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Black Ops 3 - Safe House


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http://charlieintel.com/2015/06/28/black-ops-3s-safe-house-feature-is-a-social-system-that-spans-across-all-three-modes-of-the-game/?utm_source=dlvr.it&utm_medium=facebook

 

Black Ops 3’s ‘Safe House’ feature is a social system that spans across all three modes of the game.  
 

Back in April, with the reveal of Call of Duty: Black Ops 3, Treyarch announced a new Safe House feature. The Safe house was a area where players are able to go to after every campaign mission to re-group, use your XP to unlock customization, and more. At the time, it was believed that the mode would be only for campaign. 
 
However, in an interview with EDGE, Mark Lamia has confirmed that this Safe House feature is part of their updated matchmaking system; the Safe House is a social system that will span across all three modes (Campaign, Multiplayer, and Zombies) of the game. It’s sort of similar to Destiny’s tower area.
 
“We’re architecting our own social system layer that’s going to arc over all three of the modes,” comments Lamia. “You’re going to know where friends are and what they’re playing. When we looked at data from Black Ops 2, we discovered that people were playing multiple game modes in a single session, and we realized we had to make that easier, especially now we have a co-op experience.”
 
“You shouldn’t have to rely on anyone else’s tech. We want people to have fun and experience all three modes.”
 
Treyarch has also mentioned that this year’s title will allow players to seamlessly transition between the three modes.
 
The Safe House experience was shown in the early part of the PlayStation E3 demo here. 
 
SOURCE: GamesRadar via @ZacAttack199

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