Tbh since getting interstellar I found I've little to no reason to turn the game on, there maybe some interest in any fg Friday that might occur however it's not just cod where gaming is concerned at the moment which might be down to the fact the winter should be over.
Totally understandable Gary, I've definitely been playing less myself.
I try do the events, weekly challenges and any new guns that drop.
Some of the calling card ones as well, as they might have more obscure challenges or things I don't normally use.
Honestly no idea I never look at game time deliberately so what I have seen has mw2 time included. However I did grind the shit out of it over the extremely wet holiday period.
I think I did priceless to interstellar over 2 sessions and in most cases priceless was easier than forged.
It was just more to try compare my own progress, to see how I was getting on haha.
@Luseth I just went in a private game with bots to test a few out.
The best 3 with a 2.5x zoom are.
1-FSS Spectre Microtherm
2-SZ Holotherm
3-TOS Nightfall 2.5x Thermal Optic
All work with smoke really well.
1 and 3 are the most clearest. I don't like the reticle 3 comes with. It has that Draganov kinda cluttered lines on it, a bit like a measuring jug with markers etc.
I picked the microtherm number 1, for me personally it's the best.
They only slightly affect ads.
The other options are all 5.5x and over.
They will give you Sniper glint, even slower ads penalties and also a slower aim walking move speed.
Ah thanks @IRaMPaGe, if there any others I would appreciate it 🙂 There was an orangey one I was using and in general combat was really good (you could switch it on and off too) but when it came to smoke I just couldn't see through it, not sure if it is a badly tested scope or just intentional with COD.
Yeah there are a few that really don't help with smoke for some reason.
It almost goes cloudy, sounds like bad design.
Altho some of the Thermal scopes really go weird through windows and glass.
If the glass isn't broken you literally can't see a thing. Regardless of smoke.
I take it you want a shorter scope?
Yeah some are hybrids and you can toggle with a normal scope as well.
Like a dual scope kinda deal.
I'm sure there is a schlager one that sucks ass.
I assume the main criteria is on an AR with working smoke, and not too slow or rangey or too much glint.
It's got to be a 2.5x, 3.5 or 4.
Also sounds like the Holotherm one you had.
I used it on the Desert Eagle on MW2 for laughs. It was actually really good.
It really is the worst - however, change it to Single Shot mode and with a few attachments I was actually doing far better with it, and far more stable that way.
Yeah I could see it being better in semi auto. I was going to try it, but there was a challenge for full auto kills and I forgot.
I was still pulling triples (on Shipment) with the 20 round mag.
It just has nothing going for it, slow handling, fire rate, weird recoil. Damage felt terrible as well.
Pro tip if you're came grinding and you have one of those "get 25 tac stance kills" challenges: Go into Hardcore Meat 24/7. Kit your gun out with all attachments that help with tac stance spread and then go into your options and make the centre dot on your screen as big as possible. It took me 2 games to get 25 tac stance kills.
When Shipment was available, I was doing 2 guns a game on core and I didn't even change any attachments for tac spread, hipfire etc.
Just because there have been versions etc is irrelevant the new ghost also just needs a tweek, this new vest is in simply to slow down the game and aid people of no real skill get easy kills, imo it was fixed years ago and should never have been reinstated. The choice then is wether to move or hope you don't get pinged by the uav that are constantly being taken down by all the turrets.
Yeah I totally agree, I liked the ghost of the last few years. It was balanced and rewarded fast gunplay.
Also meant you couldn't play like an absolute rat.
I see it as the vest will be the old ghost OG MW2-BO2 (the golden era).
There was nothing wrong with those games.
However with the current average cod player yer skill + Sbmm etc.
It will be punishing.
For some folk, playing like a goblin is the only way they can get kills.
It panders to that player retention that Activision strives for.
If people can't win gunfights they will quit, Daddy Activision can't have people quitting the game incase they might buy a store bundle.
Funny thing is Sbmm is actually having the reverse effect, it's stopping people from playing and/or buying the game.
Also think I saw a Sam Turret once so far. Nobody uses it in my lobbies.
Got first 4 ARs Gilded, like Gary. Much nicer to do on MW3 than MW2 given no longshot challenge. Starting to move to Striker SMG and BAS-B Battle Rifle to vary it up abit.
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Totally understandable Gary, I've definitely been playing less myself.
I try do the events, weekly challenges and any new guns that drop.
Some of the calling card ones as well, as they might have more obscure challenges or things I don't normally use.
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