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Modern Warfare III
Posted
9 hours ago, techno said:

Tbh since getting interstellar I found I've little to no reason to turn the game on, there maybe some interest in any fg Friday that might occur however it's not just cod where gaming is concerned at the moment which might be down to the fact the winter should be over.

I didn't bother with MW3 this year and with COD games of late struggling to hold my interest even going into December, I ended up playing stacks of other games instead which were so much more beneficial to my time and enjoyment.  Unless Black Ops 14 or whatever number we're at is a radical improvement in terms of quality and consumer ethics then I can't see me ever returning to the franchise. As predicted, Microsoft's acquisition has had absolutely no benefit whatsoever to the gamer just like with Bethesda and if anything, things are even worse than before. Such a shame because there was real hope after MW2019 but once again the franchise feels absolutely exhausted and way off where it should be morally and in quality. 

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Call of Duty: Future Warfare
Posted

Leaked footage of Neversoft's cancelled Call of Duty title has emerged. This was due for release in 2013 but replaced by Infinity Ward's Ghosts who then went on to make their own space game in 2016 with Infinite Warfare. Looks like they produced a few campaign missions plus there was a lot of MP groundwork completed before the project was binned off. Hopefully more footage will be posted soon and I wonder if modders can get their hands on it and make a playable build..

 

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DMZ Mode Abandoned
Posted

Did this even get out of 'beta'? 

WWW.IGN.COM

Activision has announced Call of Duty DMZ will no longer receive new content updates, sounding the death knell for the mode.

 

Half arsed support and a lack of monetisation opportunities for Activision. Shame because they could've done so much more to it with a dedicated team working on this mode. 

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Modern Warfare III
Posted

The EOMM (aka SBMM) is beyond any developer now - it's definitely written and implemented by a specialist uncredited third party team off the back of Activision's concept patents and I'd say its even past Demonware's pay grades as they are more services-based. It's definitely gaming's closest guarded secret right now and although developers know roughly how it functions as a concept (i.e drive engagement and milk the community via willing payees) they probably don't know the precise true functionality or wont speculate because deep down they know just like FIFA, there is artificial manipulations in play that would severely damage the game.

 

They'd be better off just coming clean because it wont make a blind bit of difference. FIFA had corrupt scripting for years that exists within EAFC and it didn't impact the playerbase and the amount of reverse-boosters and cronus cheaters plaguing COD, it hardly matters. The best thing that can happen is Microsoft weed out all the horrible psychological and manipulative crap from these games and just keep it simple like Counter Strike. 

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Modern Warfare III
Posted
On 11/18/2023 at 9:23 AM, MrBiron said:

3 actual completely new maps coming in Season 1: Meat, Greece and Rio.

meat.jpg

greece.jpg

rio.jpg

Maps look so much better when they aren't reused Warzone textures. Even some of MW3's maps have low-quality assets lifted from that. These ones look much better. 

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Modern Warfare III
Posted
15 minutes ago, cyberninja2601 said:

 

 

 

I don't know that you arguments make sense.  If you a strong SBMM you would either always be playing againsts the tournament sweats (if you rule)  or always be playing the Timmy-No-Thumbs (if you suck).

 

Server based and no SBMM should be giving you random skill levels. 

 

My main complaint is the jackasses in objective modes that don't PTFO at all. When you are in a game of DOM and someone gets 0 caps but 30 kills, they are useless to the cause and they should immediately get thrown into 20 consecutive matches against bunny sweats 😉 . Same with KC that picks up 2 tags all game

 

COD doesn't use typical SBMM by definition - that's just the basic term coined by users when they are hit by it. The games use EOMM and SBMM concepts. If the games used traditional SBMM like seen in many other competitive titles then every lobby would be painfully streamlined based on current skill but COD has retention-based factors (EOMM-driven) in play where you get buttfucked for a couple of games let's say, and then you can rest your ass with an easy match after, which baits you into playing more rinse and repeat. Lobbies disband and the back-end algorithms are desperately working and then there's instances where your connection may be manipulated or guns suddenly don't feel as effective. It's all phycological and artificial - you will have a great game but expect to also get battered in the same session especially if you are playing solo. COD games are scripted just as hard as FIFA and it's more obvious than ever. 

 

If people want a fair experience then a game like CS2 is the way to go - no P2W bundles, sub-tick servers, clean netcode etc. but games like COD are rigged to a degree and punishment always drives retention especially when Activision can flaunt their temporary P2W bundles as leverage.  I remember playing Cold War where EOMM was so predictable, I could tell before a match exactly how it would go! COD should either use pure SBMM or exclusive connection-based matchmaking. This current EOMM-based monetised-matchmaking is just too much of a strain on the community especially if in-match factors are also impacting. 

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Modern Warfare III
Posted
10 minutes ago, techno said:

True but people are saying the numbers are down so🤷

Their revenues are likely still up because they just milk the people left over even harder. They'll probably just release a new £29.99 bundle every 3-5 weeks now to mitigate any lost players. Those that just played the games and didn't spend any money (like me and most others) aren't worth nothing to them after release so it's no big loss. Two bundles that cost nothing to produce instantly covers what I would've paid for the base game and there is a staggering amount of people with their wallets out willing to pay.

 

Crap games, broken games, unfinished games - it doesn't mean anything to them because they always know they can recoup any lost revenue. They could sell a blank disc and still people will buy it. Fortnite is getting 6m players peak right now and the new update had 45m players because it's made to the highest technical and development standards possible. MW3 is so shambolic in comparison from an ethical and quality standpoint. I really hope Microsoft get their teeth into this brand unlike taking a backseat for profits like they did with Bethesda and really shake things up. Sack the board, remove this annual schedule and rebuild from the ground up. 

 

I also can't believe this is in the game - lost count of how many videos I've seen users get killed by this. Visibility seems bad enough on most maps without a near-invisible skin

 

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Modern Warfare III
Posted
4 hours ago, IRaMPaGe said:

 

I'm a total noob with this cod and out the loop, but say one of the daily challenges is something like flashbang 3 enemies. 

If you don't have flashbangs unlocked, could you not use one of the default classes that has it to unlock it? 

Maybe I'm missing something here. 

I've barely played the game yet so I don't know lol. 

Challenges like these have been pretty much hit and miss in the past because they are bugged or the developers haven't coded them to unlock outside of the custom class setup. Theoretically it should unlock by using default classes but unfortunately its down to whether the devs have ballsed it up or not. At least it can be tried for one game and if it doesn't work then you know its screwed rather than persistently trying with a dud class to no avail. 

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Modern Warfare III
Posted
1 hour ago, MrBiron said:

Safe to say the campaign is utter dogshit. The first mission was decent but I got 10 mins into the third and gave up. It's basically just doing DMZ solo. 

I managed to watch the whole thing on YouTube - seems like there's only about 3-4 traditional COD missions (which weren't great either) and the others are just lame padding using Warzone assets that offer nothing to the story or wider narrative. This nauseating obsession with armour plates is also getting a bit cringe now too. This campaign was definitely the MW2 DLC (and definitely unfinished) to introduce Makarov, but now they'll have to make MW4 to tie the thing off when the real MW3 was likely supposed to be out in 2025. 

 

They've thrown the brand under the bus and made series look a shambles all because they didn't have the balls just to sell it as a premium DLC and take the hit from the people they disappointed with MW2 not wanting to buy into the new content. They'll get away with it still but this is just another example of the community being completely screwed and let down. 

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Modern Warfare III
Posted
4 minutes ago, Plumbers Crack said:

I can’t even do that. Unless I’m in Stevie W. mode, I can’t see an option to enter a code. I’ve pre-ordered at Smyths, used a code to play the beta but it won’t let me play the campaign early. Keeps taking me to a pre-order the most expensive option page. Any ideas?

Did you pre-order the physical edition Dave? If so, you'll have to wait until the game arrives in the post on launch day to play it. Anyone that pre-ordered digitally were able to add the game to their accounts early and then install the campaign during the early access period. 

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Modern Warfare III
Posted

I watched a couple of streams last night of the campaign and it did look remarkably underwhelming. There seemed to be some lazy open world missions that looked like they were recycled from the Warzone map and then a few of the main missions looked pretty short and incredibly bland. I did like the look of a couple of snow and mountainous missions but it severely lacks polish by the look of things and some of the writing and animations look amateur at best. 

 

I'd say they slapped this campaign together in 3 months. The new Makarov looks seriously weak too. So glad I swerved this in the end because this may go down as the worst effort in the entire franchise history.  Not the devs fault - this is on Activision. 

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MW3 beta first impressions
Posted

I'm probably gonna give MW3 a miss this year. I thought the beta was decent enough but not worth shelling out £60 for especially on what is a rushed continuation with content that has probably been withheld and intended for MW2 had it not fell off so spectacularly. I think Sledgehammer have made some crucial tweaks that the stubborn and quite frankly ignorant Infinity Ward should've addressed a year ago on what was extremely needless changes in the first place.

 

This week they have been absolutely crucified on Twitter from some of the biggest names in content creation, major news outlets like CharlieIntel and Modern Warzone plus even their own affiliated partners. It is absolutely insane that it's got to this stage and emotions have really boiled over when they decided to patch the event player count based on fake feedback after ignoring the community for almost a year. It should've never come to this and MW2 really suffered for it.

 

SHG seem to be getting off to a positive start especially after they've been under the cosh to get this done in less than 8 months but even with all the classic maps, I think they'd get a bit old after 20 ours or so, and as per usual, everyone is in the dark on season one content and its release.  Such s shame Activision couldn't create a Modern Warfare Trilogy framework where the games could be merged into one massive package but then again, they do not plan ahead whatsoever for things like this - just cash in on the quick and then clamber for more content to flog.

 

The movement and gunplay seems fluid - not quite MW2019 but way better than MW2. It's nice to see the classic maps reimagined but the ones in the beta looked a bit washed out and low in texture quality. I'd also be a bit apprehensive about the prospect of players bringing in paid bundle content against MW3's vanilla guns as I said previous and also seeing wacky camos right from the off. SBMM seemed tuned up and this is something Activision will not budge on or even talk about when confronted so it's set in stone and it looks hell this year.

 

So I hope everyone has a good time but I'll probably have a breather and return with Black Ops 12 or whatever number we're on with that now🤣 

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MW3 beta first impressions
Posted
10 minutes ago, Plumbers Crack said:

What I meant was is the carrying over of weapons, skins, etc from MW2 just an option when you start the game? I want to start again with just MW3 guns etc. I don't want to carry rank or use anything from MW2

I think you can carry over paid bundle guns and skins but MW3 will have it's own selection of base weapons. I'm not sure if MW2 progressed base weapons carry but certainly paid-for content is. If base weapons are available with progression attached along with the bundles on top then that could have a dire affect on the basic MW3 weapon pool is my concern and as per usual, the developers are very vague about this. 

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MW3 beta first impressions
Posted

This will definitely be the sweatiest COD to date and SBMM is already heavily tuned up in the beta it seems. It'll be even worse on release because the whales will be armed to teeth with their P2W bundle weapons which even nerfed, are still better than the base weapons. I think users can carry over their skins too, so day one you'll have people dressed up like Barbie and Godzilla running around with their weapon of choice from any one of the 15+ £25 bundles previously bought.  I think this could be a bad experienced even for seasoned returning players that haven't played for a while.

 

Another interesting thing is Activision have merged MW3 with MW2 and Warzone on Steam to form a centralised Call of Duty AppID. They've basically done this to swerve any player count scrutiny for the multiplayer portion meaning they have effectively closed and DMCA'd every API at the expense of MW3 appearing as DLC ironically. Too bad they didn't strategically centralise the entire new era Modern Warfare 2019, MW2 and MW3 into a collective package so users could cross-play maps across games but instead have made a knee-jerk decision to do it just to cover up any potential dips in popularity. 

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MW3 beta first impressions
Posted

I got to play it briefly and I'm not really sure about this. On the one hand it feels more fluid like MW 2019 and it's nice to be revisiting old maps. On the other, it's just MW2 2022 with a couple of key tweaks and a recycled DLC pack of maps for £60. The interface and everything else is largely the same. It actually doesn't feel all that refined either and the maps look visually washed out. I can't blame the developers though as this is a cross between a rushed product dressed up desperately as a full game and a jumbled mess of withheld content that's probably existed for two years and would've been in MW2 if it had more staying power.  A lot will depend on the campaign for me but I fear this will get stale after a few weeks and Activision still can't outlay a proper content map after all these years. 

 

They could've and should've integrated all the Modern Warfare to form a trilogy and this should've been the plan from day one but each game is just a mess of inconsistent changes and design. This could've been done so much better but it's just a fragmented mess of games and content with so many needless design changes.  I do think it will do well but I'm not sure if it'll have the staying power once the novelty wears off. 

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Who's getting MW3? (pre beta)
Posted

I'm still uncertain. Whilst it would be nice to revisit all the classic MW2 maps, £60 seems quite steep for a game they've concocted in just a few months. I've followed the development quite extensively outside of the usual happy-faced PR in the media and it's been quite rough and panicked, but at the same time Infinity Ward were given 3 years and 12x as many employees and they got into a bit of a mess for a variety of things. So hopefully Sledgehammer can surprise everyone and deliver a decent and simple COD game without overthinking or implementing needless and unjustifiable changes to the core gameplay. It's basically MW2 2009 recycled/remastered which isn't a terrible idea but it certainly wont keep as many people on board like that game did back in the day so they need to have a strong post-launch plan set in stone too. 

 

I think £29.99 would've been a fairer price all round but I'm sure I'll be able to nab a key as usual in the £32-37 ballpark anyway. May leave it a few days to see if the campaign is worth it also.  

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MW3 - 16 Returning Maps!
Posted
8 hours ago, MrBiron said:

 

We're only getting these 16 maps at launch. They've already said that. I'm sure I read we'll have just these maps for a month or 2 and then we'll also get access to MW2 maps as well.

Oh so the rumours were right all along then - it's just a £60 glorified DLC dressed up as a new game, made in less than 8 months🤣

 

I do love the OG MW2 maps but I honestly expected them to appear with some original ones at least.  Certainly be interesting to see how they play with more modern mechanics. 

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