type of thing you get though when people moaning about weapon balance etc,no way can you please everyone and you eventually end up with crucible from destiny and it's ridiculous constant interference.
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Just in case no one has seen this yet, this was the most recent hotfix patch notes posted by Vahn on Reddit. Version 35.25.35.4

 

Weapons

Submachine Guns

Kuda

  • Increased ability to control recoil.

VMP

  • Time increased when aiming down sights.

  • Hip fire spread increased.

Weevil

  • Increased ability to control recoil.

Vesper

  • Reduced lethal range.

Razorback

  • Increased ability to control recoil.

  • Increased lethal range.

Assault Rifles

KN-44

  • Increased ability to control recoil.

XR-2

  • Movement speed reduced.

HVK-30

  • Increased ability to control recoil.

ICR-1

  • Increased ability to control recoil.

  • Hip fire spread reduced.

  • Fixed an issue with the reload animation when a certain magazine was equipped.

Man-O-War * Increased ability to control recoil.

M8A7

  • Fire rate reduced.

Shotguns

KRM-262

  • Removed 3-hit kill. Now guaranteed at 2-hits.

205 Brecci

  • Increased lethal range.

Haymaker 12

  • Increased lethal range.

Light Machine Guns

Dingo

  • Movement speed increased.

  • Increased ability to control recoil.

48 Dredge

  • Fire rate reduced.

Pistols

MR6

  • Movement speed increased.

RK5

  • Movement speed increased.

  • Reduced lethal range.

L-CAR 9

  • Movement speed increased.

  • Reduced damage.

  • Reduced lethal range.

  • Hip fire spread increased.

Scorestreaks

HC-XD

  • Explosive damage increased

Dart

  • Explosive damage increased for collision explosions
  • Handling tuning
  • Minimum speed slightly reduced
  • Fixed an issue where the Dart was not locking onto enemy players

Talon

  • AI controlled damage slightly increased

Mothership

  • Increased number of missiles required to destroy by 2
  • Owner turret explosive bullet damage increased
  • Owner rocket turret projectile speed increased

Hellstorm

  • Cluster bomb explosive damage increased

Rolling Thunder

  • Explosive radius per drone increased
  • Explosive damage per drone increased
  • Added 4 pairs of drones
  • Health per drone increased

Cerberus

  • Increased missiles required to destroy by 1
  • Increased EMP Grenades required to destroy by 1

G.I. Unit

  • Increased number of War Machine hits required to destroy
  • Slightly increased duration
  • Slightly decreased time stunned when hit by EMP Grenade

UAV

  • Increased base health

CUAV

  • Increased base health

Wraith

  • Increased base health
  • Fixed an issue where the Flak Drone would not intercept incoming missiles

R.A.P.S

  • Increased number or missiles required to destroy Deploy Ship by 1
  • Increased health per drone
  • Explosive damage per drone increased

Lightning Strike

  • Reduced the time between target selection and payload delivery

 

Good stuff Jesse.

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A new patch for Call of Duty: Black Ops 3 is now live on PlayStation 4; the new patch is version number 1.04 and is around a 2.889GB update.

This update includes a Quick Join feature in menus to let you join your friends that are also online, see items that you have recently acquired from the Black Market, and even burn duplicate items from the Black Market for more Cryptokeys. The update also allows you to now save custom game settings.

The update has also added three brand new secondary special weapons, which can be unlocked via earning in the Black Market: the wrench, the butterfly knife, and the brass knuckles (via @STyL3RzZ). More info on those here.

The update has added a probation to Arena. Info here.

We’re still awaiting patch notes…

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Wonder if the fucked up something in the update as I had two games in a row where I got Connection Interrupted.

Probably just 2 cunts in a row though. But a friend of mine lagged like crazy after thge update.

 

Yay on the trading of duplicates allthough the black market is starting to look alot like a novelty.

 

 

 

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I have to ask is it treyarch or you/where you are?

I haven't hardly had any problems with lag and the game has been more than playable, more surprising I played today teamed up with someone else.

There was some talk about them adding then removing sbmm?

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My connection is good when I play the game. I get smooth connections when I am playing with Americans.

Although a lot of lobbies get messed up when I am playing solo. So I think some regions have more problems than others.

Sent from my iPhone using Tapatalk

Kia Ora. 

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I have to ask is it treyarch or you/where you are?

I haven't hardly had any problems with lag and the game has been more than playable, more surprising I played today teamed up with someone else.

There was some talk about them adding then removing sbmm?

I haven't had these kind of lag issues in the past other than a game here and there. Usually been pretty good but when I get this shit several nights in a row I tend to wonder.

That said, a friend of mine had zero issues last night. But he sometimes lag when I don't.

Idk, but it's frustrating as hell.

 

 

 

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Combine really is shit, and just gets old very quickly... What I don't get is it gets 7-8 votes every time amd if you look at the previous scores there certainly isn't 7-8 people doing well... So why are people voting it?

I'm not quite sure why on this COD we can play it more than 2x in a row...

blackops2sig.jpg

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Combine really is shit, and just gets old very quickly... What I don't get is it gets 7-8 votes every time amd if you look at the previous scores there certainly isn't 7-8 people doing well... So why are people voting it?

I'm not quite sure why on this COD we can play it more than 2x in a row...

 

They should change that pick a map option so that certain maps or all maps can be played twice and then no more than that until there has been another map played.

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They should change that pick a map option so that certain maps or all maps can be played twice and then no more than that until there has been another map played.

I'm think they introduced this in black ops at some point to stop the 'nuke town' forever problem, no idea why they haven't learned from that

I think I've only ever seen combine defeated in a vote once.

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